commit a7cc84a483a7d4e21c84ce0567f66c04c47f48f6
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Jun 13 17:24:28 2011 +0100

    Release Clutter 1.7.2 (snapshot)

 NEWS         |   97 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 README.in    |   27 ++++++++++++++++
 configure.ac |    2 +-
 3 files changed, 125 insertions(+), 1 deletions(-)

commit 86d96dbcc1bb38cef0a1b6ac176d6af1943088a9
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Jun 13 23:14:39 2011 +0100

    build: Put back ChangeLog.pre-git-import to unbreak distcheck

 ChangeLog.pre-git-import              |15743 +++++++++++++++++++++++++++++++++
 build/autotools/Makefile.am.changelog |    3 +-
 doc/ChangeLog.pre-git-import          |15743 ---------------------------------
 3 files changed, 15744 insertions(+), 15745 deletions(-)

commit e8bd46b82b1f62082440eb8e5ebe2bc1f1c0c540
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Jun 13 17:20:19 2011 +0100

    build: Fix up ChangeLog build generation
    
    Since the pre-git-import ChangeLog has been moved, we need to put it
    back in the list temporarily when generating the rest.

 build/autotools/Makefile.am.changelog |   41 +++++++++++++++++----------------
 1 files changed, 21 insertions(+), 20 deletions(-)

commit fbdc9675751014b9382aa28c540f9dfc8854d0d0
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Jun 13 16:32:24 2011 +0100

    release rules: Add note for snapshots

 build/autotools/Makefile.am.release |    8 +++++++-
 1 files changed, 7 insertions(+), 1 deletions(-)

commit 494629d4b9eac31afa3910ef130404030656bc4e
Author: Philippe Normand <pnormand@igalia.com>
Date:   Fri Feb 4 12:33:53 2011 +0100

    clutter-text: new clutter_text_get_layout_offsets API
    
    This new function can be used to retrieve the coordinates where the
    ClutterText will draw the PangoLayout representing the text.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2553

 clutter/clutter-text.c                     |   38 +++++++++++++++++++++++++++-
 clutter/clutter-text.h                     |    4 +++
 doc/reference/clutter/clutter-sections.txt |    1 +
 3 files changed, 42 insertions(+), 1 deletions(-)

commit 74a9b7106038b74690856fe45b658edbab5d6a8b
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Jun 13 15:58:46 2011 +0100

    effect: Rename RunFlags to PaintFlags
    
    Since run() was replaced and both paint() and pick() use the
    enumeration.
    
    https://bugzilla.gnome.org/show_bug.cgi?id=651700

 clutter/clutter-actor.c            |    6 +++---
 clutter/clutter-effect-private.h   |   16 ++++++++--------
 clutter/clutter-effect.c           |   18 +++++++++---------
 clutter/clutter-effect.h           |   34 ++++++++++++++++------------------
 clutter/clutter-offscreen-effect.c |    6 +++---
 tests/conform/test-pick.c          |    8 ++++----
 6 files changed, 43 insertions(+), 45 deletions(-)

commit 0ede622f5132843bf1c1dc88d9322a5ca514790e
Author: Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>
Date:   Thu Jun 2 14:16:23 2011 +0200

    Give a chance to effects for running when picking
    
    Some effects can change the actor's shape and position, so they need
    to run when picking.
    
    https://bugzilla.gnome.org/show_bug.cgi?id=651700

 clutter/clutter-actor.c          |  169 +++++++++++++++++---------------
 clutter/clutter-effect-private.h |    2 +
 clutter/clutter-effect.c         |   21 ++++
 clutter/clutter-effect.h         |    6 +-
 tests/conform/test-pick.c        |  200 +++++++++++++++++++++++++++++---------
 5 files changed, 273 insertions(+), 125 deletions(-)

commit 700c543850caf51c4041afd5c1d53940c2d15c5c
Author: Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>
Date:   Mon Jun 6 08:44:11 2011 +0200

    Rename ClutterEffect::run to ClutterEffect::paint
    
    In preparation for adding ClutterEffect::pick
    
    https://bugzilla.gnome.org/show_bug.cgi?id=651700

 clutter/clutter-actor.c            |    2 +-
 clutter/clutter-effect-private.h   |    2 +-
 clutter/clutter-effect.c           |   40 ++++++++++++++++++------------------
 clutter/clutter-effect.h           |    4 +-
 clutter/clutter-offscreen-effect.c |   10 ++++----
 5 files changed, 29 insertions(+), 29 deletions(-)

commit 165b2f959984bc075cba789d8768b68007eebc71
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Jun 13 15:36:07 2011 +0100

    docs: Fix Clutter API reference

 clutter/clutter-gesture-action.h           |    6 ++++++
 doc/reference/clutter/clutter-sections.txt |    2 ++
 doc/reference/clutter/clutter.types        |    2 ++
 3 files changed, 10 insertions(+), 0 deletions(-)

commit cd2b36ed916b1b8230f28c53055d370547b47f89
Merge: 4f0769d 80dd60e
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Jun 13 14:39:03 2011 +0100

    Merge branch 'swipe-action'
    
    * swipe-action:
      test-swipe-action: Clean up the test code
      docs: Add the new actions to the API reference
      gesture-action: Remove the multi-device entry points
      swipe-action: Remove the required devices call
      swipe-action: Clean up
      gesture-action: Clean up
      Add ClutterSwipeAction and ClutterGestureAction

commit 4f0769d69d4216d197be325ab84059f2d6822ece
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Jun 13 13:27:46 2011 +0100

    docs: Update missing documentation

 clutter/clutter-actor.c                    |   16 +++++++++++-----
 clutter/clutter-backend.c                  |   27 +++++++++++++++++++++++++++
 clutter/clutter-script.c                   |    1 +
 doc/reference/clutter/clutter-sections.txt |    2 ++
 4 files changed, 41 insertions(+), 5 deletions(-)

commit 8625f07c3bd3fb1dc50e3c1584b44d6d28b502bd
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Jun 13 13:08:26 2011 +0100

    script: Plug a leak
    
    The SignalInfo structure gained a couple of string fields that should be
    deallocated when destroying the structure.

 clutter/clutter-script.c |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

commit a9dd5abfcccd96a4da6210e2eedbb115ea5bfa74
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Jun 13 13:07:04 2011 +0100

    script: Allow warping to states
    
    Do not just allow animating states connected to signals: add a "warp"
    optional key that ends up calling clutter_state_warp_to_state(). This
    is useful for debugging.

 clutter/clutter-script-parser.c  |   10 ++++++++--
 clutter/clutter-script-private.h |    1 +
 clutter/clutter-script.c         |   27 +++++++++++++++++++++++----
 3 files changed, 32 insertions(+), 6 deletions(-)

commit 3017a48228a5416a455bfaa7d8a631501d8488c2
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Jun 13 12:11:45 2011 +0100

    Skip introspection for GValue ↔ CoglFixed API
    
    It's pointless to introspect an API that it's not meant to be used
    through introspection.

 clutter/clutter-fixed.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

commit d9c1a2ebbbf395aa4d255b2a31f17ce8d0e2377a
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Sun Jun 12 11:27:34 2011 +0100

    script: Use a weak ref to remove the signal emission hook
    
    When an object goes away we should remove the emission hook for the
    state transitions, to avoid leaving hooks around.

 clutter/clutter-script.c |   27 ++++++++++++++++++++++-----
 1 files changed, 22 insertions(+), 5 deletions(-)

commit b33973f9f8ff87d2cb5d9083149b8bfd7f4130c0
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Sat Jun 11 13:30:02 2011 +0100

    script: Rename "state" → "states"
    
    Make it clear that the key used when defining a state-based signal is
    linked to the states of a ClutterState.

 clutter/clutter-script-parser.c     |    6 +-
 clutter/clutter-script.c            |   70 +++++++++++++++++++++++++---------
 clutter/clutter-script.h            |    8 ++--
 tests/data/test-script-signals.json |    8 ++--
 4 files changed, 62 insertions(+), 30 deletions(-)

commit 29d7c5a2979d63e9ce78a901090da6c0e82d85a8
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Jun 10 17:16:45 2011 +0100

    script: Allow resolving signals states added from code
    
    Currently, defining states for object signals can only be done by
    defining a ClutterState inside the ClutterScript definition. We should
    allow creating a (named) ClutterState in code, and associating it to a
    ClutterScript instance — and have the Script resolve the "state" field
    of a signal definition correctly.

 clutter/clutter-script-parser.c |   31 +++++---------
 clutter/clutter-script.c        |   78 +++++++++++++++++++++++++++++++++++-
 clutter/clutter-script.h        |   83 ++++++++++++++++++++------------------
 3 files changed, 131 insertions(+), 61 deletions(-)

commit e745ce52e77211ecff131245e6871cef6b97539a
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Feb 7 13:57:16 2011 +0000

    test-interactive: Add signal-based state transitions
    
    Use the newly added support for binding signal emissions to state
    changes on a ClutterState.

 tests/data/Makefile.am                |    3 +-
 tests/data/test-script-signals.json   |   68 +++++++++++++++++++++++++++++++++
 tests/interactive/Makefile.am         |    3 +-
 tests/interactive/test-state-script.c |   54 ++++++++++++++++++++++++++
 4 files changed, 126 insertions(+), 2 deletions(-)

commit dd8cf63a62018704b59a84f76eb73e9568257ebb
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Feb 7 13:48:58 2011 +0000

    script: Allow connecting signal to ClutterState states
    
    One of the uses of a ClutterState state machine along with ClutterScript
    is to provide a quick way to transition from state to state in response
    to signal emitted on specific instances.
    
    Connecting a real function, in code, to a specific signal does not
    improve the ease of use of ClutterScript to define scenes.
    
    By adding a new signal definition to the current one we can have both a
    simple way to define application logic in code and in the UI definition
    file.
    
    The new syntax is trivial:
    
      {
        "name" : <signal name>,
        "state" : <state machine script id>,
        "target-state" : <target state>
      }
    
    The ClutterState instance is identified by its script id, and the target
    state is resolved at run-time, so it can be defined both in
    ClutterScript or in code. Ideally, we should find a way to associate a
    default ClutterState instance to the ClutterScript one that parses the
    definition; this way we would be able to remove the "state" member, or
    even "style" the behaviour of an object by replacing the ClutterState
    instance.
    
    The implementation uses a signal emission hook, to avoid knowing the
    signal signature; we check the emitter of the signal against the object
    that defined the signal, to avoid erroneous state changes.

 clutter/clutter-script-parser.c  |  116 +++++++++++++++++++++++++-------------
 clutter/clutter-script-private.h |    4 +
 clutter/clutter-script.c         |  113 ++++++++++++++++++++++++++++++++----
 3 files changed, 181 insertions(+), 52 deletions(-)

commit 2c2bdc1d2c2ce6caebdbdc8ce034146fefd9e90f
Author: Marek Černocký <marek@manet.cz>
Date:   Mon Jun 13 13:54:32 2011 +0200

    Updated Czech translation

 po/cs.po |  329 ++++++++++++++++++++++++++++++++------------------------------
 1 files changed, 168 insertions(+), 161 deletions(-)

commit 0409840d18604f9a2c23b45ca5ab3628d4a6f2cd
Author: Matej Urbančič <mateju@svn.gnome.org>
Date:   Sat Jun 11 17:36:23 2011 +0200

    Updated Slovenian translation

 po/sl.po |  419 ++++++++++++++++++++++++++++++++-----------------------------
 1 files changed, 220 insertions(+), 199 deletions(-)

commit 7b4f7cd3e054121a64c113cb696502faaa90540b
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Jun 10 17:48:54 2011 +0100

    build: include <cairo.h> not <cairo/cairo.h>
    
    cairo.h is intended to be included as <cairo.h> not <cairo/cairo.h> as
    is the style for clutter.h. If you have installed cairo to a custom
    prefix then using cairo/cairo.h can result in unintentional use of the
    system cairo headers, or if they aren't installed then it will result in
    a failure to find the header.

 clutter/clutter-stage.c              |    2 +-
 tests/conform/test-path.c            |    2 +-
 tests/interactive/test-bin-layout.c  |    2 +-
 tests/interactive/test-flow-layout.c |    2 +-
 4 files changed, 4 insertions(+), 4 deletions(-)

commit 80dd60ecbb4b7cf0fcb00f663a33662fcb3f49b8
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Jun 10 15:01:13 2011 +0100

    test-swipe-action: Clean up the test code
    
    Remove unused code, and be more strict at discarding swipes on
    constrained actors.
    
    Add a note on the behaviour of each rectangle/action pair.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2585

 tests/interactive/test-swipe-action.c |  132 ++++++++++++++++++++++++++-------
 1 files changed, 105 insertions(+), 27 deletions(-)

commit 9b4ad40f048fe2dc383d09dff97a75fcc0f662cd
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Jun 10 14:47:16 2011 +0100

    docs: Add the new actions to the API reference
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2585

 doc/reference/clutter/clutter-docs.xml.in  |    2 +
 doc/reference/clutter/clutter-sections.txt |   36 ++++++++++++++++++++++++++++
 2 files changed, 38 insertions(+), 0 deletions(-)

commit 2c791da70ae489c9fcbb367071bf2d4401e889bf
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Jun 10 14:45:50 2011 +0100

    gesture-action: Remove the multi-device entry points
    
    GestureAction supports a single device/touch point. We'll need touch
    events supported in Clutter before adding the ability to set required
    device/touch points on gestures.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2585

 clutter/clutter-gesture-action.c |   63 ++++++++-----------------------------
 clutter/clutter-gesture-action.h |    4 --
 2 files changed, 14 insertions(+), 53 deletions(-)

commit f9ce9014961e245bc6162bf20249a836d0bdf98d
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Jun 10 14:44:06 2011 +0100

    swipe-action: Remove the required devices call
    
    The SwipeAction requires one device/touch point, and that is the default
    for GestureAction — if GestureAction supported multiple devices/touch
    points.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2585

 clutter/clutter-swipe-action.c |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

commit 11d961b6058b1413b47276654e5d939814f6b646
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Jun 10 14:33:20 2011 +0100

    swipe-action: Clean up
    
    Clean up the documentation, and use a type safe GFlags marshaller for
    the ::swept signal's @direction argument - instead of a generic integer
    marshaller.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2585

 clutter/clutter-marshal.list   |    2 +-
 clutter/clutter-swipe-action.c |   78 +++++++++++++--------------------------
 clutter/clutter-swipe-action.h |   17 +++++----
 3 files changed, 37 insertions(+), 60 deletions(-)

commit 0058c78b799596c1f856c92e705b92015dd7bf6a
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Jun 10 14:32:00 2011 +0100

    gesture-action: Clean up
    
    The GestureAction is marked as abstract, but it has a constructor. It
    should be possible to create simple gesture recognizers through signal
    handling alone, so we might as well have GestureAction be a concrete
    class from the start.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2585

 clutter/clutter-gesture-action.c |   36 +++++++++++++++++++----------
 clutter/clutter-gesture-action.h |   46 ++++++++++++++++++-------------------
 2 files changed, 45 insertions(+), 37 deletions(-)

commit ba72235b66ee956977ad6e5c7a8510f9f23a3517
Author: Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>
Date:   Wed Mar 9 10:06:44 2011 +0100

    Add ClutterSwipeAction and ClutterGestureAction
    
    To allow actors to handle gestures in a more organized way.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2585

 clutter/Makefile.am                   |    4 +
 clutter/clutter-gesture-action.c      |  500 +++++++++++++++++++++++++++++++++
 clutter/clutter-gesture-action.h      |  120 ++++++++
 clutter/clutter-marshal.list          |    1 +
 clutter/clutter-swipe-action.c        |  249 ++++++++++++++++
 clutter/clutter-swipe-action.h        |  117 ++++++++
 clutter/clutter.h                     |    2 +
 tests/interactive/Makefile.am         |    1 +
 tests/interactive/test-swipe-action.c |  109 +++++++
 9 files changed, 1103 insertions(+), 0 deletions(-)

commit d151d789f668a0b2f79eb052ff904a0521409552
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon Mar 7 18:53:07 2011 +0000

    clutter-text: Use the ink rect in the paint volume
    
    Previously ClutterText was just reporting the allocation as the paint
    volume. The preferred size of a ClutterText is just the logical
    rectangle of the layout. A pango layout can sometimes draw outside of
    its logical rectangle for example with an italicised font with large
    serifs. Additionally, ClutterText doesn't make any attempt to clip the
    text if the actor gets allocated a size too small for the text so it
    would also end up drawing outside of the paint volume in that case. To
    fix this, the paint volume is now reported as the ink rect of the
    Pango layout. The rectangle for the cursor and selection is also
    unioned into that because it won't necessarily be within the ink
    rectangle.
    
    The function for drawing the selection rectangles has been split up
    into a generic function that calculates the rectangles that need to be
    drawn and a function that draws them. That way the get_paint_volume
    virtual can share the code to calculate the rectangles.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2599

 clutter/clutter-text.c |  369 ++++++++++++++++++++++++++++++++++++------------
 1 files changed, 276 insertions(+), 93 deletions(-)

commit a20a8071ed835496f26712093f0cfb72aabfd8c8
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Mar 8 17:30:04 2011 +0000

    clutter-text: Don't move the cursor to the left when at pos 0
    
    When the cursor is at the leftmost position in the text the drawn
    pixel position is moved to the left by the size of the cursor. There's
    no explanation for why this happens and it doesn't seem to make any
    sense so this patch removes it. It makes multi-line texts looks odd
    because the cursor ends up at a different horizontal position when it
    is on the first line from any other line. It also makes using
    priv->cursor_pos difficult in any other part of the code because the
    paint function modifies it.
    
    The original patch that added this can be traced back to Tidy commit
    c356487c15. There's no explanation in the commit message either.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2599

 clutter/clutter-text.c |    3 ---
 1 files changed, 0 insertions(+), 3 deletions(-)

commit 501208758808c9dd05f754d46e883766c4c1264b
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Jun 10 09:39:09 2011 +0100

    clutter.modules: Update the moduleset
    
    Reflect the changes in the repository location for a bunch of modules,
    and add the Cogl dependency to Clutter.

 build/clutter.modules |   21 +++++++++++++++++----
 1 files changed, 17 insertions(+), 4 deletions(-)

commit 7d1d1acbbb757162bde1b22182cd9f59bf8c44c1
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Jun 9 15:58:34 2011 +0100

    docs: Update the releasing checklist

 doc/RELEASING |    9 +++++----
 1 files changed, 5 insertions(+), 4 deletions(-)

commit 4944a5e7d1602ae80eeb3d4b0323a4f6b392b85e
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Jun 9 15:53:29 2011 +0100

    Move some old doc files under doc/
    
    ChangeLog.pre-git-import is useless since the Git log contains the
    pre-Git history anyway.
    
    AUTHORS is not really useful, as many more people have been committing
    to Clutter for a while now.

 AUTHORS                      |   17 -
 ChangeLog.pre-git-import     |15743 ------------------------------------------
 doc/AUTHORS.old              |   17 +
 doc/ChangeLog.pre-git-import |15743 ++++++++++++++++++++++++++++++++++++++++++
 4 files changed, 15760 insertions(+), 15760 deletions(-)

commit 9636a4f12588e91777bb425b272875192b8374a0
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Jun 9 15:40:57 2011 +0100

    docs: Fix up new symbols for the API reference

 doc/reference/clutter/Makefile.am          |    1 +
 doc/reference/clutter/clutter-sections.txt |    8 ++++++++
 2 files changed, 9 insertions(+), 0 deletions(-)

commit 46cab9c8c6298b773442b6f00f69f2f441826007
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Jun 9 15:40:26 2011 +0100

    event: Add clutter_event_set_source() declaration
    
    The function was defined but not declared in the header.

 clutter/clutter-event.h |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

commit b91ec2a82e371e22a89d5cf95d31a78290e7df65
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Jun 9 15:28:39 2011 +0100

    Fix deprecation guards for ClutterGLXTexturePixmap

 clutter/glx/clutter-glx-texture-pixmap.c |    4 ++--
 clutter/glx/clutter-glx-texture-pixmap.h |    4 ++--
 2 files changed, 4 insertions(+), 4 deletions(-)

commit 8b70260528c02db27c3e4546bf7b28b2a4286b24
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Jun 9 14:42:31 2011 +0100

    test-bin-layout: Use the long-press signal on ClickAction

 tests/interactive/test-bin-layout.c |   29 +++++++++++++++++++++++++++--
 1 files changed, 27 insertions(+), 2 deletions(-)

commit 23a9980c721c3f6c2dbd35336ab70f05dda72031
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Wed May 18 11:21:58 2011 +0100

    click-action: Add support for long press detection
    
    A long press is a special form of click action; the default
    implementation uses a single signal with multiple states: query, action
    and cancel. On click we use the "query" state to check whether the
    ClutterClickAction supports long presses; if the callback returns TRUE
    then we install a timeout and we either emit the "activate" state when
    the timeout expires or we emit the "cancel" state if the pointer leaves
    the actor, or if the pointer moves outside a certain threshold. If the
    long press reached the "activate" state then we skip the clicked signal
    emission.

 clutter/clutter-click-action.c |  362 +++++++++++++++++++++++++++++++++++++++-
 clutter/clutter-click-action.h |   32 ++++-
 clutter/clutter-marshal.list   |    1 +
 3 files changed, 384 insertions(+), 11 deletions(-)

commit 93207d08f80c66628f9dbf673a6f7dadc9fc9845
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Jun 9 14:33:17 2011 +0100

    settings: Add the :long-press-duration
    
    A property to control the minimum time that has to elapse before a press
    is recognized as a long press. This will be used by ClutterClickAction,
    but it can be shared across touch-based gestures.

 clutter/clutter-settings.c |   32 ++++++++++++++++++++++++++++++++
 1 files changed, 32 insertions(+), 0 deletions(-)

commit 2b81d90dd7399c409cf23d7324ff909351dbefa3
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Jun 7 15:49:20 2011 +0100

    Eliminate G_CONST_RETURN
    
    The G_CONST_RETURN define in GLib is, and has always been, a bit fuzzy.
    
    We always used it to conform to the platform, at least for public-facing
    API.
    
    At first I assumed it has something to do with brain-damaged compilers
    or with weird platforms where const was not really supported; sadly,
    it's something much, much worse: it's a define that can be toggled at
    compile-time to remove const from the signature of public API. This is a
    truly terrifying feature that I assume was added in the past century,
    and whose inception clearly had something to do with massive doses of
    absynthe and opium — because any other explanation would make the
    existence of such a feature even worse than assuming drugs had anything
    to do with it.
    
    Anyway, and pleasing the gods, this dubious feature is being
    removed/deprecated in GLib; see bug:
    
      https://bugzilla.gnome.org/show_bug.cgi?id=644611
    
    Before deprecation, though, we should just remove its usage from the
    whole API. We should especially remove its usage from Cally's internals,
    since there it never made sense in the first place.

 clutter/cally/cally-actor.c           |   18 +++++++-------
 clutter/cally/cally-text.c            |    6 ++--
 clutter/cally/cally-util.c            |    8 +++---
 clutter/clutter-actor-meta-private.h  |   39 +++++++++++++++-----------------
 clutter/clutter-actor-meta.c          |    4 +-
 clutter/clutter-actor-meta.h          |   16 ++++++------
 clutter/clutter-actor-private.h       |    8 +++---
 clutter/clutter-actor.c               |   12 ++++++++-
 clutter/clutter-actor.h               |    2 +-
 clutter/clutter-animator.c            |    2 +-
 clutter/clutter-animator.h            |   16 ++++++------
 clutter/clutter-backend.c             |    2 +-
 clutter/clutter-backend.h             |    2 +-
 clutter/clutter-binding-pool.c        |    2 +-
 clutter/clutter-binding-pool.h        |    2 +-
 clutter/clutter-color.c               |    4 +-
 clutter/clutter-color.h               |    8 +++---
 clutter/clutter-event.c               |    2 +-
 clutter/clutter-event.h               |    3 +-
 clutter/clutter-input-device.c        |    2 +-
 clutter/clutter-input-device.h        |    2 +-
 clutter/clutter-interval.c            |    2 +-
 clutter/clutter-interval.h            |    2 +-
 clutter/clutter-model.c               |    2 +-
 clutter/clutter-model.h               |    2 +-
 clutter/clutter-private.h             |    2 +-
 clutter/clutter-script.c              |    2 +-
 clutter/clutter-script.h              |    2 +-
 clutter/clutter-scriptable.c          |    2 +-
 clutter/clutter-scriptable.h          |    2 +-
 clutter/clutter-shader-types.c        |    6 ++--
 clutter/clutter-shader-types.h        |   30 ++++++++++++------------
 clutter/clutter-shader.c              |    4 +-
 clutter/clutter-shader.h              |    8 +++---
 clutter/clutter-stage.c               |    2 +-
 clutter/clutter-stage.h               |    2 +-
 clutter/clutter-state.c               |    8 +++---
 clutter/clutter-state.h               |    8 +++---
 clutter/clutter-text.c                |    4 +-
 clutter/clutter-text.h                |    4 +-
 clutter/clutter-units.c               |    2 +-
 clutter/clutter-units.h               |    6 ++--
 clutter/clutter-util.c                |    2 +-
 clutter/egl/clutter-backend-egl.c     |    2 +-
 clutter/egl/clutter-backend-egl.h     |    3 +-
 clutter/glx/clutter-backend-glx.c     |    2 +-
 clutter/glx/clutter-backend-glx.h     |    3 +-
 clutter/win32/clutter-backend-win32.c |    2 +-
 clutter/win32/clutter-backend-win32.h |    2 +-
 clutter/x11/clutter-backend-x11.c     |    2 +-
 clutter/x11/clutter-x11.h             |    2 +-
 doc/CODING_STYLE                      |    8 +++---
 doc/cookbook/examples/cb-button.c     |    2 +-
 doc/cookbook/examples/cb-button.h     |    2 +-
 54 files changed, 148 insertions(+), 146 deletions(-)

commit 343f54e65921eb00a97d4937d515da1751dc78f2
Author: Kjartan Maraas <kmaraas@gnome.org>
Date:   Tue Jun 7 16:46:55 2011 +0200

    Added Norwegian bokmål translation

 po/nb.po |  746 ++++++++++++++++++++++++++++++++++----------------------------
 1 files changed, 412 insertions(+), 334 deletions(-)

commit c28218b240a1ba81cafe572021e721c77ca39af9
Author: Kjartan Maraas <kmaraas@gnome.org>
Date:   Tue Jun 7 16:45:45 2011 +0200

    Add Norwegian bokmål translation.

 po/nb.po | 2040 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 2040 insertions(+), 0 deletions(-)

commit 70bdb342d15c6170b901ba90855b67f63fa23ad8
Author: Matej Urbančič <mateju@svn.gnome.org>
Date:   Tue Jun 7 15:45:45 2011 +0200

    Updated Slovenian translation

 po/sl.po |   60 ++++++++++++++++++++++++++++++------------------------------
 1 files changed, 30 insertions(+), 30 deletions(-)

commit e636a0bbce2b24fdb4e99dcf2d4385eb25d0247a
Author: Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>
Date:   Wed May 18 16:10:18 2011 +0200

    Sync allocation in ClutterBoxLayout with the one in GtkBox
    
    https://bugzilla.gnome.org/show_bug.cgi?id=650487
    
    Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>

 clutter/clutter-box-layout.c |  512 ++++++++++++++++++++++++++++++------------
 1 files changed, 370 insertions(+), 142 deletions(-)

commit 9ecddeb1c3fce7bbd3fdb0096713e05a50e6ffcd
Author: Craig R. Hughes <craig.git@rungie.com>
Date:   Mon May 9 09:39:55 2011 -0700

    osx: Handle bare modifier keypresses
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2644

 clutter/osx/clutter-event-osx.c |   85 ++++++++++++++++++++++++++++++++++++--
 1 files changed, 80 insertions(+), 5 deletions(-)

commit 22cc9b35cb78e9b7a867a3c356647e15bf005c85
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Jun 7 14:34:19 2011 +0100

    stage: Bail out of do_update() when no impl is set
    
    If the Stage has been destroyed the StageWindow implementation is not
    going to be available, but the IN_DESTRUCTION flag will have already
    been cleared.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2656

 clutter/clutter-stage.c |   12 ++++++------
 1 files changed, 6 insertions(+), 6 deletions(-)

commit 19c986c0c6e0aa08ae76ab7d992fbf70ae5e44a0
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Jun 7 14:25:17 2011 +0100

    actor: Avoid queueing redraws during destruction
    
    If an actor or the stage to which it belongs are being destroyed then
    there is no point in queueing a redraw that will not be seen anyway.
    Bailing out early also avoids the case in which a redraw is queued
    during destruction wil cause redraw entries will be added to the Stage,
    which will take references on it and cause the Stage never to be
    finalized.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2652

 clutter/clutter-actor.c |   18 ++++++++++++------
 1 files changed, 12 insertions(+), 6 deletions(-)

commit 835fc2381c94fc46d5b6f6eef7f9d17db7e97411
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Wed May 25 16:23:08 2011 +0100

    Deprecate ClutterShader
    
    With the instantiatable ClutterShaderEffect, the only reason for
    ClutterShader to exist is to make the ClutterActor::paint implementation
    miserable.
    
    Yes, ClutterShader doesn't use a FBO, so it's "more efficient" on
    ClutterTextures. It's also generally wrong unless you know *exactly* how
    the actor's pipeline is set up — something we cannot even guarantee
    internally unless we start doing lame type checks.

 clutter/clutter-actor.c         |   11 +++++++++
 clutter/clutter-actor.h         |    2 +
 clutter/clutter-shader-types.h  |    1 -
 clutter/clutter-shader.c        |   46 ++++++++++++++++++++++++++++++++++++--
 clutter/clutter-shader.h        |   13 +++++++++++
 clutter/clutter-types.h         |    2 +
 tests/interactive/test-shader.c |    2 +
 7 files changed, 73 insertions(+), 4 deletions(-)

commit 941d8d23fa3ebb54f5c27c5f8cfa883903dbb24e
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Wed May 25 15:38:56 2011 +0100

    test-constrains: Use a ShaderEffect
    
    Demonstrate how to use a ShaderEffect instance.

 tests/interactive/test-constraints.c |   42 +++++++++++++++++++++++++++++++--
 1 files changed, 39 insertions(+), 3 deletions(-)

commit 53483896a822b2814c1fbe06b5d08e26d67f0301
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Wed May 25 15:37:45 2011 +0100

    shader-effect: Allow instantiating ShaderEffect
    
    ClutterShaderEffect doesn't require to be sub-classed in order to be
    useful. It is possible to just create an instance, set the source and
    the uniforms, and attach it to an actor. This should effectively replace
    ClutterShader for good.

 clutter/clutter-shader-effect.c |   41 ++++++++++++++++++++++++++++++++------
 clutter/clutter-shader-effect.h |   30 +++++++++++++++-------------
 2 files changed, 50 insertions(+), 21 deletions(-)

commit 9ed5f2842a3c4c97d51d8f3434d8bf25f8f21cc2
Author: Marek Černocký <marek@manet.cz>
Date:   Tue Jun 7 11:38:01 2011 +0200

    Updated Czech translation

 po/cs.po |   64 +++++++++++++++++++++++++++++--------------------------------
 1 files changed, 30 insertions(+), 34 deletions(-)

commit ad78242f55857f5366dca1fb82b91a8973257c9c
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Mon Jun 6 22:23:32 2011 +0200

    Updated Spanish translation

 po/es.po |   75 +++++++++++++++++++++++++++++---------------------------------
 1 files changed, 35 insertions(+), 40 deletions(-)

commit 1a85b87fc9846879be0774a49993d3095eee36d1
Author: Alexandre Franke <alexandre.franke@gmail.com>
Date:   Thu Jun 2 20:56:22 2011 +0200

    Fix typo

 clutter/clutter-media.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit 588d97c2c7f8108e84fd2a32fdae071a4629d283
Author: Robert Bragg <robert@linux.intel.com>
Date:   Thu Jun 2 12:10:59 2011 +0100

    culling: Use vertex_count not '4' to determine partial culls
    
    We were mistakenly using the constant 4 to determine the number of
    vertices that need to be culled for a paint-volume to be considered
    fully culled too. This is only ok for 2d volumes and was resulting in
    some 3d volumes being considered culled whenever 4 out of 8 vertices
    were culled. This fix is simply to reference the vertex_count variable
    instead of assuming 4.

 clutter/clutter-paint-volume.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit ba8cc8e064c43d79676d20eb09b24e1085587a95
Author: Øyvind Kolås <pippin@linux.intel.com>
Date:   Wed Jun 1 22:42:41 2011 +0100

    stage: ensure correct stage is current when picking
    
    _clutter_stage_do_pick called by interactive picking and
    clutter_stage_get_actor_at_pos could be accidentally reading back the wrong
    actor id's if an other stage has had a more recent render due to animation.
    
    This should resolve some multi stage / ClutterGtk related pick id warnings.

 clutter/clutter-stage.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

commit eed174461286ce983e06893a73592edc50a64373
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Wed Jun 1 18:33:27 2011 +0100

    stage: Use the debug name for the pick buffer dump stem
    
    This avoids overwriting files in the multi-stage case.

 clutter/clutter-stage.c |    9 ++++++++-
 1 files changed, 8 insertions(+), 1 deletions(-)

commit b03288af519ae64bc089cfa5a4baf287044b12e6
Author: Kristjan SCHMIDT <kristjan.schmidt@googlemail.com>
Date:   Wed Jun 1 19:22:39 2011 +0200

    Add Esperanto translation

 po/eo.po | 2122 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 2122 insertions(+), 0 deletions(-)

commit c836b8c53c473e7d309c6c0c9d25b3ec74c827ff
Author: Peter Ward <peteraward@gmail.com>
Date:   Sat May 28 00:12:15 2011 +1000

    device: Prevent segfault
    
    When disposing a slave device without a master.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2655

 clutter/clutter-input-device.c |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

commit 0b0d4e12397f425b075e449c38dc9777f75ab3d6
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Wed May 25 16:22:31 2011 +0100

    test-binding-pool: Remove usage of deprecated get_gid()
    
    Use the actor name instead of a random, internal numeric id.

 tests/interactive/test-binding-pool.c |    5 ++++-
 1 files changed, 4 insertions(+), 1 deletions(-)

commit e83a7851ad2cf64e778465620b23fe3c111c7164
Author: Dan Winship <danw@gnome.org>
Date:   Thu May 19 10:46:24 2011 -0400

    clutter-id-pool: fix warning on bad pick
    
    Commit 13ac1fe7 purported to extend the _clutter_id_pool_lookup()
    warning to the case where the id referred to a deleted actor, but did
    not actually do so, because _clutter_id_pool_remove() set deleted IDs
    to 0xdecafbad, not NULL. Fix this.
    
    https://bugzilla.gnome.org/show_bug.cgi?id=650597

 clutter/clutter-id-pool.c |    3 +--
 1 files changed, 1 insertions(+), 2 deletions(-)

commit 46aadb745b819b2f69b69b119ce70ce84ab04cb9
Author: Alejandro Piñeiro <apinheiro@igalia.com>
Date:   Thu May 19 12:58:36 2011 +0200

    [cally] Removed default actions on CallyActor

 clutter/cally/cally-actor.c |   99 +++++--------------------------------------
 1 files changed, 11 insertions(+), 88 deletions(-)

commit d007155ac4a4b8a171a6503757d01f8c739b13f6
Author: Alejandro Piñeiro <apinheiro@igalia.com>
Date:   Fri May 20 14:18:09 2011 +0200

    [cally] CallyRoot is the parent of any CallyStage object
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2597

 clutter/cally/cally-root.c |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

commit 58adcb4022935fe13487b440acf8f3c35b292616
Author: Alejandro Piñeiro <apinheiro@igalia.com>
Date:   Fri May 20 14:13:14 2011 +0200

    [cally] Added old cally Changelog (pre clutter-cally merge)
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2484

 clutter/cally/ChangeLog.pre-cally-merge |  986 +++++++++++++++++++++++++++++++
 1 files changed, 986 insertions(+), 0 deletions(-)

commit 153532297c864be693b16714c76accd4129c8b85
Author: Alejandro Piñeiro <apinheiro@igalia.com>
Date:   Fri May 20 14:07:47 2011 +0200

    [cally] Removing default name and description
    
    Those were added on the old "just for automatic testing" times. That was
    somewhat silly on that moment. Now is just silly (ie: having the stage
    returning as default name "Stage").
    
    The real description should be set by the app, or provided by the
    context of a specific actor feature (like the tooltip on StWidget).
    
    The current information provided by the default description can be
    mostly obtained from the ATK_ROLE, and the indirect debugging
    advantage of having always a meaningful description is just not enough
    to justify them, and you can solve that by proper debug logging.
    
    Fixes: http://bugzilla.clutter-project.org/show_bug.cgi?id=2482

 clutter/cally/cally-clone.c     |   21 +-------------------
 clutter/cally/cally-rectangle.c |   21 +-------------------
 clutter/cally/cally-stage.c     |   40 ---------------------------------------
 clutter/cally/cally-texture.c   |   19 ------------------
 4 files changed, 2 insertions(+), 99 deletions(-)

commit 247c8d49ae9a75ec7ae279b0bf787a3eb6fe0a2f
Author: Alejandro Piñeiro <apinheiro@igalia.com>
Date:   Fri May 20 14:00:35 2011 +0200

    [cally] Fix a crash on some a11y examples if there isn't accessibility support
    
    Most of the accessibility tests can be executed without the
    accessibility support, although it is clear that they will
    not work properly (ie using accerciser).
    
    But in some specific cases (right now just the atk event test),
    the test will crash if no accessibility support is enabled
    
    Fixes http://bugzilla.clutter-project.org/show_bug.cgi?id=2447

 tests/accessibility/cally-atkevents-example.c |    7 ++++++-
 tests/accessibility/cally-examples-util.c     |   10 +++++++---
 tests/accessibility/cally-examples-util.h     |    2 +-
 3 files changed, 14 insertions(+), 5 deletions(-)

commit e59fff7a3f2d490b7a9b8dc8e149dfc20831a141
Author: Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>
Date:   Fri May 20 11:15:07 2011 +0200

    clutter-offscreen-effect: use target size when setting up the viewport
    
    https://bugzilla.gnome.org/show_bug.cgi?id=650650

 clutter/clutter-offscreen-effect.c |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

commit c18a83baa3239cc635be0732e8d0a859604b6d4c
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon May 16 18:57:37 2011 +0100

    test-cogl-depth-test: Update to new Cogl API
    
    The Cogl depth state API has changed to have a separate CoglDepthState
    struct so this test was no longer building. This patch updates it to
    use CoglPipeline and the new depth state API.

 tests/conform/test-cogl-depth-test.c |   30 ++++++++++++++++--------------
 1 files changed, 16 insertions(+), 14 deletions(-)

commit 86dce2fd98efe934b0223580e00424bace043809
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon May 16 16:07:19 2011 +0100

    test-cogl-pixel-buffer: Use the new name for CoglPixelArray
    
    Cogl has changed the name of the experimental CoglPixelArray API to
    CoglPixelBuffer. This updates the test to reflect that so it will
    continue to build.

 tests/conform/test-cogl-pixel-buffer.c |   20 ++++++++++----------
 1 files changed, 10 insertions(+), 10 deletions(-)

commit 7d233241f1def912ab0a7688777482f6b4a4e7b6
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon May 16 16:04:27 2011 +0100

    Fix include location for cogl-pango.h
    
    In Cogl, cogl-pango.h has moved to <cogl-pango/cogl-pango.h>. When
    using the experimental 2.0 API (which Clutter does) it is no longer
    possible to include it under the old name of <cogl/cogl-pango.h> so we
    need to update the include location.

 clutter/clutter-main.c                |    2 +-
 clutter/clutter-private.h             |    2 +-
 clutter/clutter-text.c                |    2 +-
 doc/cookbook/examples/text-shadow.c   |    2 +-
 tests/interactive/test-box-layout.c   |    2 +-
 tests/interactive/test-table-layout.c |    2 +-
 6 files changed, 6 insertions(+), 6 deletions(-)

commit 07ecaf569ff66e01327e5fdb23c495a8f148250b
Author: Marek Černocký <marek@manet.cz>
Date:   Sun May 15 21:09:17 2011 +0200

    Updated Czech translation

 po/cs.po |  591 ++++++++++++++++++++++++++++++++------------------------------
 1 files changed, 306 insertions(+), 285 deletions(-)

commit 8ad780af37cc13dfcd5b50fe7dae75b6986dc003
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Sun May 15 17:46:33 2011 +0200

    Updated Spanish translation

 po/es.po |  570 ++++++++++++++++++++++++++++++++------------------------------
 1 files changed, 296 insertions(+), 274 deletions(-)

commit c2f7e5916efe08d0856621829f8765241fc35450
Author: Matej Urbančič <mateju@svn.gnome.org>
Date:   Sat May 14 19:49:39 2011 +0200

    Updated Slovenian translation

 po/sl.po |  600 ++++++++++++++++++++++++++++++++------------------------------
 1 files changed, 308 insertions(+), 292 deletions(-)

commit f9d7650b97c3788763e14ce3b39f21f19edc41bb
Author: Chris Lord <chris@linux.intel.com>
Date:   Mon Mar 28 16:10:59 2011 +0100

    actor: Ensure the validity of the queue_redraw_entry pointer
    
    In _clutter_actor_queue_redraw_with_clip, there was the possibility that
    the actor will add itself to the stage's redraw queue without keeping track
    of the allocated list member.
    
    In clutter_actor_unparent, the redraw queue entry was being invalidated
    before the mapped notify signal was being fired, meaning that queueing a
    redraw of an unmapped actor in the mapped notification callback could
    cause a crash.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2621

 clutter/clutter-actor.c |   18 +++++++++---------
 1 files changed, 9 insertions(+), 9 deletions(-)

commit 5aa8ed93cef370be0ef2d840c3356a847fb95dbe
Author: Adam Jackson <ajax@redhat.com>
Date:   Mon May 2 12:15:28 2011 -0400

    test-cogl-sub-texture: Allow single-bit rendering error
    
    Signed-off-by: Adam Jackson <ajax@redhat.com>
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2640

 tests/conform/test-cogl-sub-texture.c |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

commit 7beb222d3f27740cb3c1a8a75859aee74712a9cd
Author: Adam Jackson <ajax@redhat.com>
Date:   Mon May 2 12:13:57 2011 -0400

    test-cogl-blend-strings: Allow single-bit rendering error
    
    Signed-off-by: Adam Jackson <ajax@redhat.com>
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2640

 tests/conform/test-cogl-blend-strings.c |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

commit b7a3ccf35c587c724386ff6f27ba256a5d50d47e
Author: Øyvind Kolås <pippin@linux.intel.com>
Date:   Fri May 13 21:44:49 2011 +0100

    doap: fix a typo in a url

 clutter.doap |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit ba4615cd4bb6c1c230bb864b4b5bc43a4d143f6a
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri May 13 14:26:22 2011 +0100

    text: Check the has_focus flag in selection_paint()
    
    It is the only place were it is used, so it should only be checked
    there, and not in the general paint() implementation.

 clutter/clutter-text.c |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

commit 729e9985c1aec44f008e9687cdd1bf0818acc95d
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri May 13 14:17:39 2011 +0100

    text: Implement the ::has_overlaps virtual
    
    Since ClutterText has overlapping primitives when selecting, or a
    visible cursor, then we need to report that to Clutter, to avoid
    bleeding colors through when a Text actor is non-fully opaque.

 clutter/clutter-text.c |   11 +++++++++++
 1 files changed, 11 insertions(+), 0 deletions(-)

commit 94c9c075099da0972ed07866e11b12c5255685c7
Author: Jasper St. Pierre <jstpierre@mecheye.net>
Date:   Wed Mar 2 12:02:56 2011 -0500

    clutter-text: Add a selected-text-color
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2595

 clutter/clutter-text.c |  185 ++++++++++++++++++++++++++++++++++++++++++------
 clutter/clutter-text.h |    5 ++
 2 files changed, 167 insertions(+), 23 deletions(-)

commit 0a8ec7f7d575423ca984f10171998d85ef035a13
Author: Jasper St. Pierre <jstpierre@mecheye.net>
Date:   Thu Mar 3 06:33:42 2011 -0500

    tests: Add test for selected-text-color
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2595

 tests/interactive/test-text-field.c |    2 ++
 tests/interactive/test-text.c       |    2 ++
 2 files changed, 4 insertions(+), 0 deletions(-)

commit d95258e987178a9d1a2316db60bd89685e030929
Author: Neil Roberts <neil@linux.intel.com>
Date:   Fri May 13 15:29:50 2011 +0100

    clutter-actor: Store the queue_redraw_entry when queueing a redraw
    
    _clutter_stage_queue_actor_redraw returns a pointer to the
    ClutterStageQueueRedrawEntry struct which it allocates. The actor is
    expected to store a pointer to this so that it doesn't need to search
    the list of queued redraws next time a queue redraw is called. However
    _clutter_actor_queue_redraw_full wasn't storing this pointer which
    meant that it thought every queue redraw was the first queue
    redraw. That meant that queueing a redraw with a clip or an effect
    would override any previous attempts to queue a redraw instead of
    trying to combine them.
    
    I think this happened because the old queue_redraw_with_clip also
    didn't store the pointer and queue_redraw_full was based on that.

 clutter/clutter-actor.c |    9 +++++----
 1 files changed, 5 insertions(+), 4 deletions(-)

commit 701440efd8b4df1b38976a3b5b2abf7f456c2c38
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon Mar 14 16:30:53 2011 +0000

    clutter-actor: Add a 'has_overlaps' virtual
    
    This adds a virtual to ClutterActor so that an actor subclass can
    report whether it has overlapping primitives. ClutterActor uses this
    to determine whether it needs to use ClutterFlattenEffect to implement
    the opacity property. The default implementation of the virtual
    returns TRUE which means that most actors will end up being redirected
    offscreen when the opacity != 255. ClutterTexture and ClutterRectangle
    override this to return FALSE because they should never need to be
    redirected. ClutterClone overrides it to divert to the source.
    
    The values for the ClutterOffscreenRedirect enum have changed to:
    
    AUTOMATIC_FOR_OPACITY
    
     The actor will only be redirected if has_overlaps returns TRUE and
     the opacity is < 255
    
    ALWAYS_FOR_OPACITY
    
     The actor will always be redirected if the opacity < 255 regardless
     of the return value of has_overlaps
    
    ALWAYS
    
     The actor will always be redirected offscreen.
    
    This means that the property can't be used to prevent the actor from
    being redirected but only to increase the likelihood that it will be
    redirected.
    
    ClutterActor now adds and removes the flatten effect depending on
    whether flattening is needed directly in clutter_actor_paint(). There
    are new internal versions of add/remove_effect that don't queue a
    redraw. This means that ClutterFlattenEffect is now just a no-op
    subclass of ClutterOffscreen. It is only needed because
    ClutterOffscreen is abstract. Removing the effect also makes it so
    that the cached image will be freed as soon as an actor is repainted
    without being flattened.

 clutter/clutter-actor.c                    |  236 ++++++++++++++++++++--------
 clutter/clutter-actor.h                    |   28 +++-
 clutter/clutter-clone.c                    |   14 ++
 clutter/clutter-flatten-effect.c           |  101 +------------
 clutter/clutter-flatten-effect.h           |    2 -
 clutter/clutter-rectangle.c                |    9 +
 clutter/clutter-texture.c                  |    9 +
 doc/reference/clutter/clutter-sections.txt |    1 +
 tests/conform/test-offscreen-redirect.c    |   55 ++++++-
 9 files changed, 272 insertions(+), 183 deletions(-)

commit 2a09a04c2a1478278f58bfe6426ccb65f2715664
Author: Neil Roberts <neil@linux.intel.com>
Date:   Fri Mar 4 16:48:59 2011 +0000

    Add a conformance test for the offscreen-redirect property
    
    This adds a conformance test for redirecting offscreen. It verifies
    that the redirected actor has the right paint opacity, that it gets
    redrawn only when the image cache needs to be invalidated and that it
    ends up with the right appearance.

 tests/conform/Makefile.am               |    1 +
 tests/conform/test-conform-main.c       |    1 +
 tests/conform/test-offscreen-redirect.c |  283 +++++++++++++++++++++++++++++++
 3 files changed, 285 insertions(+), 0 deletions(-)

commit 7f78237ee53c6d1ec1981a2aec47e5aa651923d5
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon Feb 28 15:05:51 2011 +0000

    clutter-actor: Add an 'offscreen-redirect' property
    
    This adds a property which can be used to redirect the actor through
    an FBO before painting so that it becomes flattened in an image. The
    image can be used as a cache to avoid having to repaint the actor if
    something unrelated in the scene changes. It can also be used to
    implement correct opacity even if the actor has overlapping
    primitives. The property is an enum that takes three values:
    
    CLUTTER_OFFSCREEN_REDIRECT_NEVER: The default behaviour which is to
      never flatten the actor.
    
    CLUTTER_OFFSCREEN_REDIRECT_ALWAYS: The actor is always redirected
      through an FBO.
    
    CLUTTER_OFFSCREEN_REDIRECT_ONLY_FOR_OPACITY: The actor is only
      redirected through an FBO if the paint opacity is not 255. This
      value would be used if the actor wants correct opacity. It will
      avoid the overhead of using an FBO whenever the actor is fully
      opaque.
    
    The property is implemented by installing a ClutterFlattenEffect.
    ClutterFlattenEffect is a new internal class which subclasses
    ClutterOffscreen to redirect the painting to an FBO. When
    ClutterOffscreen paints, the effect sets an opacity override on the
    actor so that the image will always contain the actor at full
    opacity. The opacity is then applied to the resulting image before
    painting it to the stage. This means the actor does not need to be
    redrawn while the opacity is being animated.
    
    The effect has a high internal priority so that it will always occur
    before any other effects and it gets hidden from the application.

 clutter/Makefile.am                          |    2 +
 clutter/clutter-actor.c                      |  180 +++++++++++++++++++++++++-
 clutter/clutter-actor.h                      |   24 ++++
 clutter/clutter-flatten-effect.c             |  151 +++++++++++++++++++++
 clutter/clutter-flatten-effect.h             |   75 +++++++++++
 doc/reference/clutter/Makefile.am            |    6 +-
 doc/reference/clutter/clutter-sections.txt   |    3 +
 doc/reference/clutter/offscreen-redirect.png |  Bin 0 -> 4821 bytes
 8 files changed, 438 insertions(+), 3 deletions(-)

commit 8df8d4ff0fa667cb25148b451ef754115f5c954b
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Mar 1 16:39:22 2011 +0000

    clutter-actor: Redraw or relayout when clearing effects or constraints
    
    When calling clutter_actor_clear_constraints the layout of the actor
    may change so we need to queue a relayout. Similarly when the effects
    are cleared we need to queue a redraw.

 clutter/clutter-actor.c |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

commit 942321478332794e27f96ea63767c93af3f5fc24
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Mar 1 15:37:04 2011 +0000

    clutter-actor-meta: Add an internal 'priority' property
    
    This adds a priority property to all ClutterActorMetas. The
    ClutterMetaGroup keeps the list sorted so that higher priority metas
    remain at the beginning of the list. The priority is a signed integer
    with the default as zero. An actor meta can therefore be put before
    all default metas with a positive number, or after with a negative
    number.
    
    There are constants to set an 'internal' priority. The intention is
    that applications wouldn't be allowed to use these values so that we
    can keep special internal metas to that are before or after all
    application metas.
    
    The property isn't a real GObject property because for now it is
    completely internal and only used to implement the 'transparency'
    property of ClutterActor. ClutterMetaGroup doesn't currently resort
    the list if the property changes so if we wanted to make it public we
    should either make it construct-only or make the meta group listen for
    changes on the property and resort accordingly.
    
    The methods in ClutterActor that get the list of metas now use a new
    function that filters out internal metas from the meta
    group. Similarly for clearing the metas, the internal metas are left
    in.

 clutter/clutter-actor-meta-private.h |   26 ++++++++
 clutter/clutter-actor-meta.c         |  117 +++++++++++++++++++++++++++++++++-
 clutter/clutter-actor.c              |   23 ++-----
 3 files changed, 148 insertions(+), 18 deletions(-)

commit 00b733a85ad4c7781166ffce61c44f15116fa6ba
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon Feb 28 12:16:55 2011 +0000

    clutter-effect: Add clutter_effect_queue_rerun
    
    This adds a new public function to queue a rerun of an effect. If
    nothing else queues a redraw then when the effect's actor is painted
    the effect will be run without the CLUTTER_EFFECT_RUN_ACTOR_DIRTY
    flag. This allows parametrised offscreen effects to report that they
    need to redraw the image without having to redraw the underlying
    actor. This will be used to implement the 'transparency' effect of
    ClutterActor.
    
    If multiple redraws are queued with different effects then redrawing
    is started from the one that occurs last in the list of effects.
    
    Internally the function is a wrapper around the new function
    _clutter_actor_queue_redraw_full. This is intended to be the sole
    point of code for queuing redraws on an actor. It has parameters for
    the clip and the effect. The other two existing functions to queue a
    redraw (one with a clip and one without) now wrap around this function
    by passing a NULL effect.

 clutter/clutter-actor-private.h            |    5 +
 clutter/clutter-actor.c                    |  310 +++++++++++++++++-----------
 clutter/clutter-effect.c                   |   60 ++++++
 clutter/clutter-effect.h                   |    2 +
 doc/reference/clutter/clutter-sections.txt |    1 +
 5 files changed, 261 insertions(+), 117 deletions(-)

commit 11443ed4801be02e8433abb34c776e32bd0c253a
Author: Neil Roberts <neil@linux.intel.com>
Date:   Fri Feb 25 11:24:23 2011 +0000

    clutter-offscreen-effect: Don't redraw the actor if cached offscreen
    
    When painting an actor, it now tries to determine if the last paint of
    the offscreen was using the same matrix and the actor isn't dirty. If
    so, it can skip calling clutter_actor_continue_paint and avoid
    actually painting the actor. Instead just the offscreen image will be
    painted.

 clutter/clutter-offscreen-effect.c |   80 +++++++++++++++++++++++++++++-------
 1 files changed, 65 insertions(+), 15 deletions(-)

commit c3aa4d24bf32a7aacdcd96b0807ba780738431a1
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Mar 2 16:55:10 2011 +0000

    clutter-effect: Add a 'run' virtual
    
    This adds a new virtual to ClutterEffect which is intended to be a
    more flexible replacement for the pre and post_paint functions. The
    implementation of a run virtual would look something like this:
    
    void
    effect_run (ClutterEffect *effect,
                ClutterEffectRunFlags flags)
    {
      /* Set up state */
      /* ... */
    
      /* Chain to the next item in the paint sequence */
      clutter_actor_continue_paint (priv->actor);
    
      /* Clean up state */
      /* ... */
    }
    
    ClutterActor now just calls this virtual instead of the pre_paint and
    post_paint functions. It keeps track of the next effect in the list so
    that it knows what to do when clutter_actor_continue_paint is
    called. clutter_actor_continue_paint is a new function added just for
    implementing effects.
    
    The default implementation of the run virtual just calls pre_paint and
    post_paint so that existing effects will continue to work.
    
    An effect is allowed to conditionally skip calling
    clutter_actor_continue_paint(). This is useful to implement effects
    that cache the image of an actor. The flags parameter can be used to
    determine if the actor is dirty since the last paint. ClutterActor
    sets this flag whenever propagated_one_redraw is TRUE which means that
    a redraw for this actor or one of its children was queued.

 clutter/clutter-actor.c                    |  140 +++++++++++++++-------------
 clutter/clutter-actor.h                    |    1 +
 clutter/clutter-effect-private.h           |    2 +
 clutter/clutter-effect.c                   |  124 ++++++++++++++++++-------
 clutter/clutter-effect.h                   |   19 ++++-
 doc/reference/clutter/clutter-sections.txt |    2 +
 6 files changed, 189 insertions(+), 99 deletions(-)

commit 05a7419e11eb557932326b13182a5b7acd6af029
Author: Miguel Bouzada <mbouzada@gmail.com>
Date:   Thu May 12 13:18:02 2011 +0200

    Updated Galician translations

 po/clutter-1.0.pot | 1085 +++++++++++++++++++++---------------------
 po/gl.po           | 1345 +++++++++++++++++++++++++++-------------------------
 2 files changed, 1239 insertions(+), 1191 deletions(-)

commit 9b0e013322bfd4ab7ab30c69afb0107608e2b298
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Wed May 11 10:11:59 2011 +0100

    po: Remove a non existent file in POTFILES.in

 po/POTFILES.in |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

commit 66b08ec96144d9a194ab0e91dab15a013df675d0
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Tue May 10 21:07:12 2011 +0200

    Updated Spanish translation

 po/es.po |   52 ++++++++++++++++++++++++++++++++--------------------
 1 files changed, 32 insertions(+), 20 deletions(-)

commit f5ace7b2a5ed177271a44536351d0780df982fef
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Apr 21 16:52:54 2011 +0100

    win32: Use the Cogl WGL winsys
    
    Cogl now has a full WGL winsys so Clutter doesn't need to directly
    deal with WGL itself.

 clutter/win32/clutter-backend-win32.c |  348 ++++++++-------------------------
 clutter/win32/clutter-backend-win32.h |    6 +-
 clutter/win32/clutter-event-win32.c   |    8 +
 clutter/win32/clutter-stage-win32.c   |   59 ++++---
 clutter/win32/clutter-stage-win32.h   |    3 +-
 5 files changed, 125 insertions(+), 299 deletions(-)

commit 36e3a19722140b4d3f70d80359a1536c8987e952
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Mon May 9 19:24:30 2011 +0200

    Updated Spanish translation

 po/es.po |  113 +++++++++++++++++++++++++++++++++----------------------------
 1 files changed, 61 insertions(+), 52 deletions(-)

commit 044df4ab1e8b2db3aa642745d698e4d39f8df443
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Sun May 8 17:09:33 2011 +0200

    Updated Spanish translation

 po/es.po |   60 +++++++++++++++++++++++++++++++++---------------------------
 1 files changed, 33 insertions(+), 27 deletions(-)

commit 043f804452a9ac12e59b1aed3bf1f2b4fad56a43
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Apr 11 14:11:39 2011 +0100

    Make the pick id pool per Stage
    
    The id pool used for the actor's id should be a per-stage field. At some
    point, we might have a Stage mapped to multiple framebuffers, or each
    Stage mapped to a different framebuffer; also, on backend with low
    color precision we don't want to exhaust the size of the available ids
    with a global pool. Finally, it's yet another thing we can remove from
    the global Clutter context.
    
    Having the id pool allocated per-stage, and the pick id assigned on
    Actor:mapped will make the whole pick-id more reliable and future proof.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2633
    
    https://bugzilla.gnome.org/show_bug.cgi?id=647876

 clutter/clutter-actor.c         |   42 ++++++++++++++++++++++++++++++-------
 clutter/clutter-main.c          |   14 ++++++++----
 clutter/clutter-private.h       |    9 ++++---
 clutter/clutter-stage-private.h |    7 ++++++
 clutter/clutter-stage.c         |   44 +++++++++++++++++++++++++++++++++++++-
 tests/conform/test-pick.c       |   14 +++++-------
 6 files changed, 103 insertions(+), 27 deletions(-)

commit f6e6c803d9ff95c30f489e1e66b01c589a153084
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Apr 11 12:30:51 2011 +0100

    Deprecate actor id
    
    The actor's id, which is currently used to generate the pick color,
    should not be part of the public API: it's an internal detail of the
    pick implementation, and having it exposed is like punching a hole
    through the abstraction.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2633
    
    https://bugzilla.gnome.org/show_bug.cgi?id=647876

 clutter/clutter-actor-private.h |    2 ++
 clutter/clutter-actor.c         |   10 +++++++++-
 clutter/clutter-actor.h         |    5 +++++
 clutter/clutter-main.c          |    2 ++
 4 files changed, 18 insertions(+), 1 deletions(-)

commit dbae7e60143120bac913d2dbaaf786b357f51faf
Author: Neil Roberts <neil@linux.intel.com>
Date:   Fri May 6 17:20:06 2011 +0100

    configure.ac: Remove the check for 'ffs'
    
    The check for the ffs function is only needed by Cogl we don't need to
    have it in Clutter's configure script anymore.

 configure.ac |    4 ----
 1 files changed, 0 insertions(+), 4 deletions(-)

commit ea502fd49250d011b6897690a71d3e64566769b7
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri May 6 17:21:00 2011 +0100

    build: Depend on cogl-pango-1.0
    
    For both builds and introspection.

 clutter/Makefile.am |    2 +-
 configure.ac        |    2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

commit f1204bfe09aec05af08ae4baa4ae6eee5cc695e6
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri May 6 16:56:29 2011 +0100

    build: Specify the buildreq version for Cogl
    
    Don't just assume the latest.

 configure.ac |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit 21786cccd629597b38073326dee9fe9de94a55ca
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri May 6 16:55:10 2011 +0100

    build: Fix introspection rules
    
    Remove some cruft after the surgery that split Cogl out of tree.

 clutter/Makefile.am |   33 ++++++++++-----------------------
 1 files changed, 10 insertions(+), 23 deletions(-)

commit 96ac597272d30d7ae0033cdcde0ac5376655a6bb
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri May 6 16:44:40 2011 +0100

    docs: Fix README.md to match README.in

 README.md |    7 +------
 1 files changed, 1 insertions(+), 6 deletions(-)

commit 589c80e41e4febc981cb2218c8f6eaf1b8c33157
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri May 6 14:55:05 2011 +0100

    Remove last dependency on the GdkPixbuf API
    
    In test-pixmap.c instead of using the GdkPixbuf API to load the
    redhand.png image we now use the cairo API to load the png into a xlib
    surface which wraps our Pixmap.
    
    This test was the last thing that depended on the gdk API and since
    it's more concise to use Cairo here which is a hard dependency for
    Clutter this change means we avoid depending on GdkPixbuf directly.

 README.in                       |    4 -
 clutter/clutter-script.c        |    4 -
 configure.ac                    |    2 -
 tests/interactive/test-pixmap.c |  119 +++++++++++----------------------------
 4 files changed, 33 insertions(+), 96 deletions(-)

commit 223e14811c101e8c5821ffb21c0b7978bd8f9c24
Author: Robert Bragg <robert@linux.intel.com>
Date:   Thu May 5 20:56:44 2011 +0100

    Removes Cogl from the repository
    
    Cogl has now been split out into a standalone project with a separate
    repository at git://git.gnome.org/cogl. From now on the Clutter build
    will now simply look for a cogl-1.0 pkg-config file to find a suitable
    Cogl library to link against at build time.

 .gitignore                                         |   46 -
 README.in                                          |   35 +-
 clutter/Makefile.am                                |   75 +-
 clutter/clutter-main.c                             |    5 -
 clutter/clutter-private.h                          |    4 -
 clutter/cogl/Makefile.am                           |    7 -
 clutter/cogl/autogen.sh                            |   73 -
 clutter/cogl/build/autotools/Makefile.am.enums     |   51 -
 clutter/cogl/build/autotools/Makefile.am.silent    |   19 -
 clutter/cogl/build/autotools/as-compiler-flag.m4   |   62 -
 clutter/cogl/build/autotools/as-linguas.m4         |   24 -
 clutter/cogl/build/autotools/introspection.m4      |   94 -
 clutter/cogl/cogl/Makefile.am                      |  419 --
 clutter/cogl/cogl/cogl-1.0-clutter.pc.in           |   17 -
 clutter/cogl/cogl/cogl-1.0.pc.in                   |   13 -
 clutter/cogl/cogl/cogl-atlas-texture-private.h     |   80 -
 clutter/cogl/cogl/cogl-atlas-texture.c             |  806 ---
 clutter/cogl/cogl/cogl-atlas.c                     |  589 --
 clutter/cogl/cogl/cogl-atlas.h                     |   97 -
 clutter/cogl/cogl/cogl-attribute-private.h         |  103 -
 clutter/cogl/cogl/cogl-attribute.c                 | 1280 ----
 clutter/cogl/cogl/cogl-attribute.h                 |  182 -
 clutter/cogl/cogl/cogl-bitmap-fallback.c           |  582 --
 clutter/cogl/cogl/cogl-bitmap-pixbuf.c             |  331 -
 clutter/cogl/cogl/cogl-bitmap-private.h            |  214 -
 clutter/cogl/cogl/cogl-bitmap.c                    |  498 --
 clutter/cogl/cogl/cogl-bitmap.h                    |  131 -
 clutter/cogl/cogl/cogl-bitmask.c                   |  257 -
 clutter/cogl/cogl/cogl-bitmask.h                   |  227 -
 clutter/cogl/cogl/cogl-blend-string.c              |  984 ---
 clutter/cogl/cogl/cogl-blend-string.h              |  137 -
 clutter/cogl/cogl/cogl-blit.c                      |  395 --
 clutter/cogl/cogl/cogl-blit.h                      |   89 -
 clutter/cogl/cogl/cogl-buffer-private.h            |  163 -
 clutter/cogl/cogl/cogl-buffer.c                    |  556 --
 clutter/cogl/cogl/cogl-buffer.h                    |  242 -
 clutter/cogl/cogl/cogl-clip-stack.c                |  748 ---
 clutter/cogl/cogl/cogl-clip-stack.h                |  192 -
 clutter/cogl/cogl/cogl-clip-state-private.h        |   53 -
 clutter/cogl/cogl/cogl-clip-state.c                |  255 -
 clutter/cogl/cogl/cogl-clip-state.h                |   50 -
 clutter/cogl/cogl/cogl-clutter.c                   |   79 -
 clutter/cogl/cogl/cogl-clutter.h                   |   57 -
 clutter/cogl/cogl/cogl-color-private.h             |   45 -
 clutter/cogl/cogl/cogl-color.c                     |  313 -
 clutter/cogl/cogl/cogl-color.h                     |  544 --
 clutter/cogl/cogl/cogl-context-private.h           |  282 -
 clutter/cogl/cogl/cogl-context.c                   |  501 --
 clutter/cogl/cogl/cogl-context.h                   |   84 -
 clutter/cogl/cogl/cogl-debug-options.h             |  187 -
 clutter/cogl/cogl/cogl-debug.c                     |  248 -
 clutter/cogl/cogl/cogl-debug.h                     |  121 -
 clutter/cogl/cogl/cogl-defines.h.in                |   36 -
 clutter/cogl/cogl/cogl-deprecated.h                |   36 -
 clutter/cogl/cogl/cogl-display-glx-private.h       |   57 -
 clutter/cogl/cogl/cogl-display-private.h           |   48 -
 clutter/cogl/cogl/cogl-display-xlib-private.h      |   35 -
 clutter/cogl/cogl/cogl-display.c                   |  135 -
 clutter/cogl/cogl/cogl-display.h                   |  100 -
 clutter/cogl/cogl/cogl-enum-types.c.in             |   41 -
 clutter/cogl/cogl/cogl-enum-types.h.in             |   25 -
 clutter/cogl/cogl/cogl-feature-private.c           |  144 -
 clutter/cogl/cogl/cogl-feature-private.h           |   81 -
 clutter/cogl/cogl/cogl-fixed.c                     |  950 ---
 clutter/cogl/cogl/cogl-fixed.h                     |  804 ---
 clutter/cogl/cogl/cogl-flags.h                     |   89 -
 clutter/cogl/cogl/cogl-framebuffer-private.h       |  358 -
 clutter/cogl/cogl/cogl-framebuffer.c               | 1731 -----
 clutter/cogl/cogl/cogl-framebuffer.h               |  226 -
 clutter/cogl/cogl/cogl-gtype-private.h             |   48 -
 clutter/cogl/cogl/cogl-handle.h                    |   35 -
 clutter/cogl/cogl/cogl-index-array-private.h       |   39 -
 clutter/cogl/cogl/cogl-index-array.c               |  131 -
 clutter/cogl/cogl/cogl-index-array.h               |   79 -
 clutter/cogl/cogl/cogl-indices-private.h           |   54 -
 clutter/cogl/cogl/cogl-indices.c                   |  253 -
 clutter/cogl/cogl/cogl-indices.h                   |   77 -
 clutter/cogl/cogl/cogl-internal.h                  |  135 -
 clutter/cogl/cogl/cogl-journal-private.h           |   93 -
 clutter/cogl/cogl/cogl-journal.c                   | 1805 ------
 clutter/cogl/cogl/cogl-material-compat.c           |  495 --
 clutter/cogl/cogl/cogl-material-compat.h           | 1397 ----
 clutter/cogl/cogl/cogl-matrix-mesa.c               | 1700 -----
 clutter/cogl/cogl/cogl-matrix-mesa.h               |  226 -
 clutter/cogl/cogl/cogl-matrix-private.h            |   47 -
 clutter/cogl/cogl/cogl-matrix-stack.c              |  550 --
 clutter/cogl/cogl/cogl-matrix-stack.h              |  130 -
 clutter/cogl/cogl/cogl-matrix.c                    |  673 --
 clutter/cogl/cogl/cogl-matrix.h                    |  589 --
 clutter/cogl/cogl/cogl-object-private.h            |  276 -
 clutter/cogl/cogl/cogl-object.c                    |  249 -
 clutter/cogl/cogl/cogl-object.h                    |  127 -
 clutter/cogl/cogl/cogl-offscreen.h                 |  105 -
 clutter/cogl/cogl/cogl-onscreen-template-private.h |   37 -
 clutter/cogl/cogl/cogl-onscreen-template.c         |   62 -
 clutter/cogl/cogl/cogl-onscreen-template.h         |   48 -
 clutter/cogl/cogl/cogl-path-private.h              |  115 -
 clutter/cogl/cogl/cogl-path.c                      |  303 -
 clutter/cogl/cogl/cogl-path.h                      |  491 --
 .../cogl/cogl-pipeline-fragend-arbfp-private.h     |   43 -
 clutter/cogl/cogl/cogl-pipeline-fragend-arbfp.c    | 1109 ----
 .../cogl/cogl-pipeline-fragend-fixed-private.h     |   36 -
 clutter/cogl/cogl/cogl-pipeline-fragend-fixed.c    |  366 --
 .../cogl/cogl/cogl-pipeline-fragend-glsl-private.h |   39 -
 clutter/cogl/cogl/cogl-pipeline-fragend-glsl.c     |  899 ---
 clutter/cogl/cogl/cogl-pipeline-opengl-private.h   |  155 -
 clutter/cogl/cogl/cogl-pipeline-opengl.c           | 1332 ----
 clutter/cogl/cogl/cogl-pipeline-private.h          | 1258 ----
 .../cogl/cogl/cogl-pipeline-progend-glsl-private.h |   54 -
 clutter/cogl/cogl/cogl-pipeline-progend-glsl.c     |  949 ---
 .../cogl/cogl-pipeline-vertend-fixed-private.h     |   36 -
 clutter/cogl/cogl/cogl-pipeline-vertend-fixed.c    |  125 -
 .../cogl/cogl/cogl-pipeline-vertend-glsl-private.h |   39 -
 clutter/cogl/cogl/cogl-pipeline-vertend-glsl.c     |  420 --
 clutter/cogl/cogl/cogl-pipeline.c                  | 6854 --------------------
 clutter/cogl/cogl/cogl-pipeline.h                  | 1256 ----
 clutter/cogl/cogl/cogl-pixel-array-private.h       |   55 -
 clutter/cogl/cogl/cogl-pixel-array.c               |  148 -
 clutter/cogl/cogl/cogl-pixel-array.h               |  131 -
 clutter/cogl/cogl/cogl-point-in-poly-private.h     |   40 -
 clutter/cogl/cogl/cogl-point-in-poly.c             |  100 -
 clutter/cogl/cogl/cogl-primitive-private.h         |   54 -
 clutter/cogl/cogl/cogl-primitive.c                 |  553 --
 clutter/cogl/cogl/cogl-primitive.h                 |  674 --
 clutter/cogl/cogl/cogl-primitives-private.h        |   43 -
 clutter/cogl/cogl/cogl-primitives.c                | 1178 ----
 clutter/cogl/cogl/cogl-primitives.h                |  190 -
 clutter/cogl/cogl/cogl-private.h                   |   53 -
 clutter/cogl/cogl/cogl-profile.c                   |   78 -
 clutter/cogl/cogl/cogl-profile.h                   |   61 -
 clutter/cogl/cogl/cogl-program-private.h           |   84 -
 clutter/cogl/cogl/cogl-program.c                   |  633 --
 clutter/cogl/cogl/cogl-rectangle-map.c             |  752 ---
 clutter/cogl/cogl/cogl-rectangle-map.h             |   78 -
 clutter/cogl/cogl/cogl-renderer-glx-private.h      |   61 -
 clutter/cogl/cogl/cogl-renderer-private.h          |   47 -
 clutter/cogl/cogl/cogl-renderer-x11-private.h      |   32 -
 clutter/cogl/cogl/cogl-renderer-xlib-private.h     |   76 -
 clutter/cogl/cogl/cogl-renderer-xlib.c             |  200 -
 clutter/cogl/cogl/cogl-renderer.c                  |  285 -
 clutter/cogl/cogl/cogl-renderer.h                  |  164 -
 clutter/cogl/cogl/cogl-shader-boilerplate.h        |  127 -
 clutter/cogl/cogl/cogl-shader-private.h            |   65 -
 clutter/cogl/cogl/cogl-shader.c                    |  534 --
 clutter/cogl/cogl/cogl-shader.h                    |  453 --
 clutter/cogl/cogl/cogl-spans.c                     |  132 -
 clutter/cogl/cogl/cogl-spans.h                     |   70 -
 clutter/cogl/cogl/cogl-sub-texture-private.h       |   70 -
 clutter/cogl/cogl/cogl-sub-texture.c               |  473 --
 clutter/cogl/cogl/cogl-swap-chain-private.h        |   38 -
 clutter/cogl/cogl/cogl-swap-chain.c                |   74 -
 clutter/cogl/cogl/cogl-swap-chain.h                |   51 -
 clutter/cogl/cogl/cogl-texture-2d-private.h        |  115 -
 clutter/cogl/cogl/cogl-texture-2d-sliced-private.h |   71 -
 clutter/cogl/cogl/cogl-texture-2d-sliced.c         | 1397 ----
 clutter/cogl/cogl/cogl-texture-2d.c                |  741 ---
 clutter/cogl/cogl/cogl-texture-3d-private.h        |   98 -
 clutter/cogl/cogl/cogl-texture-3d.c                |  681 --
 clutter/cogl/cogl/cogl-texture-3d.h                |  154 -
 clutter/cogl/cogl/cogl-texture-driver.h            |  213 -
 clutter/cogl/cogl/cogl-texture-private.h           |  303 -
 clutter/cogl/cogl/cogl-texture-rectangle-private.h |   75 -
 clutter/cogl/cogl/cogl-texture-rectangle.c         |  652 --
 clutter/cogl/cogl/cogl-texture.c                   | 1533 -----
 clutter/cogl/cogl/cogl-texture.h                   |  464 --
 clutter/cogl/cogl/cogl-types.h                     |  674 --
 clutter/cogl/cogl/cogl-util.c                      |  240 -
 clutter/cogl/cogl/cogl-util.h                      |  106 -
 clutter/cogl/cogl/cogl-vector.c                    |  284 -
 clutter/cogl/cogl/cogl-vector.h                    |  389 --
 clutter/cogl/cogl/cogl-vertex-array-private.h      |   39 -
 clutter/cogl/cogl/cogl-vertex-array.c              |   77 -
 clutter/cogl/cogl/cogl-vertex-array.h              |   82 -
 clutter/cogl/cogl/cogl-vertex-buffer-private.h     |  164 -
 clutter/cogl/cogl/cogl-vertex-buffer.c             | 1772 -----
 clutter/cogl/cogl/cogl-vertex-buffer.h             |  409 --
 clutter/cogl/cogl/cogl-xlib-private.h              |   76 -
 clutter/cogl/cogl/cogl-xlib.c                      |  184 -
 clutter/cogl/cogl/cogl-xlib.h                      |   84 -
 clutter/cogl/cogl/cogl.c                           | 1114 ----
 clutter/cogl/cogl/cogl.h                           | 1262 ----
 clutter/cogl/cogl/cogl.pc.in                       |   13 -
 clutter/cogl/cogl/cogl2-clip-state.c               |   49 -
 clutter/cogl/cogl/cogl2-clip-state.h               |   52 -
 clutter/cogl/cogl/cogl2-path.c                     | 1572 -----
 clutter/cogl/cogl/cogl2-path.h                     |  506 --
 clutter/cogl/cogl/driver/Makefile.am               |    7 -
 .../cogl/cogl/driver/gl/cogl-context-driver-gl.h   |   53 -
 .../cogl/driver/gl/cogl-feature-functions-gl.h     |  423 --
 clutter/cogl/cogl/driver/gl/cogl-gl.c              |  233 -
 .../cogl/cogl/driver/gl/cogl-texture-driver-gl.c   |  522 --
 .../cogl/driver/gles/cogl-context-driver-gles.h    |   52 -
 .../cogl/driver/gles/cogl-feature-functions-gles.h |  141 -
 clutter/cogl/cogl/driver/gles/cogl-gles.c          |  150 -
 .../cogl/driver/gles/cogl-texture-driver-gles.c    |  511 --
 clutter/cogl/cogl/stb_image.c                      | 3891 -----------
 clutter/cogl/cogl/tesselator/GL/glu.h              |   40 -
 clutter/cogl/cogl/tesselator/README                |  446 --
 clutter/cogl/cogl/tesselator/dict-list.h           |  100 -
 clutter/cogl/cogl/tesselator/dict.c                |  111 -
 clutter/cogl/cogl/tesselator/dict.h                |  100 -
 clutter/cogl/cogl/tesselator/geom.c                |  264 -
 clutter/cogl/cogl/tesselator/geom.h                |   84 -
 clutter/cogl/cogl/tesselator/gluos.h               |    1 -
 clutter/cogl/cogl/tesselator/memalloc.h            |   42 -
 clutter/cogl/cogl/tesselator/mesh.c                |  798 ---
 clutter/cogl/cogl/tesselator/mesh.h                |  266 -
 clutter/cogl/cogl/tesselator/normal.c              |  257 -
 clutter/cogl/cogl/tesselator/normal.h              |   45 -
 clutter/cogl/cogl/tesselator/priorityq-heap.c      |  256 -
 clutter/cogl/cogl/tesselator/priorityq-heap.h      |  107 -
 clutter/cogl/cogl/tesselator/priorityq-sort.h      |  117 -
 clutter/cogl/cogl/tesselator/priorityq.c           |  260 -
 clutter/cogl/cogl/tesselator/priorityq.h           |  117 -
 clutter/cogl/cogl/tesselator/render.c              |  502 --
 clutter/cogl/cogl/tesselator/render.h              |   52 -
 clutter/cogl/cogl/tesselator/sweep.c               | 1361 ----
 clutter/cogl/cogl/tesselator/sweep.h               |   77 -
 clutter/cogl/cogl/tesselator/tess.c                |  632 --
 clutter/cogl/cogl/tesselator/tess.h                |  165 -
 clutter/cogl/cogl/tesselator/tesselator.h          |  121 -
 clutter/cogl/cogl/tesselator/tessmono.c            |  201 -
 clutter/cogl/cogl/tesselator/tessmono.h            |   71 -
 .../cogl/winsys/cogl-texture-pixmap-x11-private.h  |   87 -
 clutter/cogl/cogl/winsys/cogl-texture-pixmap-x11.c |  972 ---
 clutter/cogl/cogl/winsys/cogl-texture-pixmap-x11.h |  155 -
 .../winsys/cogl-winsys-egl-feature-functions.h     |   57 -
 clutter/cogl/cogl/winsys/cogl-winsys-egl.c         | 1282 ----
 .../winsys/cogl-winsys-glx-feature-functions.h     |  105 -
 clutter/cogl/cogl/winsys/cogl-winsys-glx.c         | 1959 ------
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 clutter/cogl/configure.ac                          |  769 ---
 clutter/cogl/doc/CODING_STYLE                      |   49 -
 clutter/cogl/examples/Makefile.am                  |   31 -
 clutter/cogl/examples/hello.c                      |   49 -
 clutter/cogl/examples/x11-foreign.c                |  156 -
 clutter/cogl/pango/Makefile.am                     |   56 -
 clutter/cogl/pango/cogl-pango-display-list.c       |  444 --
 clutter/cogl/pango/cogl-pango-display-list.h       |   69 -
 clutter/cogl/pango/cogl-pango-fontmap.c            |  209 -
 clutter/cogl/pango/cogl-pango-glyph-cache.c        |  414 --
 clutter/cogl/pango/cogl-pango-glyph-cache.h        |   93 -
 clutter/cogl/pango/cogl-pango-pipeline-cache.c     |  238 -
 clutter/cogl/pango/cogl-pango-pipeline-cache.h     |   53 -
 clutter/cogl/pango/cogl-pango-private.h            |   38 -
 clutter/cogl/pango/cogl-pango-render.c             |  836 ---
 clutter/cogl/pango/cogl-pango.h                    |   85 -
 clutter/cogl/po/ChangeLog                          |   12 -
 clutter/cogl/po/Makevars                           |   41 -
 clutter/cogl/po/POTFILES.in                        |    1 -
 clutter/cogl/po/Rules-quot                         |   47 -
 clutter/cogl/po/boldquot.sed                       |   10 -
 clutter/cogl/po/en@boldquot.header                 |   25 -
 clutter/cogl/po/en@quot.header                     |   22 -
 clutter/cogl/po/insert-header.sin                  |   23 -
 clutter/cogl/po/quot.sed                           |    6 -
 clutter/cogl/po/remove-potcdate.sin                |   19 -
 clutter/glx/clutter-glx-texture-pixmap.c           |    4 -
 clutter/wayland/clutter-backend-wayland.c          |   16 +-
 clutter/x11/clutter-x11-texture-pixmap.c           |    6 +-
 configure.ac                                       |  373 +--
 doc/reference/Makefile.am                          |    4 +-
 doc/reference/cogl/Makefile.am                     |  151 -
 doc/reference/cogl/blend-strings.xml               |  129 -
 doc/reference/cogl/cogl-docs.xml.in                |  206 -
 doc/reference/cogl/cogl-sections.txt               |  660 --
 doc/reference/cogl/cogl_ortho.png                  |  Bin 12650 -> 0 bytes
 doc/reference/cogl/fill-rule-even-odd.png          |  Bin 3121 -> 0 bytes
 doc/reference/cogl/fill-rule-non-zero.png          |  Bin 3143 -> 0 bytes
 doc/reference/cogl/quad-indices-order.png          |  Bin 2620 -> 0 bytes
 doc/reference/cogl/quad-indices-triangles.png      |  Bin 8018 -> 0 bytes
 tests/conform/test-cogl-texture-pixmap-x11.c       |    4 +-
 tests/interactive/test-box-layout.c                |    2 +-
 tests/interactive/test-table-layout.c              |    2 +-
 277 files changed, 25 insertions(+), 89249 deletions(-)

commit 00f2a39ac547f4bc0f15f18c41baf749c3ffc602
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Apr 12 17:01:51 2011 +0100

    stage: Use Cairo to dump the pick buffer
    
    Do not use GdkPixbuf just for getting image data down into a PNG; Cairo
    is perfectly capable of doing the same, at least just for debugging
    purposes.
    
    https://bugzilla.gnome.org/show_bug.cgi?id=647875

 clutter/clutter-stage.c |   67 ++++++++++++----------------------------------
 1 files changed, 18 insertions(+), 49 deletions(-)

commit 3a071a4787c614144579e080f0d9b545e256a4ad
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Apr 12 17:00:46 2011 +0100

    cairo-texture: Make the pixel order macro public
    
    It stands to reason that any piece of code using Cairo and Cogl at the
    same time, and dealing with texture data, will want to use the same
    logic Clutter uses to determine the compatible pixel format between the
    two.
    
    https://bugzilla.gnome.org/show_bug.cgi?id=647875

 clutter/clutter-cairo-texture.c |   13 ++-----------
 clutter/clutter-cairo-texture.h |   20 ++++++++++++++++++++
 2 files changed, 22 insertions(+), 11 deletions(-)

commit d6fbdf69045ce91af4302f9755019518c1879523
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Thu May 5 19:26:47 2011 +0200

    Updated Spanish translation

 po/es.po |   54 +++++++++++++++++++++++++++++++-----------------------
 1 files changed, 31 insertions(+), 23 deletions(-)

commit 6d9458debb9eaa7db6750f5eb35c9f322c0b8b7e
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Mar 30 16:39:38 2011 +0100

    cogl-debug: Add an option to disable atlasing sharing
    
    If COGL_DEBUG contains disable-shared-atlas Cogl will not try to share
    the atlas between glyphs and images.

 clutter/cogl/cogl/cogl-debug-options.h      |    6 ++++++
 clutter/cogl/cogl/cogl-debug.c              |    1 +
 clutter/cogl/cogl/cogl-debug.h              |    1 +
 clutter/cogl/pango/cogl-pango-glyph-cache.c |    3 +++
 4 files changed, 11 insertions(+), 0 deletions(-)

commit 77cd2ca08ed9633e92528b34804046bf47586259
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Mar 30 16:33:04 2011 +0100

    cogl_pipeline_equal: Handle COGL_WRAP_MODE_AUTOMATIC better
    
    When comparing the wrap modes of two pipeline layers it now considers
    COGL_WRAP_MODE_AUTOMATIC to be equivalent to CLAMP_TO_EDGE. By the
    time the pipeline is in the journal, the upper primitive code is
    expected to have overridden this wrap mode with something else if it
    wants any other behaviour. This is important for getting text to batch
    together with textures because the text explicitly sets the wrap mode
    to CLAMP_TO_EDGE on its pipeline.

 clutter/cogl/cogl/cogl-pipeline.c |   29 ++++++++++++++++++++++++++---
 1 files changed, 26 insertions(+), 3 deletions(-)

commit 41e464fc9e04faa089f6ece6b15c2e67afd0450e
Author: Neil Roberts <neil@linux.intel.com>
Date:   Fri Feb 26 13:01:54 2010 +0000

    cogl-pango: Don't set the special combine function for atlased textures
    
    The material cache will now only set the special combine mode if the
    texture only has an alpha component. The atlased textures will have
    all four components so it will leave the combine functions at the
    default. This increases the chances of batching between glyphs and
    images.
    
    When using the global atlas, the glyph from cairo is now rendered into
    an ARGB surface rather than an alpha-only surface.

 clutter/cogl/pango/cogl-pango-pipeline-cache.c |   61 +++++++++++++++++-------
 clutter/cogl/pango/cogl-pango-render.c         |   28 ++++++++++-
 2 files changed, 70 insertions(+), 19 deletions(-)

commit 9083fc8e1fd34a61aa5d95363404843709acee3f
Author: Neil Roberts <neil@linux.intel.com>
Date:   Fri Feb 26 12:38:22 2010 +0000

    cogl-pango: Use a seperate cache of pipelines
    
    Instead of creating just two materials (one for texturing and one for
    solid primitives) the pango renderer now maintains a cache of
    pipelines. The display list can request a pipeline for a texture from
    the cache. The same pipeline cache is used by all display lists so
    that the pipelines can be shared. This avoids changing the texture on
    the material during a paint run.

 clutter/cogl/pango/Makefile.am                 |   16 +-
 clutter/cogl/pango/cogl-pango-display-list.c   |   68 +++++----
 clutter/cogl/pango/cogl-pango-display-list.h   |    7 +-
 clutter/cogl/pango/cogl-pango-pipeline-cache.c |  211 ++++++++++++++++++++++++
 clutter/cogl/pango/cogl-pango-pipeline-cache.h |   53 ++++++
 clutter/cogl/pango/cogl-pango-render.c         |   77 +++------
 6 files changed, 338 insertions(+), 94 deletions(-)

commit 22ce8a7111f9e814e92754eec9cf521d9586fb08
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon Feb 22 16:40:49 2010 +0000

    cogl-pango-glyph-cache: Don't put zero-sized glyphs in the cache
    
    It now avoids trying to reserve space for zero-sized glyphs. That
    happens for example when the layout contains a space. This was causing
    the regular glyph cache to be used because the global atlas does not
    support zero-sized images. That would then break up the
    batching. Instead it now still reserves an entry in the cache but
    leaves the texture as COGL_INVALID_HANDLE.

 clutter/cogl/pango/cogl-pango-glyph-cache.c |   39 ++++++++++++++++----------
 clutter/cogl/pango/cogl-pango-render.c      |    7 ++++-
 2 files changed, 30 insertions(+), 16 deletions(-)

commit 0c755f690951652bd1d3e3f9a2fd01de0c7f6522
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu May 5 16:09:22 2011 +0100

    Revert "cogl-pango-display-list: Don't use VBOs if the texture can't handle it"
    
    This reverts commit 32c91793e46e0625a19c0d2bc98d6cd147dff702.
    
    This commit is no longer needed since the display list will now only
    have primitive textures in it.

 clutter/cogl/pango/cogl-pango-display-list.c |    6 +-----
 1 files changed, 1 insertions(+), 5 deletions(-)

commit 9cb45144a89e03baa746fa62ccd5972378baee08
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Mar 30 13:48:34 2011 +0100

    cogl-pango-render: Add the base texture to the display list
    
    When rendering a glyph from a texture, instead of adding the glyph's
    texture handle to the display list it now retrieves the base texture
    using _cogl_texture_foreach_subtexture_in_region and adds that
    instead. That way the display can recognise that glyphs in the global
    atlas are sharing the same texture and combine them into one VBO.

 clutter/cogl/pango/cogl-pango-render.c |   62 ++++++++++++++++++++++++++------
 1 files changed, 51 insertions(+), 11 deletions(-)

commit 22649b810f3247c2affc7ac18e8ebe23e219b4ba
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Mar 30 13:46:46 2011 +0100

    cogl-bitmap-private.h: Include cogl-bitmap.h
    
    There was a header dependency problem which meant that
    cogl-texture-private.h couldn't be included without first including
    cogl-bitmap.h

 clutter/cogl/cogl/cogl-bitmap-private.h |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

commit d0a615e17b0aa32f20cc7c1d4e0ab97193f85195
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Mar 30 12:56:09 2011 +0100

    cogl-pango-glyph-cache: Notify of reorg for global atlased glyphs
    
    Whenever the glyph cache puts a glyph in the global atlas it will now
    register for notifications of reorganisation of the global
    atlases. When this happens it will forward this on as a notification
    of reorganisation of the glyph cache.

 clutter/cogl/pango/cogl-pango-glyph-cache.c |   36 +++++++++++++++++++++------
 1 files changed, 28 insertions(+), 8 deletions(-)

commit 241c3c0d43ef562fa8d04b6cac1848fad6ba2a29
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Mar 30 12:53:50 2011 +0100

    cogl-atlas-texture: Add a callback for when any atlas reorganizes
    
    This adds cogl_atlas_texture_* functions to register a callback that
    will get invoked whenever any of the CoglAtlas's the textures use get
    reorganized. The callback is global and is not tied to any particular
    atlas texture.

 clutter/cogl/cogl/cogl-atlas-texture-private.h |    8 +++++
 clutter/cogl/cogl/cogl-atlas-texture.c         |   36 ++++++++++++++++++++++++
 clutter/cogl/cogl/cogl-context-private.h       |    1 +
 clutter/cogl/cogl/cogl-context.c               |    2 +
 4 files changed, 47 insertions(+), 0 deletions(-)

commit e3c57941bddd8d77947f8de23661d061aaaed78e
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Feb 18 17:35:14 2010 +0000

    pango-glyph-cache: Try to put glyphs in the global atlas
    
    If mipmapping is disabled, it will now try to create a standalone
    atlas texture for a glyph rather than putting it in the atlas.
    
    If the atlas texture can't be created then it will fallback to the
    glyph cache.

 clutter/cogl/pango/cogl-pango-glyph-cache.c |  139 ++++++++++++++++++++-------
 1 files changed, 102 insertions(+), 37 deletions(-)

commit 9aaaee03085d709db930f56333c204672d32d81d
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Feb 18 16:33:12 2010 +0000

    cogl-atlas-texture: Split out new_from_bitmap to new_with_size
    
    This adds a new function called _cogl_atlas_texture_new_with_size. The
    old new_from_bitmap function now just calls this and updates the
    texture with the data.

 clutter/cogl/cogl/cogl-atlas-texture-private.h |    6 ++
 clutter/cogl/cogl/cogl-atlas-texture.c         |   81 +++++++++++++++---------
 2 files changed, 57 insertions(+), 30 deletions(-)

commit 32c91793e46e0625a19c0d2bc98d6cd147dff702
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Feb 18 15:04:06 2010 +0000

    cogl-pango-display-list: Don't use VBOs if the texture can't handle it
    
    If the texture can't be hardware repeated (ie, if it is sliced or it
    has waste) then Cogl will reject the layer when rendering with a
    VBO. In this case we should always fall back to rendering with
    cogl_rectangle.
    
    This commit is only needed temporarily because Cogl will end up
    putting atlas textures in the display list. A later commit in the
    series will make it so that the display list always has primitive
    textures in it so this commit can be reverted.

 clutter/cogl/pango/cogl-pango-display-list.c |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)

commit 51eec9bf53eec923504e7cf0392d3c15f545bd3e
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Feb 18 14:30:44 2010 +0000

    cogl-pango: Use a separate glyph cache for mipmapped rendering
    
    This reverts the changes in 54d8aadf which combined the two glyph
    caches into one. We want to start using separate caches again so that
    we can non-mipmapped textures into the global atlas.

 clutter/cogl/pango/cogl-pango-glyph-cache.c |    2 +-
 clutter/cogl/pango/cogl-pango-glyph-cache.h |    2 +-
 clutter/cogl/pango/cogl-pango-render.c      |   77 ++++++++++++++++++--------
 3 files changed, 55 insertions(+), 26 deletions(-)

commit 4d3bf09e60af216774d5b1ec118f420ee0b7137b
Author: Robert Bragg <robert@linux.intel.com>
Date:   Wed May 4 17:02:04 2011 +0100

    Adds a way for Cogl to control event_mask of foreign wins
    
    This extends cogl_onscreen_x11_set_foreign_xid to take a callback to a
    function that details the event mask the Cogl requires the application
    to select on foreign windows. This is required because Cogl, for
    example, needs to track size changes of a window and may also in the
    future want other notifications such as map/unmap.
    
    Most applications wont need to use the foreign xwindow apis, but those
    that do are required to pass a valid callback and update the event mask
    of their window according to Cogl's requirements.

 clutter/cogl/cogl/cogl-framebuffer-private.h |    2 +
 clutter/cogl/cogl/cogl-framebuffer.c         |   10 ++++-
 clutter/cogl/cogl/cogl-framebuffer.h         |   58 +++++++++++++++++++++++++-
 clutter/cogl/cogl/winsys/cogl-winsys-egl.c   |   11 ++++-
 clutter/cogl/cogl/winsys/cogl-winsys-glx.c   |   11 ++++-
 clutter/cogl/examples/x11-foreign.c          |   22 +++++++++-
 clutter/glx/clutter-stage-glx.c              |    9 +++-
 clutter/x11/clutter-stage-x11.c              |   29 ++++++++-----
 clutter/x11/clutter-stage-x11.h              |   17 ++++++++
 9 files changed, 151 insertions(+), 18 deletions(-)

commit 50d688399bf4b1e31486f7e2b659f26994f78348
Author: Robert Bragg <robert@linux.intel.com>
Date:   Wed May 4 11:10:54 2011 +0100

    Adds cogl_onscreen_show/hide functions
    
    This adds Cogl API to show and hide onscreen framebuffers. We don't want
    to go too far down the road of abstracting window system APIs with Cogl
    since that would be out of its scope but the previous idea that we would
    automatically map framebuffers on allocation except for those made from
    foreign windows wasn't good enough. The problem is that we don't want to
    make Clutter always create stages from foreign windows but with the
    automatic map semantics then Clutter doesn't get an opportunity to
    select for all the events it requires before mapping. This meant that we
    wouldn't be delivered a mouse enter event for windows mapped underneath
    the cursor which would break Clutters handling of button press events.

 clutter/cogl/cogl/cogl-framebuffer.c           |   31 ++++++++++++++
 clutter/cogl/cogl/cogl-framebuffer.h           |   52 ++++++++++++++++++++++++
 clutter/cogl/cogl/winsys/cogl-winsys-egl.c     |   21 +++++++++-
 clutter/cogl/cogl/winsys/cogl-winsys-glx.c     |   17 +++++++-
 clutter/cogl/cogl/winsys/cogl-winsys-private.h |    4 ++
 clutter/cogl/examples/hello.c                  |    2 +
 6 files changed, 123 insertions(+), 4 deletions(-)

commit 53395e732e18af8c2c22d12cc598a6dd1a71670a
Author: Robert Bragg <robert@linux.intel.com>
Date:   Wed May 4 00:16:50 2011 +0100

    add missing name mangle for cogl_onscreen_set_swap_throttled
    
    We weren't mangling cogl_onscreen_set_swap_throttled to give it an _EXP
    postfix to clarify that it is an experimental symbol.

 clutter/cogl/cogl/cogl-framebuffer.h |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

commit 06c64adb5762fb3f1691b0404a264063914f2bde
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue May 3 21:00:00 2011 +0100

    Add missing _cogl_winsys_has_feature prototype
    
    This adds a private prototype for _cogl_winsys_has_feature in
    cogl-winsys-private.h to avoid compilation warnings.

 clutter/cogl/cogl/winsys/cogl-winsys-private.h |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

commit 89fd655a9e22f508e2a402d2020fbe0aef3669b0
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Apr 19 17:48:40 2011 +0100

    cogl/pango/Makefile.am pass EXTRA_LDFLAGS for linking
    
    When building on windows for example we need to ensure we pass
    -no-undefined to the linker. Although we were substituting a
    COGL_EXTRA_LDFLAGS variable from our configure.ac we forgot to
    reference that when linking cogl-pango.

 clutter/cogl/pango/Makefile.am |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit f2cd2d8be847681d81a3864e2ac3fee2917a273c
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Apr 19 17:47:57 2011 +0100

    cogl/configure.ac: AC_SUBST an empty MAINTAINER_CFLAGS
    
    For compatibility with the way we build Cogl as part of Clutter we now
    substitute an empty MAINTAINER_CFLAGS variable. When building Cogl
    standalone all our extra CFLAGS go through COGL_EXTRA_CFLAGS so the
    separate MAINTAINER_CFLAGS aren't used, but automake will get confused
    if a substitution isn't made.

 clutter/cogl/configure.ac |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

commit a8e497e6473ded5c62688b4323b3131bc33b9426
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Apr 19 17:45:26 2011 +0100

    cogl/configure.ac: check when building for win32
    
    This adds a check for when building on win32 so we can skip pkg-config
    checks for opengl and can add appropriate flags to
    COGL_EXTRA_{LD,C}FLAGS.

 clutter/cogl/configure.ac |   47 +++++++++++++++++++++++++++++++++++++-------
 1 files changed, 39 insertions(+), 8 deletions(-)

commit 2303e4d60332139584bdd31ed7896af33e97388f
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Apr 19 17:42:48 2011 +0100

    cogl/configure.ac: fix pkg-config checks
    
    This fixes the gdk-pixbuf check to not mistakenly check for the "xi"
    package instead of gdk-pixbuf and remove a spurious listing "gl" in
    COGL_PKG_REQUIRES which should only be there when we are using using
    opengl not if we are using gles.

 clutter/cogl/configure.ac |    5 ++---
 1 files changed, 2 insertions(+), 3 deletions(-)

commit 8bde73529f8d08ad9cc9b64df482ec93fd5ed804
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Apr 19 17:40:57 2011 +0100

    cogl/Makefile.am: pass EXTRA_LDFLAGS for linking
    
    When building on windows for example we need to ensure we pass
    -no-undefined to the linker. Although we were substituting a
    COGL_EXTRA_LDFLAGS variable from our configure.ac we forgot to
    reference that when linking cogl.

 clutter/cogl/cogl/Makefile.am |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit 7a3d06c55c99317e6193c56742d21c6930fbb340
Author: Robert Bragg <robert@linux.intel.com>
Date:   Mon Apr 18 17:45:36 2011 +0100

    cogl: remove OSX/WIN32 specific bits in favour of a stub winsys
    
    Until Cogl gains native win32/OSX support this remove the osx and win32
    winsys files and instead we'll just rely on the stub-winsys.c to handle
    these platforms. Since the only thing the platform specific files were
    providing anyway was a get_proc_address function; it was trivial to
    simply update the clutter backend code to handle this directly for now.

 clutter/cogl/cogl/Makefile.am                |    8 +-----
 clutter/cogl/cogl/winsys/cogl-winsys-osx.c   |   35 --------------------------
 clutter/cogl/cogl/winsys/cogl-winsys-stub.c  |    5 +++
 clutter/cogl/cogl/winsys/cogl-winsys-win32.c |   35 --------------------------
 clutter/cogl/configure.ac                    |    6 +---
 clutter/win32/clutter-backend-win32.c        |    2 +-
 6 files changed, 8 insertions(+), 83 deletions(-)

commit 3d0a853c6f5402584be4ecd2e881924a55f8ef22
Author: Robert Bragg <robert@linux.intel.com>
Date:   Mon Apr 18 17:35:15 2011 +0100

    cogl-gl.c: remove really_enable_npot hack for OSX
    
    This is a workaround for a bug on OSX for some radeon hardware that
    we can't verify and the referenced bug link is no longer valid.
    
    If this is really still a problem then a new bug should be opened and we
    can look at putting the fix in some more appropriate place than
    cogl-gl.c

 clutter/cogl/cogl/driver/gl/cogl-gl.c |   37 +++-----------------------------
 1 files changed, 4 insertions(+), 33 deletions(-)

commit 723e5de4b6390067b2e5af764cefae45392345cd
Author: Robert Bragg <robert@linux.intel.com>
Date:   Mon Apr 18 17:17:21 2011 +0100

    cogl/configure.ac: Adds --enable-stub-winsys option
    
    We want to be able to split Cogl out as a standalone project but there
    are still some window systems that aren't natively supported by Cogl.
    This allows Clutter to support those window systems directly but still
    work with a standalone Cogl library.
    
    This also ensures we set the SUPPORT_STUB conditional in clutter's
    configure.ac when building for win32/osx and wayland.

 clutter/cogl/configure.ac |   33 ++++++++++++++++++++++++++++++++-
 configure.ac              |    3 +++
 2 files changed, 35 insertions(+), 1 deletions(-)

commit 799caeb588973ea4b64003efc31c9853a05d8f73
Author: Robert Bragg <robert@linux.intel.com>
Date:   Mon Apr 18 16:26:17 2011 +0100

    winsys-glx: map X window automatically if not foreign
    
    For now we are going for the semantics that when a CoglOnscreen is first
    allocated then it will automatically be mapped. This is for convenience
    and if you don't want that behaviour then it is possible to instead
    create an Onscreen from a foreign X window and in that case it wont be
    mapped automatically.
    
    This approach means that Cogl doesn't need onscreen_map/unmap functions
    but it's possible we'll decide later that we can't avoid adding such
    functions and we'll have to change these semantics.

 clutter/cogl/cogl/winsys/cogl-winsys-glx.c |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

commit 27770b913fa830140093347b919eb385c74694ec
Author: Robert Bragg <robert@linux.intel.com>
Date:   Mon Apr 18 15:57:32 2011 +0100

    cogl/configure.ac: make COGL_HAS_xyz defines public
    
    Instead of using AC_DEFINE for the various COGL_HAS_PLATFORM defines
    this now adds them to the COGL_DEFINES_SYMBOLS variable which gets
    substituted into the public cogl-defines.h header.

 clutter/cogl/configure.ac |   12 +++---------
 1 files changed, 3 insertions(+), 9 deletions(-)

commit c2631b2bf7372c3488c04c5c25479a29ab234fd5
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Apr 12 18:50:54 2011 +0100

    add missing Cogl bits to .gitignore

 .gitignore |   14 ++++++++++++++
 1 files changed, 14 insertions(+), 0 deletions(-)

commit 136cf1b2d6cdb37734b2369991b748344190a3dd
Author: Robert Bragg <robert@linux.intel.com>
Date:   Mon Apr 18 13:07:21 2011 +0100

    clutter/Makefile.am: mark clutter-cex100.h as BUILT_SOURCES
    
    clutter-xcex100.h is generated from clutter-cex100.h.in when running
    ./configure so it should be added to automake's BUILT_SOURCES variable.

 clutter/Makefile.am |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

commit 825a51b89899c8ced9f5b1056ce8f4a06fcdc48e
Author: Robert Bragg <robert@linux.intel.com>
Date:   Thu Mar 17 19:32:54 2011 +0000

    Adds Cogl Hello World and "X11 foreign" example applications
    
    This adds a simple standalone Cogl application that can be used to
    smoke test a standalone build of Cogl without Clutter.
    
    This also adds an x11-foreign app that shows how a toolkit can ask Cogl
    to draw to an X Window that it owns instead of Cogl being responsible
    for automatically creating and mapping an X Window for CoglOnscreen.

 clutter/cogl/Makefile.am            |    2 +-
 clutter/cogl/configure.ac           |    1 +
 clutter/cogl/examples/Makefile.am   |   31 ++++++++
 clutter/cogl/examples/hello.c       |   47 ++++++++++++
 clutter/cogl/examples/x11-foreign.c |  136 +++++++++++++++++++++++++++++++++++
 configure.ac                        |    1 +
 6 files changed, 217 insertions(+), 1 deletions(-)

commit 1c502fbbc85429e1108768fc92da4d6913ffbc42
Author: Robert Bragg <robert@linux.intel.com>
Date:   Thu Mar 10 15:15:08 2011 +0000

    cogl/configure.ac: add options to control driver/egl platform
    
    This allows more detailed control over the driver and winsys features
    that Cogl should have. Cogl is designed so it can support multiple
    window systems simultaneously so we have enable/disable options for
    the drivers (gl vs gles1 vs gles2) and options for the individual window
    systems; currently glx and egl. Egl is broken down into an option
    for each platform.

 clutter/cogl/cogl/cogl-1.0-clutter.pc.in |    8 +-
 clutter/cogl/configure.ac                |  358 +++++++++++++++++++++++++-----
 configure.ac                             |    1 +
 3 files changed, 311 insertions(+), 56 deletions(-)

commit e26a59afc854d9685424f3acf5a54a938725c470
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Mar 4 12:50:39 2011 +0000

    EGL: Updates GDL platform support
    
    The GDL API is used for example on intel ce4100 (aka Sodaville) based
    systems as a way to allocate memory that can be composited using the
    platforms overlay hardware. This updates the Cogl EGL winsys and the
    support in Clutter so we can continue to support these platforms.

 clutter/cogl/cogl/Makefile.am               |    2 +-
 clutter/cogl/cogl/cogl-display-private.h    |    5 +
 clutter/cogl/cogl/cogl-display.c            |   12 +++
 clutter/cogl/cogl/cogl-display.h            |   12 +++
 clutter/cogl/cogl/cogl-swap-chain-private.h |    1 +
 clutter/cogl/cogl/cogl-swap-chain.c         |    8 ++
 clutter/cogl/cogl/cogl-swap-chain.h         |    5 +
 clutter/cogl/cogl/winsys/cogl-winsys-egl.c  |  131 ++++++++++++++++++++++++++-
 clutter/cogl/configure.ac                   |    2 +-
 clutter/egl/clutter-backend-egl.c           |   12 ++--
 configure.ac                                |   18 ++--
 11 files changed, 189 insertions(+), 19 deletions(-)

commit 7f76ea2690eac8751e36033323fcd82bf4027643
Author: Robert Bragg <robert@linux.intel.com>
Date:   Wed Mar 2 11:02:50 2011 +0000

    Don't reference GL_STACK_OVERFLOW/UNDERFLOW for GLES
    
    These symbols aren't available when building with GLES so only reference
    them when building with OpenGL.

 clutter/cogl/cogl/cogl.c |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

commit fd42800d008e9153926916e35d0d8927488ff362
Author: Robert Bragg <robert@linux.intel.com>
Date:   Mon Apr 18 16:24:51 2011 +0100

    winsys: Expose environment variable to choose winsys
    
    This makes it possible to override the winsys that cogl uses by setting
    the COGL_RENDERER environment variable e.g. to "GLX" or "EGL"

 clutter/cogl/cogl/cogl-renderer.c              |    8 ++++++++
 clutter/cogl/cogl/winsys/cogl-winsys-egl.c     |    1 +
 clutter/cogl/cogl/winsys/cogl-winsys-glx.c     |    1 +
 clutter/cogl/cogl/winsys/cogl-winsys-private.h |    2 ++
 4 files changed, 12 insertions(+), 0 deletions(-)

commit 75e6d734c1b831e11831270d1777b84b689dca6a
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Feb 25 11:29:08 2011 +0000

    Add a vtable of indirection to the winsys code
    
    So that we can dynamically select what winsys backend to use at runtime
    we need to have some indirection to how code accesses the winsys instead
    of simply calling _cogl_winsys* functions that would collide if we
    wanted to compile more than one backend into Cogl.

 clutter/cogl/cogl/cogl-clutter.c                   |    8 +-
 clutter/cogl/cogl/cogl-context-private.h           |    3 +
 clutter/cogl/cogl/cogl-context.c                   |   19 ++-
 clutter/cogl/cogl/cogl-display.c                   |   14 ++-
 clutter/cogl/cogl/cogl-framebuffer.c               |   71 ++++++--
 clutter/cogl/cogl/cogl-renderer-private.h          |    2 +
 clutter/cogl/cogl/cogl-renderer.c                  |   76 +++++++-
 clutter/cogl/cogl/cogl.c                           |    9 +
 clutter/cogl/cogl/winsys/cogl-texture-pixmap-x11.c |   42 ++++-
 clutter/cogl/cogl/winsys/cogl-winsys-egl.c         |  162 +++++++++--------
 clutter/cogl/cogl/winsys/cogl-winsys-glx.c         |  194 +++++++++++++-------
 clutter/cogl/cogl/winsys/cogl-winsys-private.h     |  122 ++++++------
 12 files changed, 482 insertions(+), 240 deletions(-)

commit 91bf1e24d45e46808a36be1468c9cbce53c8896a
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Mar 1 14:43:43 2011 +0000

    texture-pixmap-x11: Move GLX code to cogl-winsys-glx.c
    
    This moves the GLX specific code from cogl-texture-pixmap-x11.c into
    cogl-winsys-glx.c. If we want the winsys components to by dynamically
    loadable then we can't have GLX code scattered outside of
    cogl-winsys-glx.c. This also sets us up for supporting the
    EGL_texture_from_pixmap extension which is almost identical to the
    GLX_texture_from_pixmap extension.

 .../cogl/winsys/cogl-texture-pixmap-x11-private.h  |   15 +-
 clutter/cogl/cogl/winsys/cogl-texture-pixmap-x11.c |  530 +------------------
 clutter/cogl/cogl/winsys/cogl-winsys-egl.c         |   35 ++
 clutter/cogl/cogl/winsys/cogl-winsys-glx.c         |  549 ++++++++++++++++++++
 clutter/cogl/cogl/winsys/cogl-winsys-private.h     |   22 +
 5 files changed, 632 insertions(+), 519 deletions(-)

commit c55cffbb6b5c75d2af073b7c5be857acb97b6acf
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Feb 25 00:31:41 2011 +0000

    Moves all EGL code down from Clutter to Cogl
    
    As was recently done for the GLX window system code, this commit moves
    the EGL window system code down from the Clutter backend code into a
    Cogl winsys.
    
    Note: currently the cogl/configure.ac is hard coded to only build the GLX
    winsys so currently this is only available when building Cogl as part
    of Clutter.

 clutter/Makefile.am                                |    4 -
 clutter/cogl/cogl/Makefile.am                      |    9 +-
 clutter/cogl/cogl/cogl-context.c                   |    9 +
 clutter/cogl/cogl/cogl-context.h                   |   17 +
 .../winsys/cogl-winsys-egl-feature-functions.h     |   57 ++
 clutter/cogl/cogl/winsys/cogl-winsys-egl.c         | 1048 +++++++++++++++++++-
 clutter/cogl/cogl/winsys/cogl-winsys-private.h     |    5 +
 clutter/egl/clutter-backend-cex100.c               |  369 -------
 clutter/egl/clutter-backend-cex100.h               |   60 --
 clutter/egl/clutter-backend-egl.c                  |  765 ++++-----------
 clutter/egl/clutter-backend-egl.h                  |   57 +-
 clutter/egl/clutter-stage-egl.c                    |  232 +++--
 clutter/egl/clutter-stage-egl.h                    |    4 +-
 clutter/glx/clutter-backend-glx.h                  |   11 +-
 clutter/x11/clutter-stage-x11.c                    |  105 --
 clutter/x11/clutter-stage-x11.h                    |    3 -
 configure.ac                                       |    4 +
 17 files changed, 1463 insertions(+), 1296 deletions(-)

commit ce0dc2160cc491c60a2849539ba8abc9e5d1d0ad
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Feb 25 00:49:07 2011 +0000

    remove references to unused DRM_SURFACELESS EGL platform
    
    The "DRM_SURFACELESS" EGL platform was invented when we were adding the
    wayland backend to Clutter but in the end we added a dedicated backend
    instead of extending the EGL backend so actually the platform name isn't
    used.

 clutter/cogl/cogl/Makefile.am |    5 -----
 clutter/cogl/configure.ac     |    1 -
 configure.ac                  |    8 --------
 3 files changed, 0 insertions(+), 14 deletions(-)

commit d8e7f8f210650dbea0693b85dd4dea438530dc6e
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Wed May 4 22:41:43 2011 +0200

    Updated Spanish translation

 po/es.po |    3 +--
 1 files changed, 1 insertions(+), 2 deletions(-)

commit 1ca5055184f19c4ed51401336176e9e17ffb87aa
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Wed May 4 22:41:04 2011 +0200

    Updated Spanish translation

 po/es.po |   55 ++++++++++++++++++++++++++++---------------------------
 1 files changed, 28 insertions(+), 27 deletions(-)

commit 8804e9c453e914062968b4e25e8acd17b6fec97a
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Tue May 3 23:00:04 2011 +0200

    Updated Spanish translation

 po/es.po |   52 +++++++++++++++++++++++++++-------------------------
 1 files changed, 27 insertions(+), 25 deletions(-)

commit 462dd088616d8c0330cb3c0fe2b7adfa46b87c93
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Mon May 2 12:10:34 2011 +0200

    Updated Spanish translation

 po/es.po |   66 +++++++++++++++++++++++++++++++++++--------------------------
 1 files changed, 38 insertions(+), 28 deletions(-)

commit 07a52fbc3af93cad0c171c6c1543498aea2e86e0
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Fri Apr 29 19:48:28 2011 +0200

    Updated Spanish translation

 po/es.po |   54 +++++++++++++++++++++++++++---------------------------
 1 files changed, 27 insertions(+), 27 deletions(-)

commit f188ecf1726ee599acb55cf248445b3394084d58
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Thu Apr 28 20:40:46 2011 +0200

    Updated Spanish translation

 po/es.po |   68 +++++++++++++++++++++++++++++++-------------------------------
 1 files changed, 34 insertions(+), 34 deletions(-)

commit 73064e569f337dc03ba0243f7eb8acc99b0d40b7
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Mon Apr 25 22:49:42 2011 +0200

    Updated Spanish translation

 po/es.po |   64 +++++++++++++++++++++++++++++++-------------------------------
 1 files changed, 32 insertions(+), 32 deletions(-)

commit c383fdeeaec684f0eda404c04d188e7ad735f1d0
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Apr 21 16:44:15 2011 +0100

    cogl-context: Initialize context->stub_winsys
    
    If Cogl is built using a full Winsys then it wasn't initialising
    context->stub_winsys which sometimes made it crash later on.

 clutter/cogl/cogl/cogl-context.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

commit afdb869c36b081fd74ff005dc32a3f0001dda5bc
Author: Mario Blättermann <mariobl@gnome.org>
Date:   Wed Apr 20 23:13:26 2011 +0200

    [l10n] Updated German translation

 po/de.po |  517 ++++++++++++++++++++++++++++++++-----------------------------
 1 files changed, 271 insertions(+), 246 deletions(-)

commit b5279ed027a5b3891a5888124b07f5a40c5a4fec
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Apr 20 18:43:02 2011 +0100

    cogl-winsys-stub: Remove _cogl_winsys_has_feature
    
    Commit b061f737 moved _cogl_winsys_has_feature to the common winsys
    code so there's no need to define it in the stub winsys any more. This
    was breaking builds for backends using the stub winsys.

 clutter/cogl/cogl/winsys/cogl-winsys-stub.c |    7 -------
 1 files changed, 0 insertions(+), 7 deletions(-)

commit 66f22cfd6038c2b7cb1ff3462e9b03dc782bc302
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Apr 20 17:50:38 2011 +0100

    cogl-winsys-glx: Fix the comparison in find_onscreen_for_xid
    
    The comparison for finding onscreen framebuffers in
    find_onscreen_for_xid had a small thinko so that it would ignore
    framebuffers when the negation of the type is onscreen. This ends up
    doing the right thing anyway because the onscreen type has the value 0
    and the offscreen type has the value 1 but presumably it would fail if
    we ever added any other framebuffer types.

 clutter/cogl/cogl/winsys/cogl-winsys-glx.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit 49233af4658dd742fa3cc8e79455311710862d22
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Apr 20 11:10:54 2011 +0100

    clutter-backend-glx: Protect against unrefing the Cogl context twice
    
    The dispose function may be called multiple times during destruction
    so it needs to be resilient against destroying any resources
    twice. This wasn't the case for the reference to the Cogl context.

 clutter/glx/clutter-backend-glx.c |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)

commit b061f73702b658ec40e174d1cfe2d0c8efa2108d
Author: Neil Roberts <neil@linux.intel.com>
Date:   Fri Apr 15 16:03:19 2011 +0100

    cogl-winsys: Move _cogl_winsys_has_feature to cogl-winsys.c
    
    The code for _cogl_winsys_has_feature will be identical in all of the
    winsys backends for the time being, so it seems to make sense to have
    it in the common cogl-winsys.c file.

 clutter/cogl/cogl/winsys/cogl-winsys-glx.c |    9 ---------
 clutter/cogl/cogl/winsys/cogl-winsys.c     |    9 +++++++++
 2 files changed, 9 insertions(+), 9 deletions(-)

commit 28c4a02191387e2e2213de0a05808610a43e04ba
Author: Neil Roberts <neil@linux.intel.com>
Date:   Fri Apr 15 15:39:14 2011 +0100

    cogl-context: Store winsys features in an array of unsigned ints
    
    Previously the mask of available winsys features was stored in a
    CoglBitmask. That isn't the ideal type to use for this because it is
    intended for a growable array of bits so it can allocate extra memory
    if there are more than 31 flags set. For the winsys feature flags the
    highest used bit is known at compile time so it makes sense to
    allocate a fixed array instead. This is conceptually similar to the
    CoglDebugFlags which are stored in an array of integers with macros to
    test a bit in the array. This moves the macros used for CoglDebugFlags
    to cogl-flags.h and makes them more generic so they can be shared with
    CoglContext.

 clutter/cogl/cogl/Makefile.am              |    1 +
 clutter/cogl/cogl/cogl-bitmask.h           |    4 +
 clutter/cogl/cogl/cogl-context-private.h   |    4 +-
 clutter/cogl/cogl/cogl-context.c           |    4 +-
 clutter/cogl/cogl/cogl-debug.c             |    4 +-
 clutter/cogl/cogl/cogl-debug.h             |   23 ++------
 clutter/cogl/cogl/cogl-flags.h             |   89 ++++++++++++++++++++++++++++
 clutter/cogl/cogl/cogl-types.h             |    6 +-
 clutter/cogl/cogl/winsys/cogl-winsys-glx.c |   36 ++++++------
 9 files changed, 126 insertions(+), 45 deletions(-)

commit d5022054eb615394062ffd2338e2915b436796c5
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Apr 13 16:41:41 2011 +0100

    cogl-renderer: Move the XEvent filters to be generic for all renderers
    
    Instead of having cogl_renderer_xlib_add_filter and friends there is
    now cogl_renderer_add_native_filter which can be used regardless of
    the backend. The callback function for the filter now just takes a
    void pointer instead of an XEvent pointer which should be interpreted
    differently depending on the backend. For example, on Xlib it would
    still be an XEvent but on Windows it could be a MSG. This simplifies
    the code somewhat because the _cogl_xlib_add_filter no longer needs to
    have its own filter list when a stub renderer is used because there is
    always a renderer available.
    
    cogl_renderer_xlib_handle_event has also been renamed to
    cogl_renderer_handle_native_event. This just forwards the event on to
    all of the listeners. The backend renderer is expected to register its
    own event filter if it wants to process the events in some way.

 clutter/cogl/cogl/cogl-renderer-private.h          |    2 +
 clutter/cogl/cogl/cogl-renderer-xlib-private.h     |    2 -
 clutter/cogl/cogl/cogl-renderer-xlib.c             |   88 --------------------
 clutter/cogl/cogl/cogl-renderer.c                  |   82 ++++++++++++++++++
 clutter/cogl/cogl/cogl-renderer.h                  |   86 ++++++++++---------
 clutter/cogl/cogl/cogl-types.h                     |   39 +++++----
 clutter/cogl/cogl/cogl-xlib-private.h              |   10 +--
 clutter/cogl/cogl/cogl-xlib.c                      |   86 ++++----------------
 clutter/cogl/cogl/cogl-xlib.h                      |    2 +-
 clutter/cogl/cogl/winsys/cogl-texture-pixmap-x11.c |    9 +-
 clutter/cogl/cogl/winsys/cogl-winsys-glx.c         |   23 +++---
 clutter/x11/clutter-backend-x11.c                  |    6 +-
 12 files changed, 190 insertions(+), 245 deletions(-)

commit 8816730081af3288a5e836e3f4bb76890890741e
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Apr 18 16:24:27 2011 +0100

    evdev: Remove unused variable

 clutter/evdev/clutter-device-manager-evdev.c |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

commit 1b17ca5d8f853eef8cd45c6a777da5867922bdeb
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Apr 18 15:53:25 2011 +0100

    cogl/glx: Silence a compiler warning

 clutter/cogl/cogl/winsys/cogl-winsys-glx.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit 57ebce8039c0d82b144c6753246dcb0c6308a844
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Sat Apr 16 10:22:01 2011 +0100

    animation: Use ::destroy with animate()
    
    ClutterAnimation uses the weak ref machinery of GObject when associated
    to ClutterActor by clutter_actor_animate() and friends - all the while
    taking a reference on the actor itself. In order to trigger the weak ref
    callback, external code would need to unref the Actor at least twice,
    which has slim chance of happening. Plus, the way to destroy an Actor is
    to call destroy(), not call unref().
    
    The destruction sequence of ClutterActor emits the ::destroy signal, which
    should be used by classes to release external references the might be
    holding. My oh my, this sounds *exactly* the case!
    
    So, let's switch to using the ::destroy signal for clutter_actor_animate()
    and friends, since we know that the object bound to the Animation is
    an Actor, and has a ::destroy signal.
    
    This change has the added benefit of allowing destroying an actor as the
    result of the Animation::completed signal without getting a segfault or
    other bad things to happen.
    
    Obviously, the change does not affect other GObject classes, or Animation
    instances created using clutter_animation_new(); for those, the current
    "let's take a reference on the object to avoid it going away in-flight"
    mechanism should still suffice.
    
    Side note: it would be interesting if GObject had an interface for
    "destructible" objects, so that we could do a safe type check. I guess
    it's a Rainy Day Project(tm)...

 clutter/clutter-animation.c |   37 ++++++++++++++++++++++++-------------
 1 files changed, 24 insertions(+), 13 deletions(-)

commit b01cbbb8c3cb9d7400577a95eafac13fce04cf36
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Apr 15 13:43:15 2011 +0100

    actor: Use _clutter_actor_meta_get_debug_name()
    
    The ActorMeta name can be more informative than just the GType class
    name.

 clutter/clutter-actor.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

commit a5315de133d4fa47200ff89827c8ebee3add656a
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Apr 15 13:42:45 2011 +0100

    actor-meta: Add a get_debug_name() private method
    
    Similar to ClutterActor's own get_debug_name().

 clutter/clutter-actor-meta-private.h |    2 ++
 clutter/clutter-actor-meta.c         |   17 +++++++++++++++++
 2 files changed, 19 insertions(+), 0 deletions(-)

commit bc2c7867544dd80c0d848cd32fce4e9ec70b9a09
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Thu Apr 14 19:19:14 2011 +0200

    Updated Spanish translation

 po/es.po |   60 +++++++++++++++++++++++++-----------------------------------
 1 files changed, 25 insertions(+), 35 deletions(-)

commit e467ad5ad18466e06be43fe36afcd65dfbf7d1c8
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Apr 14 17:58:15 2011 +0100

    Use the actor's debug name consistently
    
    Do not use the generic GType class name: we have a :name property on
    ClutterActor that is generally used for debugging purposes — so we
    should use it when creating debugging spew in a consistent way.

 clutter/clutter-actor.c |   36 ++++++++++++++++++++----------------
 clutter/clutter-stage.c |    4 ++--
 2 files changed, 22 insertions(+), 18 deletions(-)

commit 3889272f52eced3b82f58ffef23a8fe21f27d7aa
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Apr 14 15:44:22 2011 +0100

    glx: Chain up in ::unrealize()
    
    And avoid a segmentation fault on stage destruction if the main loop
    keeps running.

 clutter/glx/clutter-stage-glx.c |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

commit 94c30a4f675380d7b57580ae3deb34ecca4ea376
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Apr 14 15:43:19 2011 +0100

    x11: Provide a StageWindow::unrealize implementation
    
    The Cogl rework removed the Window creation from realize and its
    relative destruction from unrealize; the two vfuncs also managed
    the mapping between Window and Stage implementation that we use
    when dealing with event handling. Sadly, the missing unrealization
    left entries in the mapping dangling.
    
    Since ClutterStageX11 already provides a ::realize implementation
    that sub-classes are supposed to chain up to, and the Window ↔ Stage
    mapping is private to clutter-stage-x11.c, it seems only fair that
    the ClutterStageX11 should also provide an ::unrealize implementation
    matching the ::realize.
    
    This implementation just removes the StageX11 pointer from the X11
    Window ↔ ClutterStageX11 mapping we set up in ::realize, since the
    X11 Window is managed by Cogl, now.

 clutter/x11/clutter-stage-x11.c |   17 +++++++++++++++++
 1 files changed, 17 insertions(+), 0 deletions(-)

commit b80d5c81429097ede587906ce1b314a38af80012
Author: James Athey <james.athey@unleashbts.com>
Date:   Mon Apr 11 14:26:45 2011 -0400

    GL_IMG_TEXTURE_NPOT extension enables TEXTURE_NPOT features on GLES
    
    Older drivers for PowerVR SGX hardware have the vendor-specific
    GL_IMG_TEXTURE_NPOT extension instead of the
    functionally-equivalent GL_OES_TEXTURE_NPOT extension.

 .../cogl/driver/gles/cogl-feature-functions-gles.h |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit 3d3ae619c6a764e6276d37771c32aafef5d92a0e
Author: James Athey <james.athey@unleashbts.com>
Date:   Tue Apr 12 11:33:58 2011 -0400

    determine evdev device type using g_udev_device_has_property
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2631

 clutter/evdev/clutter-device-manager-evdev.c |   33 +++++++++++---------------
 1 files changed, 14 insertions(+), 19 deletions(-)

commit aa4ff0b90f38a5d578daaafea3ce0f5173eb264a
Author: James Athey <james.athey@unleashbts.com>
Date:   Tue Apr 12 11:32:43 2011 -0400

    uniquely name and enable evdev ClutterInputDevice objects on creation
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2631

 clutter/evdev/clutter-device-manager-evdev.c |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

commit a5fd1612f5984b1a2cb3f3fd535b1b8777180397
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Apr 12 21:02:14 2011 +0100

    Silence another compiler warning

 clutter/cogl/cogl/winsys/cogl-winsys-glx.c |    6 +++++-
 1 files changed, 5 insertions(+), 1 deletions(-)

commit 6277c3d5a326f407b9ee4573f035a1c2dc6f4b73
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Apr 12 20:35:31 2011 +0100

    Silence the compiler by removing unused variables

 clutter/cogl/cogl/winsys/cogl-winsys-glx.c |    9 +--------
 1 files changed, 1 insertions(+), 8 deletions(-)

commit 6aafb7d3de95cd90f7f7273265edc84d4d91e7c1
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Apr 12 20:28:36 2011 +0100

    glx: Protect GLX SwapEvent symbols
    
    We need to guard the usage of symbols related to the
    GLX_INTEL_swap_event extension, to avoid breaking on platforms and/or
    versions of Mesa that do not expose that extension.

 clutter/cogl/cogl/winsys/cogl-winsys-glx.c |   14 +++++++++++---
 1 files changed, 11 insertions(+), 3 deletions(-)

commit 4f333e0e5d57b5c28b8006cc35787ef3ffe5f783
Author: Matej Urbančič <mateju@svn.gnome.org>
Date:   Tue Apr 12 21:17:29 2011 +0200

    Updated Slovenian translation

 po/sl.po |  395 +++++++++++++++++++++++++++++++-------------------------------
 1 files changed, 199 insertions(+), 196 deletions(-)

commit cf3bb00b08608d243e5cb5e37c304a7cacb36c3c
Author: Matej Urbančič <mateju@svn.gnome.org>
Date:   Tue Apr 12 21:10:23 2011 +0200

    Updated Slovenian translation

 po/sl.po |  253 ++++++++++++++++++++++++++------------------------------------
 1 files changed, 107 insertions(+), 146 deletions(-)

commit 6f4fb303393ca7040b434e311341e1331edb59d7
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Tue Apr 12 21:05:10 2011 +0200

    Updated Spanish translation

 po/es.po |  402 +++++++++++++++++++++++++++++++-------------------------------
 1 files changed, 201 insertions(+), 201 deletions(-)

commit ae86da63ac81d89816106bee12b7b9836afa613b
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Apr 12 17:53:24 2011 +0100

    README.md: Fix all the links to Bugzilla

 README.md |    6 ++----
 1 files changed, 2 insertions(+), 4 deletions(-)

commit 267de48c1ee585d2f4607f252315b3677746f5b8
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Apr 12 17:32:01 2011 +0100

    Point to GNOME for filing bugs
    
    The canonical bug tracker for Clutter has been moved to
    bugzilla.gnome.org.

 README.in    |    6 ++----
 README.md    |    4 ++--
 configure.ac |    2 +-
 3 files changed, 5 insertions(+), 7 deletions(-)

commit 6a0857f17dbc4e691c3042342e4aac51f3b5e988
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Apr 12 17:00:08 2011 +0100

    glx: Remove unused variable
    
    Make gcc not complain about it.

 clutter/glx/clutter-stage-glx.c |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

commit 15e57c13a391dc914c96a929b8d7303cce90a70c
Author: Marek Černocký <marek@manet.cz>
Date:   Mon Apr 11 23:38:49 2011 +0200

    Updated Czech translation

 po/cs.po |  396 +++++++++++++++++++++++++++++++-------------------------------
 1 files changed, 200 insertions(+), 196 deletions(-)

commit 9dc1febb9228ed675fd472e453d903ced2df1325
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Mon Apr 11 20:58:43 2011 +0200

    Updated Spanish translation

 po/es.po |   74 +++++++++++++++++++++++++++++--------------------------------
 1 files changed, 35 insertions(+), 39 deletions(-)

commit 6f69f7769f4c086878b6139c428120796ad5d81f
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Mar 1 23:12:18 2011 +0000

    Make cogl_framebuffer_get_width/height experimental public API
    
    It's generally useful to be able to query the width and height of a
    framebuffer and we expect to need this in Clutter when we move the
    eglnative backend code into Cogl since Clutter will need to read back
    the fixed size of the framebuffer when realizing the stage.

 clutter/cogl/cogl/cogl-clip-stack.c          |    2 +-
 clutter/cogl/cogl/cogl-framebuffer-private.h |    6 ------
 clutter/cogl/cogl/cogl-framebuffer.c         |    4 ++--
 clutter/cogl/cogl/cogl-framebuffer.h         |    8 ++++++++
 clutter/cogl/cogl/cogl.c                     |    2 +-
 clutter/cogl/cogl/winsys/cogl-winsys-glx.c   |    4 ++--
 6 files changed, 14 insertions(+), 12 deletions(-)

commit af366ad750e612dd3e074fbb28826dec48743aad
Author: Robert Bragg <robert@linux.intel.com>
Date:   Thu Feb 24 12:05:15 2011 +0000

    backend: remove untested fruity backend
    
    This backend hasn't been used for years now and so because it is
    untested code and almost certainly doesn't work any more it would be a
    burdon to continue trying to maintain it. Considering that we are now
    looking at moving OpenGL window system integration code down from
    Clutter backends into Cogl that will be easier if we don't have to
    consider this backend.

 README.in                                     |    3 -
 clutter/Makefile.am                           |   23 --
 clutter/clutter-main.c                        |   12 -
 clutter/cogl/cogl/Makefile.am                 |    4 -
 clutter/cogl/cogl/winsys/cogl-winsys-fruity.c |   35 --
 clutter/cogl/configure.ac                     |    2 -
 clutter/fruity/clutter-backend-fruity.c       |  302 -----------------
 clutter/fruity/clutter-backend-fruity.h       |   93 -----
 clutter/fruity/clutter-fruity.c               |  443 -------------------------
 clutter/fruity/clutter-fruity.h               |   53 ---
 clutter/fruity/clutter-stage-fruity.c         |  259 ---------------
 clutter/fruity/clutter-stage-fruity.h         |   48 ---
 configure.ac                                  |   38 +--
 doc/reference/clutter/Makefile.am             |    1 -
 doc/reference/clutter/building-clutter.xml    |    2 +-
 15 files changed, 4 insertions(+), 1314 deletions(-)

commit 70767f08dc1e0ca64ad0c38131cebd70ddd5022f
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Feb 22 15:51:13 2011 +0000

    Adds a --with-system-cogl config option for Clutter
    
    This makes it possible to build Clutter against a standalone build of
    Cogl instead of having the Clutter build traverse into the clutter/cogl
    subdirectory.

 clutter/Makefile.am                      |   78 ++++++++++++++++++++++++------
 clutter/clutter-backend.c                |    1 -
 clutter/clutter-main.c                   |    7 ++-
 clutter/clutter-private.h                |    4 ++
 clutter/glx/clutter-backend-glx.c        |    3 +-
 clutter/glx/clutter-glx-texture-pixmap.c |    5 ++
 clutter/x11/clutter-backend-x11.c        |    3 +-
 clutter/x11/clutter-x11-texture-pixmap.c |    5 ++
 configure.ac                             |   17 ++++++-
 tests/interactive/Makefile.am            |    1 -
 10 files changed, 101 insertions(+), 23 deletions(-)

commit 31da46c799653b66b5bd5fd9823a973ae2b19647
Author: Robert Bragg <robert@linux.intel.com>
Date:   Thu Feb 10 02:32:11 2011 +0000

    Adds the ability to build Cogl standalone
    
    This adds an autogen.sh, configure.ac and build/autotool files etc under
    clutter/cogl and makes some corresponding Makefile.am changes that make
    it possible to build and install Cogl as a standalone library.
    
    Some notable things about this are:
    A standalone installation of Cogl installs 3 pkg-config files;
    cogl-1.0.pc, cogl-gl-1.0.pc and cogl-2.0.pc. The second is only for
    compatibility with what clutter installed though I'm not sure that
    anything uses it so maybe we could remove it. cogl-1.0.pc is what
    Clutter would use if it were updated to build against a standalone cogl
    library. cogl-2.0.pc is what you would use if you were writing a
    standalone Cogl application.
    
    A standalone installation results in two libraries currently, libcogl.so
    and libcogl-pango.so. Notably we don't include a major number in the
    sonames because libcogl supports two major API versions; 1.x as used by
    Clutter and the experimental 2.x API for standalone applications.
    Parallel installation of later versions e.g. 3.x and beyond will be
    supportable either with new sonames or if we can maintain ABI then we'll
    continue to share libcogl.so.
    
    The headers are similarly not installed into a directory with a major
    version number since the same headers are shared to export the 1.x and
    2.x APIs (The only difference is that cogl-2.0.pc ensures that
    -DCOGL_ENABLE_EXPERIMENTAL_2_0_API is used). Parallel installation of
    later versions is not precluded though since we can either continue
    sharing or later add a major version suffix.

 clutter/Makefile.am                              |   22 +-
 clutter/cogl/Makefile.am                         |    6 +
 clutter/cogl/autogen.sh                          |   73 ++++
 clutter/cogl/build/autotools/Makefile.am.enums   |   51 +++
 clutter/cogl/build/autotools/Makefile.am.silent  |   19 +
 clutter/cogl/build/autotools/as-compiler-flag.m4 |   62 +++
 clutter/cogl/build/autotools/as-linguas.m4       |   24 ++
 clutter/cogl/build/autotools/introspection.m4    |   94 +++++
 clutter/cogl/cogl/Makefile.am                    |   96 ++++--
 clutter/cogl/cogl/cogl-1.0-clutter.pc.in         |   17 +
 clutter/cogl/cogl/cogl-1.0.pc.in                 |   13 +
 clutter/cogl/cogl/cogl.pc.in                     |   18 +-
 clutter/cogl/configure.ac                        |  462 ++++++++++++++++++++++
 clutter/cogl/pango/Makefile.am                   |   27 ++-
 clutter/cogl/po/ChangeLog                        |   12 +
 clutter/cogl/po/Makevars                         |   41 ++
 clutter/cogl/po/POTFILES.in                      |    1 +
 clutter/cogl/po/Rules-quot                       |   47 +++
 clutter/cogl/po/boldquot.sed                     |   10 +
 clutter/cogl/po/en@boldquot.header               |   25 ++
 clutter/cogl/po/en@quot.header                   |   22 +
 clutter/cogl/po/insert-header.sin                |   23 ++
 clutter/cogl/po/quot.sed                         |    6 +
 clutter/cogl/po/remove-potcdate.sin              |   19 +
 configure.ac                                     |   44 ++-
 tests/interactive/Makefile.am                    |    1 +
 26 files changed, 1174 insertions(+), 61 deletions(-)

commit d6f110a4d26eb5e49e762bcbf51d36af894adcc9
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Nov 5 12:28:33 2010 +0000

    Moves all GLX code down from Clutter to Cogl
    
    This migrates all the GLX window system code down from the Clutter
    backend code into a Cogl winsys. Moving OpenGL window system binding
    code down from Clutter into Cogl is the biggest blocker to having Cogl
    become a standalone 3D graphics library, so this is an important step in
    that direction.

 clutter/clutter-backend-private.h                  |    5 +
 clutter/clutter-backend.c                          |    1 +
 clutter/clutter-stage.c                            |   12 -
 clutter/cogl/cogl/Makefile.am                      |   44 +-
 clutter/cogl/cogl/cogl-clutter.c                   |   14 +
 clutter/cogl/cogl/cogl-clutter.h                   |   10 +
 clutter/cogl/cogl/cogl-context-private.h           |   34 +-
 clutter/cogl/cogl/cogl-context.c                   |  104 +-
 clutter/cogl/cogl/cogl-context.h                   |    7 +-
 clutter/cogl/cogl/cogl-debug.h                     |    1 +
 clutter/cogl/cogl/cogl-display-glx-private.h       |   57 +
 clutter/cogl/cogl/cogl-display-xlib-private.h      |   35 +
 clutter/cogl/cogl/cogl-display.c                   |    5 +
 clutter/cogl/cogl/cogl-display.h                   |   12 +-
 clutter/cogl/cogl/cogl-feature-private.c           |    5 +-
 clutter/cogl/cogl/cogl-feature-private.h           |   20 +-
 clutter/cogl/cogl/cogl-framebuffer-private.h       |   39 +-
 clutter/cogl/cogl/cogl-framebuffer.c               |  235 ++++-
 clutter/cogl/cogl/cogl-framebuffer.h               |  109 ++
 clutter/cogl/cogl/cogl-internal.h                  |  102 +--
 clutter/cogl/cogl/cogl-journal-private.h           |    1 +
 clutter/cogl/cogl/cogl-private.h                   |    6 +
 clutter/cogl/cogl/cogl-renderer-glx-private.h      |   61 +
 clutter/cogl/cogl/cogl-renderer-x11-private.h      |   32 +
 clutter/cogl/cogl/cogl-renderer-xlib-private.h     |   78 ++
 clutter/cogl/cogl/cogl-renderer-xlib.c             |  288 +++++
 clutter/cogl/cogl/cogl-renderer.c                  |   23 +
 clutter/cogl/cogl/cogl-types.h                     |   87 ++-
 clutter/cogl/cogl/cogl-util.c                      |    1 -
 clutter/cogl/cogl/cogl-xlib-private.h              |   82 ++
 clutter/cogl/cogl/cogl-xlib.c                      |  238 ++++
 clutter/cogl/cogl/cogl-xlib.h                      |   84 ++
 clutter/cogl/cogl/cogl.c                           |   10 +-
 clutter/cogl/cogl/cogl.h                           |   52 +-
 .../cogl/cogl/driver/gl/cogl-context-driver-gl.h   |   53 +
 clutter/cogl/cogl/driver/gl/cogl-gl.c              |   40 +-
 .../cogl/driver/gles/cogl-context-driver-gles.h    |   52 +
 clutter/cogl/cogl/driver/gles/cogl-gles.c          |   46 +-
 clutter/cogl/cogl/winsys/cogl-context-winsys.c     |  152 ---
 clutter/cogl/cogl/winsys/cogl-context-winsys.h     |  118 --
 clutter/cogl/cogl/winsys/cogl-texture-pixmap-x11.c |  111 +-
 .../cogl/winsys/cogl-winsys-feature-functions.h    |   45 -
 .../winsys/cogl-winsys-glx-feature-functions.h     |  105 ++
 clutter/cogl/cogl/winsys/cogl-winsys-glx.c         | 1262 +++++++++++++++++++-
 clutter/cogl/cogl/winsys/cogl-winsys-private.h     |   88 ++
 clutter/cogl/cogl/winsys/cogl-winsys-stub.c        |  114 ++
 clutter/cogl/cogl/winsys/cogl-winsys-xlib.c        |  170 ---
 clutter/cogl/cogl/winsys/cogl-winsys-xlib.h        |   66 -
 clutter/cogl/cogl/winsys/cogl-winsys.c             |   36 +
 clutter/glx/clutter-backend-glx.c                  |  654 ++---------
 clutter/glx/clutter-backend-glx.h                  |   49 +-
 clutter/glx/clutter-stage-glx.c                    |  385 ++-----
 clutter/glx/clutter-stage-glx.h                    |    5 +-
 clutter/x11/clutter-backend-x11.c                  |    4 +-
 clutter/x11/clutter-stage-x11.c                    |   14 +-
 configure.ac                                       |    2 +
 56 files changed, 3635 insertions(+), 1830 deletions(-)

commit aa1a2cb661d8e6b662c6a79ba0bae095dd059974
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Feb 25 17:06:50 2011 +0000

    Adds renderer,display,onscreen-template and swap-chain stubs
    
    As part of the process of splitting Cogl out as a standalone graphics
    API we need to introduce some API concepts that will allow us to
    initialize a new CoglContext when Clutter isn't there to handle that for
    us...
    
    The new objects roughly in the order that they are (optionally) involved
    in constructing a context are: CoglRenderer, CoglOnscreenTemplate,
    CoglSwapChain and CoglDisplay.
    
    Conceptually a CoglRenderer represents a means for rendering.  Cogl
    supports rendering via OpenGL or OpenGL ES 1/2.0 and those APIs are
    accessed through a number of different windowing APIs such as GLX, EGL,
    SDL or WGL and more. Potentially in the future Cogl could render using
    D3D or even by using libdrm and directly banging the hardware. All these
    choices are wrapped up in the configuration of a CoglRenderer.
    
    Conceptually a CoglDisplay represents a display pipeline for a renderer.
    Although Cogl doesn't aim to provide a detailed abstraction of display
    hardware, on some platforms we can give control over multiple display
    planes (On TV platforms for instance video content may be on one plane
    and 3D would be on another so a CoglDisplay lets you select the plane
    up-front.)
    
    Another aspect of CoglDisplay is that it lets us negotiate a display
    pipeline that best supports the type of CoglOnscreen framebuffers we are
    planning to create. For instance if you want transparent CoglOnscreen
    framebuffers then we have to be sure the display pipeline wont discard
    the alpha component of your framebuffers. Or if you want to use
    double/tripple buffering that requires support from the display
    pipeline.
    
    CoglOnscreenTemplate and CoglSwapChain are how we describe our default
    CoglOnscreen framebuffer configuration which can affect the
    configuration of the display pipeline.
    
    The default/simple way we expect most CoglContexts to be constructed
    will be via something like:
    
     if (!cogl_context_new (NULL, &error))
       g_error ("Failed to construct a CoglContext: %s", error->message);
    
    Where that NULL is for an optional "display" parameter and NULL says to
    Cogl "please just try to do something sensible".
    
    If you want some more control though you can manually construct a
    CoglDisplay something like:
    
     display = cogl_display_new (NULL, NULL);
     cogl_gdl_display_set_plane (display, plane);
     if (!cogl_display_setup (display, &error))
       g_error ("Failed to setup a CoglDisplay: %s", error->message);
    
    And in a similar fashion to cogl_context_new() you can optionally pass
    a NULL "renderer" and/or a NULL "onscreen template" so Cogl will try to
    just do something sensible.
    
    If you need to change the CoglOnscreen defaults you can provide a
    template something like:
      chain = cogl_swap_chain_new ();
      cogl_swap_chain_set_has_alpha (chain, TRUE);
      cogl_swap_chain_set_length (chain, 3);
    
      onscreen_template = cogl_onscreen_template_new (chain);
      cogl_onscreen_template_set_pixel_format (onscreen_template,
                                               COGL_PIXEL_FORMAT_RGB565);
    
      display = cogl_display_new (NULL, onscreen_template);
      if (!cogl_display_setup (display, &error))
        g_error ("Failed to setup a CoglDisplay: %s", error->message);

 clutter/cogl/cogl/Makefile.am                      |   16 ++
 clutter/cogl/cogl/cogl-context.c                   |   44 ++++--
 clutter/cogl/cogl/cogl-display-private.h           |   43 ++++++
 clutter/cogl/cogl/cogl-display.c                   |  106 +++++++++++++
 clutter/cogl/cogl/cogl-onscreen-template-private.h |   37 +++++
 clutter/cogl/cogl/cogl-onscreen-template.c         |   62 ++++++++
 clutter/cogl/cogl/cogl-onscreen-template.h         |   48 ++++++
 clutter/cogl/cogl/cogl-renderer-private.h          |   43 ++++++
 clutter/cogl/cogl/cogl-renderer.c                  |  106 +++++++++++++
 clutter/cogl/cogl/cogl-renderer.h                  |  158 ++++++++++++++++++++
 clutter/cogl/cogl/cogl-swap-chain-private.h        |   37 +++++
 clutter/cogl/cogl/cogl-swap-chain.c                |   66 ++++++++
 clutter/cogl/cogl/cogl-swap-chain.h                |   46 ++++++
 13 files changed, 802 insertions(+), 10 deletions(-)

commit a90862929b35a64cc02fd068025bbae01eb226c2
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Feb 22 20:08:16 2011 +0000

    rename winsys files to be more consistent
    
    This tries to make the naming style of files under cogl/winsys/
    consistent with other cogl source files. In particular private header
    files didn't have a '-private' infix.

 clutter/cogl/cogl/Makefile.am                      |   22 ++--
 clutter/cogl/cogl/winsys/cogl-egl.c                |   45 -----
 clutter/cogl/cogl/winsys/cogl-fruity.c             |   35 ----
 clutter/cogl/cogl/winsys/cogl-glx.c                |   78 ---------
 clutter/cogl/cogl/winsys/cogl-osx.c                |   35 ----
 clutter/cogl/cogl/winsys/cogl-sdl.c                |   35 ----
 clutter/cogl/cogl/winsys/cogl-texture-pixmap-x11.c |    2 +-
 clutter/cogl/cogl/winsys/cogl-win32.c              |   35 ----
 clutter/cogl/cogl/winsys/cogl-winsys-egl.c         |   45 +++++
 clutter/cogl/cogl/winsys/cogl-winsys-fruity.c      |   35 ++++
 clutter/cogl/cogl/winsys/cogl-winsys-glx.c         |   78 +++++++++
 clutter/cogl/cogl/winsys/cogl-winsys-osx.c         |   35 ++++
 clutter/cogl/cogl/winsys/cogl-winsys-private.h     |   30 ++++
 clutter/cogl/cogl/winsys/cogl-winsys-sdl.c         |   35 ++++
 clutter/cogl/cogl/winsys/cogl-winsys-win32.c       |   35 ++++
 clutter/cogl/cogl/winsys/cogl-winsys-xlib.c        |  170 ++++++++++++++++++++
 clutter/cogl/cogl/winsys/cogl-winsys-xlib.h        |   66 ++++++++
 clutter/cogl/cogl/winsys/cogl-winsys.h             |   30 ----
 clutter/cogl/cogl/winsys/cogl-xlib.c               |  170 --------------------
 clutter/cogl/cogl/winsys/cogl-xlib.h               |   66 --------
 20 files changed, 541 insertions(+), 541 deletions(-)

commit 532b5634397962b496009871a01c11a84bc70664
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Feb 22 18:25:29 2011 +0000

    Add temporary cogl-clutter.h to aid splitting out Cogl
    
    This gives us a way to clearly track the internal Cogl API that Clutter
    depends on. The aim is to split Cogl out from Clutter into a standalone
    3D graphics API and eventually we want to get rid of any private
    interfaces for Clutter so its useful to have a handle on that task.
    Actually it's not as bad as I was expecting though.

 clutter/clutter-backend.c                    |    2 +-
 clutter/clutter-stage.c                      |    2 +-
 clutter/cogl/cogl/Makefile.am                |    6 ++-
 clutter/cogl/cogl/cogl-clutter.c             |   59 ++++++++++++++++++++++++++
 clutter/cogl/cogl/cogl-clutter.h             |   47 ++++++++++++++++++++
 clutter/cogl/cogl/cogl-framebuffer-private.h |    4 ++
 clutter/cogl/cogl/cogl-framebuffer.c         |    9 +---
 clutter/cogl/cogl/cogl-private.h             |    3 +
 clutter/cogl/cogl/cogl.h                     |    3 -
 clutter/egl/clutter-backend-egl.c            |    4 +-
 clutter/wayland/clutter-backend-wayland.c    |    8 ++--
 clutter/win32/clutter-backend-win32.c        |    2 +-
 clutter/x11/clutter-stage-x11.c              |    2 +-
 13 files changed, 130 insertions(+), 21 deletions(-)

commit 8557bc3d264544458f9f901741fcf63858ebbadd
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Mar 15 12:08:46 2011 +0000

    actor: visualize culling with CLUTTER_PAINT=redraws
    
    This extends visualization for CLUTTER_PAINT=redraws so it now also
    draws outlines for actors to show how they are being culled. Actors get
    a green outline if they are fully inside the clip region, blue if fully
    outside and greeny-blue if only partially inside.

 clutter/clutter-actor.c         |  158 +++++++++++++++++++++++++++------------
 clutter/glx/clutter-stage-glx.c |   13 +++-
 2 files changed, 122 insertions(+), 49 deletions(-)

commit c739cb2809c5b29c33d504142ce10b42c238e7d4
Author: Robert Bragg <robert@linux.intel.com>
Date:   Thu Mar 10 22:05:03 2011 +0000

    stage: adds internal_get_active_framebuffer API
    
    This adds an internal _clutter_stage_get_active_framebuffer function
    that can be used to get a pointer to the current CoglFramebuffer pointer
    that is in use, in association with a given stage.
    
    The "active" infix in the function name is there because we shouldn't
    assume that a stage will always correspond to only a single framebuffer
    so we aren't getting a pointer to a sole framebuffer, we are getting
    a pointer to the framebuffer that is currently in use/being painted.
    
    This API is now used for culling purposes where we need to check if we
    are currently painting an actor to a framebuffer that is offscreen, that
    doesn't correspond to the stage.

 clutter/clutter-actor.c         |   17 +++---
 clutter/clutter-stage-private.h |    4 +
 clutter/clutter-stage-window.c  |   20 ++++++
 clutter/clutter-stage-window.h  |  123 ++++++++++++++++++++-------------------
 clutter/clutter-stage.c         |   32 ++++++++++
 5 files changed, 129 insertions(+), 67 deletions(-)

commit 997ea0fdee2f72b26c4805ccc40079becc9fc1f2
Author: Robert Bragg <robert@linux.intel.com>
Date:   Thu Mar 10 21:33:31 2011 +0000

    framebuffer: expose experimental cogl_get_draw_framebuffer
    
    This renames the two internal functions _cogl_get_draw/read_buffer
    as cogl_get_draw_framebuffer and _cogl_get_read_framebuffer. The
    former is now also exposed as experimental API.

 clutter/clutter-actor.c                      |    2 +-
 clutter/cogl/cogl/cogl-attribute.c           |    8 ++--
 clutter/cogl/cogl/cogl-clip-stack.c          |   10 +++---
 clutter/cogl/cogl/cogl-clip-state.c          |   12 +++---
 clutter/cogl/cogl/cogl-framebuffer-private.h |    5 +--
 clutter/cogl/cogl/cogl-framebuffer.c         |   24 +++++++-------
 clutter/cogl/cogl/cogl-journal.c             |   10 +++---
 clutter/cogl/cogl/cogl-matrix-stack.c        |    2 +-
 clutter/cogl/cogl/cogl-primitives.c          |    4 +-
 clutter/cogl/cogl/cogl-texture-2d.c          |    4 +-
 clutter/cogl/cogl/cogl-texture.c             |    2 +-
 clutter/cogl/cogl/cogl.c                     |   46 +++++++++++++-------------
 clutter/cogl/cogl/cogl.h                     |    5 ++-
 clutter/cogl/cogl/cogl2-clip-state.c         |    2 +-
 clutter/cogl/cogl/cogl2-path.c               |    6 ++--
 15 files changed, 71 insertions(+), 71 deletions(-)

commit dc5aa314290cc2e7aa168580f3a8b7470c21216c
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Feb 22 17:58:47 2011 +0000

    framebuffer: track context as CoglFramebuffer member
    
    The long term goal with the Cogl API is that we will get rid of the
    default global context. As a step towards this, this patch tracks a
    reference back to the context in each CoglFramebuffer so in a lot of
    cases we can avoid using the _COGL_GET_CONTEXT macro.

 clutter/cogl/cogl/cogl-framebuffer.c |   57 ++++++++++++++++++++-------------
 1 files changed, 34 insertions(+), 23 deletions(-)

commit 8177afae059ebc982a6945ad65d4e0d955eb3c14
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Feb 22 17:30:54 2011 +0000

    remove unused _cogl_features_init prototype
    
    There is no corresponding implementation of _cogl_features_init any more
    so it was simply an oversight that the prototype wasn't removed when the
    implementation was removed.

 clutter/cogl/cogl/cogl-internal.h |    3 ---
 1 files changed, 0 insertions(+), 3 deletions(-)

commit e381a159a7b978ec61fc9e3d3e555e651dab42bb
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Feb 22 17:13:56 2011 +0000

    Remove unused _cogl_swap_buffers_notify
    
    Recently _cogl_swap_buffers_notify was added (in 142b229c5c26) so that
    Cogl would be notified when Clutter performs a swap buffers request for
    a given onscreen framebuffer. It was expected this would be required for
    the recent cogl_read_pixel optimization that was implemented (ref
    1bdb0e6e98db) but in the end it wasn't used.
    
    Since it wasn't used in the end this patch removes the API.

 clutter/cogl/cogl/cogl-framebuffer-private.h |    3 ---
 clutter/cogl/cogl/cogl-framebuffer.c         |    5 -----
 clutter/cogl/cogl/cogl.c                     |   11 -----------
 clutter/cogl/cogl/cogl.h                     |    3 ---
 clutter/egl/clutter-stage-egl.c              |    1 -
 clutter/fruity/clutter-backend-fruity.c      |    1 -
 clutter/glx/clutter-stage-glx.c              |    2 --
 clutter/osx/clutter-stage-osx.c              |    1 -
 clutter/wayland/clutter-stage-wayland.c      |    2 --
 clutter/win32/clutter-stage-win32.c          |    5 +----
 10 files changed, 1 insertions(+), 33 deletions(-)

commit 47e93d4f7b5d58f6c7aa7e23950a53f80df629dc
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Nov 5 00:34:37 2010 +0000

    cogl: consolidate _create_context_driver + _features_init
    
    This moves the functionality of _cogl_create_context_driver from
    driver/{gl,gles}/cogl-context-driver-{gl,gles}.c into
    driver/{gl,gles}/cogl-{gl,gles}.c as a static function called
    initialize_context_driver.
    
    cogl-context-driver-{gl,gles}.[ch] have now been removed.

 clutter/cogl/cogl/Makefile.am                      |    4 --
 clutter/cogl/cogl/cogl-context.c                   |    6 +--
 .../cogl/cogl/driver/gl/cogl-context-driver-gl.c   |   39 --------------
 .../cogl/cogl/driver/gl/cogl-context-driver-gl.h   |   53 --------------------
 clutter/cogl/cogl/driver/gl/cogl-gl.c              |   36 +++++++++----
 .../cogl/driver/gles/cogl-context-driver-gles.c    |   40 ---------------
 .../cogl/driver/gles/cogl-context-driver-gles.h    |   52 -------------------
 clutter/cogl/cogl/driver/gles/cogl-gles.c          |   28 ++++++++---
 8 files changed, 48 insertions(+), 210 deletions(-)

commit c1ab28e9ad9f5e5f4b8bc5503cf9954ab24af097
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Nov 5 00:00:25 2010 +0000

    cogl: Adds experimental cogl_context_new() API
    
    This adds a new experimental function (you need to define
    COGL_ENABLE_EXPERIMENTAL_API to access it) which takes us towards being
    able to have a standalone Cogl API. This is really a minor aesthetic
    change for now since all the GL context creation code still lives in
    Clutter but it's a step forward none the less.
    
    Since our current designs introduce a CoglDisplay object as something
    that would be passed to the context constructor this provides a stub
    cogl-display.h with CoglDisplay typedef.
    
    _cogl_context_get_default() which Clutter uses to access the Cogl
    context has been modified to use cogl_context_new() to initialize
    the default context.
    
    There is one rather nasty hack used in this patch which is that the
    implementation of cogl_context_new() has to forcibly make the allocated
    context become the default context because currently all the code in
    Cogl assumes it can access the context using _COGL_GET_CONTEXT including
    code used to initialize the context.

 clutter/cogl/cogl/Makefile.am            |    1 +
 clutter/cogl/cogl/cogl-context-private.h |    7 +-
 clutter/cogl/cogl/cogl-context.c         |  293 ++++++++++++++++--------------
 clutter/cogl/cogl/cogl-context.h         |   62 +++++++
 clutter/cogl/cogl/cogl-display.h         |   78 ++++++++
 clutter/cogl/cogl/cogl.h                 |    1 +
 6 files changed, 305 insertions(+), 137 deletions(-)

commit 6484871c6ea9559fce7d3a1c5e5195e5df3a0805
Author: Robert Bragg <robert@linux.intel.com>
Date:   Thu Nov 4 22:25:52 2010 +0000

    cogl: rename cogl-context.h cogl-context-private.h
    
    Since we plan to add public cogl_context_* API we need to rename the
    current cogl-context.h which contains private member details.

 clutter/cogl/cogl/Makefile.am                      |    2 +-
 clutter/cogl/cogl/cogl-atlas-texture.c             |    2 +-
 clutter/cogl/cogl/cogl-atlas.c                     |    2 +-
 clutter/cogl/cogl/cogl-attribute.c                 |    2 +-
 clutter/cogl/cogl/cogl-blend-string.c              |    2 +-
 clutter/cogl/cogl/cogl-blit.c                      |    2 +-
 clutter/cogl/cogl/cogl-buffer.c                    |    2 +-
 clutter/cogl/cogl/cogl-clip-stack.c                |    2 +-
 clutter/cogl/cogl/cogl-clip-state.c                |    2 +-
 clutter/cogl/cogl/cogl-context-private.h           |  251 ++++++++++++++++++++
 clutter/cogl/cogl/cogl-context.c                   |    2 +-
 clutter/cogl/cogl/cogl-context.h                   |  251 --------------------
 clutter/cogl/cogl/cogl-feature-private.c           |    2 +-
 clutter/cogl/cogl/cogl-framebuffer.c               |    2 +-
 clutter/cogl/cogl/cogl-indices.c                   |    2 +-
 clutter/cogl/cogl/cogl-journal.c                   |    2 +-
 clutter/cogl/cogl/cogl-material-compat.c           |    2 +-
 clutter/cogl/cogl/cogl-matrix-stack.c              |    2 +-
 clutter/cogl/cogl/cogl-path.c                      |    2 +-
 clutter/cogl/cogl/cogl-pipeline-fragend-arbfp.c    |    2 +-
 clutter/cogl/cogl/cogl-pipeline-fragend-fixed.c    |    2 +-
 clutter/cogl/cogl/cogl-pipeline-fragend-glsl.c     |    2 +-
 clutter/cogl/cogl/cogl-pipeline-opengl.c           |    2 +-
 clutter/cogl/cogl/cogl-pipeline-progend-glsl.c     |    2 +-
 clutter/cogl/cogl/cogl-pipeline-vertend-fixed.c    |    2 +-
 clutter/cogl/cogl/cogl-pipeline-vertend-glsl.c     |    2 +-
 clutter/cogl/cogl/cogl-pipeline.c                  |    2 +-
 clutter/cogl/cogl/cogl-pixel-array.c               |    2 +-
 clutter/cogl/cogl/cogl-primitives.c                |    2 +-
 clutter/cogl/cogl/cogl-program.c                   |    2 +-
 clutter/cogl/cogl/cogl-shader.c                    |    2 +-
 clutter/cogl/cogl/cogl-sub-texture.c               |    2 +-
 clutter/cogl/cogl/cogl-texture-2d-sliced.c         |    2 +-
 clutter/cogl/cogl/cogl-texture-2d.c                |    2 +-
 clutter/cogl/cogl/cogl-texture-3d.c                |    2 +-
 clutter/cogl/cogl/cogl-texture-rectangle.c         |    2 +-
 clutter/cogl/cogl/cogl-texture.c                   |    2 +-
 clutter/cogl/cogl/cogl-vertex-buffer.c             |    2 +-
 clutter/cogl/cogl/cogl.c                           |    2 +-
 clutter/cogl/cogl/cogl2-path.c                     |    2 +-
 .../cogl/cogl/driver/gl/cogl-context-driver-gl.c   |    2 +-
 clutter/cogl/cogl/driver/gl/cogl-gl.c              |    2 +-
 .../cogl/cogl/driver/gl/cogl-texture-driver-gl.c   |    2 +-
 .../cogl/driver/gles/cogl-context-driver-gles.c    |    2 +-
 clutter/cogl/cogl/driver/gles/cogl-gles.c          |    2 +-
 .../cogl/driver/gles/cogl-texture-driver-gles.c    |    2 +-
 clutter/cogl/cogl/winsys/cogl-context-winsys.c     |    2 +-
 clutter/cogl/cogl/winsys/cogl-texture-pixmap-x11.c |    2 +-
 clutter/cogl/cogl/winsys/cogl-xlib.c               |    2 +-
 49 files changed, 298 insertions(+), 298 deletions(-)

commit ec0b7814667fbbeee3dd25c79d565c645d8f01ba
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Mar 15 13:17:04 2011 +0000

    stage: Move _clutter_do_pick to clutter-stage.c
    
    This moves the implementation of _clutter_do_pick to clutter-stage.c and
    renames it _clutter_stage_do_pick. This function can be compared to
    _clutter_stage_do_update/redraw in that it prepares for and starts a
    traversal of a scenegraph descending from a given stage. Since it is
    desirable that this function should have access to the private state of
    the stage it is awkward to maintain outside of clutter-stage.c.
    
    Besides moving _clutter_do_pick this patch is also able to remove the
    following private state accessors from clutter-stage-private.h:
    _clutter_stage_set_pick_buffer_valid,
    _clutter_stage_get_pick_buffer_valid,
    _clutter_stage_increment_picks_per_frame_counter,
    _clutter_stage_reset_picks_per_frame_counter and
    _clutter_stage_get_picks_per_frame_counter.

 clutter/clutter-input-device.c  |    3 +-
 clutter/clutter-main.c          |  270 +------------------------------
 clutter/clutter-private.h       |    7 +-
 clutter/clutter-stage-private.h |   13 +-
 clutter/clutter-stage.c         |  343 +++++++++++++++++++++++++++++++++------
 5 files changed, 307 insertions(+), 329 deletions(-)

commit 114133c98c417794c315fec81579fef1ffccf98b
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Mar 15 10:23:41 2011 +0000

    paint-volume: Fix culling bug to handle partial culls
    
    This updates the inner loops of the cull function so now the vertices of
    the polygon being culled are iterated in the inner loop instead of the
    clip planes and we count how many vertices are outside the current
    plane so we can bail out immediately if all the vertices are outside of
    any plane and so we can correctly track partial intersections with the
    clip region.
    
    The previous approach could catch some partial intersections but for
    example a rectangle that was larger than the clip region centred over
    the clip region with all corners outside would be reported as outside,
    not as a partial intersection.

 clutter/clutter-paint-volume.c |   38 ++++++++++++++++----------------------
 1 files changed, 16 insertions(+), 22 deletions(-)

commit 151b80a83717776cd931bd953381539ea1b84853
Author: Marek Černocký <marek@manet.cz>
Date:   Thu Apr 7 18:28:06 2011 +0200

    Czech translation

 po/cs.po | 2148 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 2148 insertions(+), 0 deletions(-)

commit 161e64aae78bb9c5f26600f3310c1538dbed50f9
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Apr 7 15:07:43 2011 +0100

    build: Fix typo in the docs URI variable name

 build/autotools/Makefile.am.release |   10 +++++-----
 1 files changed, 5 insertions(+), 5 deletions(-)

commit b6fda77e58f638e3758cfe3e82f65707432244cc
Author: Daniel Mustieles <daniel.mustieles@gmail.com>
Date:   Wed Apr 6 19:49:41 2011 +0200

    Updated Spanish translation

 po/es.po | 2128 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 2128 insertions(+), 0 deletions(-)

commit b36dde61939b270796ec6fd0df824cf1cd3ad514
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Apr 6 15:24:33 2011 +0100

    cogl-pango-glyph-cache: Fix the flags passed to cogl_atlas_new
    
    In 047227fb cogl_atlas_new was changed so that it can take a flags
    parameter to specify whether to clear the new atlases and whether to
    copy images to the new atlas after reorganisation. This was done so
    that the atlas code could be shared with the glyph cache. At some
    point during the development of this patch the flag was just a single
    boolean instead and this is accidentally how it is used from the glyph
    cache. The glyph cache therefore passes 'TRUE' as the set of flags
    which means it will only get the 'clear' flag and not the
    'disable-migration' flag. When the glyph cache gets full it will
    therefore try to copy the texture to the new atlas as well as
    redrawing them with cairo. This causes problems because the glyph
    cache needs to work in situations where there is no FBO support.

 clutter/cogl/pango/cogl-pango-glyph-cache.c |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

commit 9b4a4e3f98b7299d29cb1ffd20770fa4a0203786
Author: Christian Kirbach <Christian.Kirbach@googlemail.com>
Date:   Tue Apr 5 21:17:03 2011 +0200

    [l10n] Updated German translation

 po/de.po | 1681 +++++++++++++++++++++++++++++++-------------------------------
 1 files changed, 838 insertions(+), 843 deletions(-)

commit 36528d3af06e88ac07a4721f416d9447855b2643