BluetoothChooserButton
BluetoothChooserButton
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Synopsis
BluetoothChooserButton;
GtkWidget * bluetooth_chooser_button_new (void);
gboolean bluetooth_chooser_button_available (BluetoothChooserButton *button);
Properties
"device" gchar* : Read / Write
"is-available" gboolean : Read
Signals
"chooser-created" : Run Last
Details
BluetoothChooserButton
typedef struct _BluetoothChooserButton BluetoothChooserButton;
bluetooth_chooser_button_new ()
GtkWidget * bluetooth_chooser_button_new (void);
Returns : |
a BluetoothChooserButton
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bluetooth_chooser_button_available ()
gboolean bluetooth_chooser_button_available (BluetoothChooserButton *button);
button :
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a BluetoothChooserButton
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Returns : |
TRUE if there is a powered Bluetooth adapter available, and the button should be sensitive.
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Property Details
The "device"
property
"device" gchar* : Read / Write
The Bluetooth address of the selected device or NULL
Default value: NULL
The "is-available"
property
"is-available" gboolean : Read
TRUE
if there is a powered Bluetooth adapter available.
See also: bluetooth_chooser_button_available()
Default value: TRUE
Signal Details
The "chooser-created"
signal
void user_function (BluetoothChooserButton *bluetoothchooserbutton,
GObject *arg1,
gpointer user_data) : Run Last
bluetoothchooserbutton :
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the object which received the signal.
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arg1 :
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user_data :
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user data set when the signal handler was connected. |