Clutter 1.0.6 (22/09/2009) =============================================================================== * List of changes since 1.0.4 o Various documentation improvements including a new ClutterPath migration guide, a Glossary and objects index o A couple of new unit tests for: initial actor sizing, preferred actor size and ClutterGroup depth sorting o Fix ClutterGroup depth sorting o Fix double to float type conversions in ClutterScript and update test-script.json so it doesn't refer to old Actor types such as ClutterLabel. o Do not attempt to free empty ClutterModel column names o Fix the BlendString parser so numbers can be part of function names allowing use of DOT3_RGB o Fix the parsing of special "signal-" property names available when using the ClutterAnimation vararg API o Adds a "use-markup" property getter for ClutterText o Account for clock roll backs between frames so timelines don't simply hang o Disable mipmap filters before checking framebuffer object completeness since some drivers consider texture objects incomplete if a mipmap filter is set but the mipmap data hasn't yet been uploaded. o Various Makefile fixes, including fixes for the %.c: %.glsl codegen rules for GLES2, use AM_SILENT_RULES for automake > 1.11, use a shared set of defines for silencing make rules (Makefile.am.silent) and cleanup some misuse of CLUTTER_MAJORMINOR. o Fix cogl_clear so the alpha component isn't ignored o Fix for the GLES 2.0 Cogl backend and the eglx Clutter backend Many thanks to: Damien Lespiau Emmanuele Bassi Neil Roberts Øyvind Kolås Samuel Degrande Zhou Jiangwei