Clutter 1.6.10 2011-03-21 =============================================================================== • List of changes since Clutter 1.6.8 » Fix the event handling for the Windows backend, and prevent a segmentation fault. » Use the 'nearest' filter when painting the texture target for ClutterOffscreenEffect. » Correctly request the precision fo generated GLSL shaders on GLES 2.0. » Provide an implementation for ClutterStage:accept-focus, so that setting and getting the property using the GObject API works. » Fix accessing the ClutterCrossingEvent:device field through the ClutterEvent device accessors. » Fix the paint volume reported by ClutterBox. » Documentation fixes. • List of bugs fixed since Clutter 1.6.8 #2600 - ClutterBox implements the wrong paint volume Many thanks to: Neil Roberts, Øyvind Kolås