commit 339a6805521c04fd9e0d43689b6f380a45404078
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Dec 17 14:40:17 2010 +0000

    Release Clutter 1.5.10 (snapshot)

 NEWS         |   11 +++++++++--
 configure.ac |    2 +-
 2 files changed, 10 insertions(+), 3 deletions(-)

commit 987a50be91f67a64cca32e7403b98c69b5aedb4c
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Dec 17 15:43:24 2010 +0000

    build: Fix release-check for cogl2 reference

 configure.ac              |   10 ++++++++--
 doc/reference/Makefile.am |    7 ++-----
 2 files changed, 10 insertions(+), 7 deletions(-)

commit cab4a5b4846d2e6e1800ac545020bce930a9132e
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Dec 17 14:41:33 2010 +0000

    build: Remove stringify.sh from Makefile.am

 build/Makefile.am |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit 894c0527dffc4d0c01ef87880d33b02fcfab923e
Author: Elliot Smith <elliot.smith@intel.com>
Date:   Wed Dec 15 13:31:12 2010 +0000

    cookbook: Proofing for "box layout" recipe
    
    General improvements to readability, formatting, fixing
    typos etc.

 doc/cookbook/layouts.xml |   67 ++++++++++++++++++++++++---------------------
 1 files changed, 36 insertions(+), 31 deletions(-)

commit accdd92110baffe886ab9bcc9dc263058d159ecc
Author: Elliot Smith <elliot.smith@intel.com>
Date:   Wed Dec 15 13:13:28 2010 +0000

    cookbook: Add examples and more text for "box layout" recipe
    
    Added 3 examples for the box layout recipe:
    1) Simple box layout demonstrating how to set actor properties
    2) Trivial menu implementation using box layout
    3) Demonstration app which enables tweaking and testing
       of layout property interactions
    
    Also inlined example 1 in the solution section and added
    more explanatory text in the discussion.

 doc/cookbook/examples/Makefile.am                  |    6 +
 doc/cookbook/examples/layouts-box-menu.c           |  151 +++++++
 .../examples/layouts-box-property-effects.c        |  465 ++++++++++++++++++++
 doc/cookbook/examples/layouts-box.c                |   95 ++++
 doc/cookbook/images/layouts-box.png                |  Bin 0 -> 1515 bytes
 doc/cookbook/layouts.xml                           |  134 ++++++-
 6 files changed, 841 insertions(+), 10 deletions(-)

commit 77aacd185dcdd1673e1c3fb058d93a5803febe6a
Author: Elliot Smith <elliot.smith@intel.com>
Date:   Tue Dec 14 18:08:28 2010 +0000

    cookbook: Add initial skeleton for box layout recipe
    
    Created recipe and first draft content for recipe
    about ClutterBoxLayout.

 doc/cookbook/layouts.xml |  264 ++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 264 insertions(+), 0 deletions(-)

commit 6c244c05497237ee2640d3d4cf7cd3d00baf469f
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Dec 17 13:53:28 2010 +0000

    geometry: Avoid sign issues when interpolating
    
    Width and height in ClutterGeometry are unsigned, and this might lead to
    overflow and wrap around issues.

 clutter/clutter-actor.c |    8 ++++++--
 1 files changed, 6 insertions(+), 2 deletions(-)

commit c3313726f0c6911eee8709a15fe51ec0421d7422
Author: Alexandre Quessy <alexandre@quessy.net>
Date:   Tue Dec 14 17:45:45 2010 -0500

    Fixed a typo in a doc string
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2485

 clutter/clutter-deform-effect.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit 140f818fb14181135891b06bde54649564f0bc07
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Dec 17 12:07:06 2010 +0000

    Update NEWS

 NEWS |    5 +++++
 1 files changed, 5 insertions(+), 0 deletions(-)

commit c444447cd3712153127f4fdd2ac03262ec7689d2
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Dec 17 12:04:11 2010 +0000

    timeline: Rename the reverse property to auto-reverse
    
    Other frameworks expose the same functionality as "auto-reverse",
    probably to match the cassette tape player. It actually makes sense
    for Clutter to follow suit.

 clutter/clutter-timeline.c                         |   57 ++++++++++----------
 clutter/clutter-timeline.h                         |    4 +-
 doc/cookbook/animations.xml                        |    4 +-
 .../examples/animations-looping-implicit.c         |    2 +-
 doc/reference/clutter/clutter-sections.txt         |    4 +-
 .../clutter/migrating-ClutterBehaviour.xml         |    2 +-
 tests/interactive/test-behave.c                    |    2 +-
 tests/interactive/test-layout.c                    |    2 +-
 tests/interactive/test-threads.c                   |    1 +
 9 files changed, 39 insertions(+), 39 deletions(-)

commit 397e0ddb166097ae9a281c70bbff49196e513c5b
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 16 15:30:53 2010 +0000

    interactive: Rename test-rotate
    
    The rotation test is now really testing the shader-based effects we ship
    with Clutter. The name should be changed to reflect that.

 tests/interactive/Makefile.am           |    2 +-
 tests/interactive/test-rotate.c         |   82 -------------------------------
 tests/interactive/test-shader-effects.c |   82 +++++++++++++++++++++++++++++++
 3 files changed, 83 insertions(+), 83 deletions(-)

commit c2365c63cfd2d9e0c6116a39c7a50defc193c482
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 16 15:25:29 2010 +0000

    interactive: Remove test-viewport
    
    The test-viewport interactive test is exercising the clip code - a job
    better done by the conformance test suite and by the test-clip
    interactive test.

 tests/interactive/Makefile.am     |    1 -
 tests/interactive/test-viewport.c |   69 -------------------------------------
 2 files changed, 0 insertions(+), 70 deletions(-)

commit 1515a9f98971c813d50a4c0004eb49c597fc3144
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 16 15:10:27 2010 +0000

    interactive: Remove test-project
    
    The test-project test case was an old test that was barely working after
    landing the size allocation API in Clutter 0.8. It has never been fixed,
    and it's been of relative use ever since.

 tests/interactive/Makefile.am    |    1 -
 tests/interactive/test-project.c |  229 --------------------------------------
 2 files changed, 0 insertions(+), 230 deletions(-)

commit 8ae47eb79c0c67faaf8c594aa7e8e2560abc358e
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 16 15:08:11 2010 +0000

    interactive: Remove test-offscreen
    
    The test-offscreen interactive test was a dummy test for the
    ClutterStage:offscreen property, which has been deprecated and
    not implemented since Clutter 1.0, and never really worked except
    briefly in Clutter 0.2 or something.

 tests/interactive/Makefile.am      |    1 -
 tests/interactive/test-offscreen.c |   32 --------------------------------
 2 files changed, 0 insertions(+), 33 deletions(-)

commit faaff037306be31b69fa255b8d3dae91b341256b
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon Dec 13 17:21:58 2010 +0000

    clutter-stage: Don't always set the projection and viewport matrix
    
    The stage has a dirty flag to record whenever the viewport and
    projection matrices need to be flushed. However after flushing these
    the flags were never cleared so it would always redundantly update the
    state.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2480

 clutter/clutter-stage.c |    8 +++++++-
 1 files changed, 7 insertions(+), 1 deletions(-)

commit f5954339427f19e3c7332ec10d8cfd43c073d724
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Dec 14 13:02:47 2010 +0000

    cogl-pipeline-fragend-arbfp: Generate ARBfp if user vertex shader
    
    The ARBfp fragend was bypassing generating a shader if the pipeline
    contains a user program. However it shouldn't do this if the pipeline
    only contains a vertex shader. This was breaking
    test-cogl-just-vertex-shader.

 clutter/cogl/cogl/cogl-pipeline-fragend-arbfp.c |   17 +++++++++++++----
 1 files changed, 13 insertions(+), 4 deletions(-)

commit 52442414d953e90930d3928e81216e0f3ac194fe
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Dec 10 17:46:58 2010 +0000

    cally: Allow memory management for actions
    
    Adding an action should allow passing a user data pointer, and have a
    notification action that gets called when removing the action. This
    allows introspection and language bindings to attach custom data to the
    action - for instance, the real callable object that should be invoked.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2479

 clutter/cally/cally-actor.c |   94 +++++++++++++++++++++++++++++--------------
 clutter/cally/cally-actor.h |   47 +++++++++++++++------
 2 files changed, 97 insertions(+), 44 deletions(-)

commit def14e80cbb898c6c198a5caf3a2a3ad15d5e8e1
Author: Mike Owens <mike@filespanker.com>
Date:   Thu Dec 9 09:39:23 2010 -0500

    ClutterText: Only grab keyboard focus if keyboard-interactive.
    
    Previously, ClutterText took keyboard focus on mouse-down, regardless
    if it were editable or selectable.  Now it checks these properties,
    and behaves like other actors if it can't do anything useful with
    the focus.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2462

 clutter/clutter-text.c |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

commit 7b985f034fae95862f0c080a6311ccf0ac4f3966
Author: Neil Roberts <neil@linux.intel.com>
Date:   Sat Nov 27 13:15:02 2010 +0000

    Allow multiple CoglAtlases for textures
    
    Previously Cogl would only ever use one atlas for textures and if it
    reached the maximum texture size then all other new textures would get
    their own GL texture. This patch makes it so that we create as many
    atlases as needed. This should avoid breaking up some batches and it
    will be particularly good if we switch to always using multi-texturing
    with a default shader that selects between multiple atlases using a
    vertex attribute.
    
    Whenever a new atlas is created it is stored in a GSList on the
    context. A weak weference is taken on the atlas using
    cogl_object_set_user_data so that it can be removed from the list when
    the atlas is destroyed. The atlas textures themselves take a reference
    to the atlas and this is the only thing that keeps the atlas
    alive. This means that once the atlas becomes empty it will
    automatically be destroyed.
    
    All of the COGL_NOTEs pertaining to atlases are now prefixed with the
    atlas pointer to make it clearer which atlas is changing.

 clutter/cogl/cogl/cogl-atlas-texture-private.h |   10 +--
 clutter/cogl/cogl/cogl-atlas-texture.c         |  105 ++++++++++++++++-------
 clutter/cogl/cogl/cogl-atlas.c                 |   19 +++--
 clutter/cogl/cogl/cogl-atlas.h                 |    3 -
 clutter/cogl/cogl/cogl-context.c               |    5 +-
 clutter/cogl/cogl/cogl-context.h               |    2 +-
 clutter/cogl/pango/cogl-pango-glyph-cache.c    |    1 +
 7 files changed, 93 insertions(+), 52 deletions(-)

commit d01a70762395d7ff353df1fb77397b4dfab284cf
Author: Neil Roberts <neil@linux.intel.com>
Date:   Sat Nov 27 13:06:38 2010 +0000

    cogl-atlas: Convert to be a CoglObject subclass
    
    To implement multiple atlases it will be useful to have ref-counting
    on the CoglAtlas so it makes sense to convert it to be a CoglObject.

 clutter/cogl/cogl/cogl-atlas.c              |   10 ++++++++--
 clutter/cogl/cogl/cogl-atlas.h              |    8 +++++---
 clutter/cogl/cogl/cogl-context.c            |    2 +-
 clutter/cogl/pango/cogl-pango-glyph-cache.c |    4 ++--
 4 files changed, 16 insertions(+), 8 deletions(-)

commit d03c3a646ae4d26358ad5a48fe320845f7f099ed
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Dec 7 13:58:46 2010 +0000

    test-cogl-just-vertex-shader: Update to use the portable cogl_* names
    
    The vertex shader in this test now uses the cogl_* names for the GL
    builtin so that it will work on GLES2 as well.

 tests/conform/test-cogl-just-vertex-shader.c |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

commit d1ddca4eeecf26df9c5a707ef5f88175d90feb34
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Dec 7 13:44:45 2010 +0000

    cogl-shader-boilerplate: Add the 3D texture extension on GLES2
    
    To use the 3D texture extension on GLES2 it has to be enabled with the
    following line in GLSL:
    
    #extension GL_OES_texture_3D : enable

 clutter/cogl/cogl/cogl-shader.c |   14 ++++++++++++--
 1 files changed, 12 insertions(+), 2 deletions(-)

commit e0a02b2b5bc4ef88e8829d271380148a966e8494
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Dec 7 12:49:00 2010 +0000

    test-cogl-multitexture: Don't test the alpha component
    
    On EGL we don't request a context with any alpha bits so testing alpha
    component of cogl_read_pixels isn't reliable.

 tests/conform/test-cogl-multitexture.c |    3 +--
 1 files changed, 1 insertions(+), 2 deletions(-)

commit afe39296180e3839c42c5327f55ff8a773ba7000
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Dec 7 11:39:37 2010 +0000

    test-cogl-materials: Use GL_MAX_VERTEX_ATTRIBS on GLES2
    
    When determining the maximum number of layers we also need to take
    into account GL_MAX_VERTEX_ATTRIBS on GLES2. Cogl needs one vertex
    attrib for each texture unit plus two for the position and color.

 tests/conform/test-cogl-materials.c |   22 +++++++++++++++-------
 1 files changed, 15 insertions(+), 7 deletions(-)

commit bdeb555ae1e440de0453cd8fd4a024ba8381016f
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Dec 7 10:38:51 2010 +0000

    cogl2-path: Don't flush the enable flags
    
    All of the drawing needed in _cogl_add_path_to_stencil_buffer is done
    with the vertex attribute API so there should be no need to flush the
    enable flags to enable the vertex array. This was causing problems on
    GLES2 where the vertex array isn't available.

 clutter/cogl/cogl/cogl2-path.c |    5 -----
 1 files changed, 0 insertions(+), 5 deletions(-)

commit 7dc4b3c8947de12ca111edba52a9387287f97a82
Author: Neil Roberts <neil@linux.intel.com>
Date:   Sun Dec 5 18:02:05 2010 +0000

    Remove the GLES2 wrapper
    
    The GLES2 wrapper is no longer needed because the shader generation is
    done within the GLSL fragend and vertend and any functions that are
    different for GLES2 are now guarded by #ifdefs.

 build/stringify.sh                                 |   94 --
 clutter/cogl/cogl/Makefile.am                      |   20 -
 clutter/cogl/cogl/cogl-atlas.c                     |    6 +-
 clutter/cogl/cogl/cogl-buffer.c                    |    4 -
 clutter/cogl/cogl/cogl-clip-stack.c                |   13 +-
 clutter/cogl/cogl/cogl-context.c                   |    6 +-
 clutter/cogl/cogl/cogl-framebuffer.c               |    6 +-
 clutter/cogl/cogl/cogl-pipeline-fragend-arbfp.c    |    4 -
 clutter/cogl/cogl/cogl-pipeline-fragend-glsl.c     |    4 -
 clutter/cogl/cogl/cogl-pipeline-opengl.c           |   16 +-
 clutter/cogl/cogl/cogl-pipeline-progend-glsl.c     |   34 +-
 clutter/cogl/cogl/cogl-pipeline-vertend-glsl.c     |   24 +
 clutter/cogl/cogl/cogl-pixel-array.c               |    4 -
 clutter/cogl/cogl/cogl-texture-2d.c                |    2 +
 clutter/cogl/cogl/cogl-texture-3d.c                |    2 +
 clutter/cogl/cogl/cogl-vertex-attribute.c          |    1 -
 clutter/cogl/cogl/cogl.c                           |   16 +-
 .../cogl/driver/gles/cogl-context-driver-gles.c    |    6 -
 .../cogl/driver/gles/cogl-context-driver-gles.h    |    4 -
 .../cogl/driver/gles/cogl-fixed-vertex-shader.glsl |   73 --
 clutter/cogl/cogl/driver/gles/cogl-gles.c          |    4 +
 clutter/cogl/cogl/driver/gles/cogl-gles2-wrapper.c |  993 --------------------
 clutter/cogl/cogl/driver/gles/cogl-gles2-wrapper.h |  388 --------
 .../cogl/driver/gles/cogl-texture-driver-gles.c    |    6 +-
 24 files changed, 81 insertions(+), 1649 deletions(-)

commit 1999bee5d2d5d14a97eacb84edb6ce364202b082
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon Dec 6 21:29:56 2010 +0000

    cogl-pipeline: Use enums for the layer combine values
    
    Once the GLES2 wrapper is removed then we won't have the GLenums
    needed for setting up the layer combine state. This adds Cogl enums
    instead which have the same values as the corresponding GLenums. The
    enums are:
    
    CoglPipelineCombineFunc
    CoglPipelineCombineSource
     and
    CoglPipelineCombineOp

 clutter/cogl/cogl/cogl-pipeline-fragend-arbfp.c |   41 +++++----
 clutter/cogl/cogl/cogl-pipeline-fragend-glsl.c  |   48 ++++++-----
 clutter/cogl/cogl/cogl-pipeline-private.h       |   46 ++++++++--
 clutter/cogl/cogl/cogl-pipeline.c               |  107 +++++++++++++----------
 4 files changed, 148 insertions(+), 94 deletions(-)

commit 271acaaae5d9e698ed1eefb201b2fa49b7bb3d2d
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon Dec 6 12:31:51 2010 +0000

    cogl: upload matrices with uniforms on GLES2
    
    Once the GLES2 wrapper is removed we won't be able to upload the
    matrices with the fixed function API any more. The fixed function API
    gives a global state for setting the matrix but if a custom shader
    uniform is used for the matrices then the state is per
    program. _cogl_matrix_stack_flush_to_gl is called in a few places and
    it is assumed the current pipeline doesn't need to be flushed before
    it is called. To allow these semantics to continue to work, on GLES2
    the matrix flush now just stores a reference to the matrix stack in
    the CoglContext. A pre_paint virtual is added to the progend which is
    called whenever a pipeline is flushed, even if the same pipeline was
    flushed already. This gives the GLSL progend a chance to upload the
    matrices to the uniforms. The combined modelview/projection matrix is
    only calculated if it is used. The generated programs end up never
    using the modelview or projection matrix so it usually only has to
    upload the combined matrix. When a matrix stack is flushed a reference
    is taked to it by the pipeline progend and the age is stored so that
    if the same state is used with the same program again then we don't
    need to reupload the uniform.

 clutter/cogl/cogl/cogl-context.c                   |   12 +
 clutter/cogl/cogl/cogl-context.h                   |   10 +
 clutter/cogl/cogl/cogl-matrix-stack.c              |  127 ++++++++---
 clutter/cogl/cogl/cogl-matrix-stack.h              |   10 +
 clutter/cogl/cogl/cogl-pipeline-opengl.c           |    7 +
 clutter/cogl/cogl/cogl-pipeline-private.h          |    4 +
 clutter/cogl/cogl/cogl-pipeline-progend-glsl.c     |  250 +++++++++++++++++++-
 clutter/cogl/cogl/cogl-pipeline-vertend-glsl.c     |    4 +
 clutter/cogl/cogl/driver/gles/cogl-gles2-wrapper.c |    2 +
 9 files changed, 396 insertions(+), 30 deletions(-)

commit 67847260bca8ef313650497050e284a1971918aa
Author: Neil Roberts <neil@linux.intel.com>
Date:   Fri Dec 10 17:42:39 2010 +0000

    cogl-matrix-stack: Add _cogl_matrix_stack_has_identity_flag
    
    This adds an internal function to quickly determine whether the top of
    the matrix stack is known to be the identity matrix.

 clutter/cogl/cogl/cogl-matrix-stack.c |    6 ++++++
 clutter/cogl/cogl/cogl-matrix-stack.h |    7 +++++++
 2 files changed, 13 insertions(+), 0 deletions(-)

commit 016005591dfa765255b05d96f701497ed7a59d23
Author: Neil Roberts <neil@linux.intel.com>
Date:   Fri Dec 10 16:06:16 2010 +0000

    cogl-matrix-stack: Convert to be a CoglObject
    
    We will want to use ref-counting on the CoglMatrixStack so it might as
    well be a CoglObject.

 clutter/cogl/cogl/cogl-framebuffer.c     |    4 ++--
 clutter/cogl/cogl/cogl-matrix-stack.c    |   13 ++++++++++---
 clutter/cogl/cogl/cogl-matrix-stack.h    |    3 ---
 clutter/cogl/cogl/cogl-pipeline-opengl.c |    2 +-
 4 files changed, 13 insertions(+), 9 deletions(-)

commit 58a22613877fc041549eddeafbc364d369c5e445
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Dec 10 11:34:02 2010 +0000

    matrix-stack: Make header style consistent
    
    Cogl doesn't follow the Clutter/GTK+ columnized function prototype style
    so this updates cogl-matrix-stack.h to match the other Cogl headers.

 clutter/cogl/cogl/cogl-matrix-stack.c |    2 +-
 clutter/cogl/cogl/cogl-matrix-stack.h |  126 +++++++++++++++++++-------------
 2 files changed, 76 insertions(+), 52 deletions(-)

commit 4976d229405c7010a6ef1e621bcfb581b7eff99a
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Dec 10 11:13:09 2010 +0000

    matrix-stack: Adds a stack age counter
    
    Sometimes it would be useful if we could efficiently track when a matrix
    stack has been modified. For example on GLES2 we have to upload the
    modelview as a uniform to our glsl programs but because the modelview
    state is part of the framebuffer state it becomes a bit more tricky to
    know when to re-sync the value of the uniform with the framebuffer
    state. This adds an "age" counter to CoglMatrixStack which is
    incremented for any operation that effectively modifies the top of the
    stack so now we can save the age of the stack inside the pipeline
    whenever we update modelview uniform and later compare that with the
    stack to determine if it has changed.

 clutter/cogl/cogl/cogl-matrix-stack.c |   18 ++++++++++++++++++
 clutter/cogl/cogl/cogl-matrix-stack.h |    2 ++
 2 files changed, 20 insertions(+), 0 deletions(-)

commit 856d43a27cd4090467de08cd5738f10ec7e06ebd
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon Dec 6 12:31:16 2010 +0000

    cogl-pipeline: Add internal API to get the layer matrix
    
    This returns the layer matrix given a pipeline and a layer index. The
    API is kept as internal because it directly returns a pointer into the
    layer private data to avoid a copy into an out-param. We might also
    want to add a public function which does the copy.

 clutter/cogl/cogl/cogl-pipeline-private.h |    4 ++++
 clutter/cogl/cogl/cogl-pipeline.c         |   19 +++++++++++++++++++
 2 files changed, 23 insertions(+), 0 deletions(-)

commit 4514d49dda70b9b5a1833c7809dc4d22b1bcd3cd
Author: Neil Roberts <neil@linux.intel.com>
Date:   Fri Dec 3 17:46:16 2010 +0000

    cogl-vertex-attribute: Use glVertexAttribPointer on GLES2
    
    When the GLES2 wrapper is removed we can't use the fixed function API
    such as glColorPointer to set the builtin attributes. Instead the GLSL
    progend now maintains a cache of attribute locations that are queried
    with glGetAttribLocation. The code that previously maintained a cache
    of the enabled texture coord arrays has been modified to also cache
    the enabled vertex attributes under GLES2. The vertex attribute API is
    now the only place that is using this cache so it has been moved into
    cogl-vertex-attribute.c

 clutter/cogl/cogl/cogl-bitmask.c                   |   16 +-
 clutter/cogl/cogl/cogl-bitmask.h                   |   10 +-
 clutter/cogl/cogl/cogl-context.c                   |    8 +-
 clutter/cogl/cogl/cogl-context.h                   |    8 +-
 clutter/cogl/cogl/cogl-internal.h                  |    6 -
 clutter/cogl/cogl/cogl-pipeline-opengl.c           |   30 ++-
 .../cogl/cogl/cogl-pipeline-progend-glsl-private.h |   18 ++
 clutter/cogl/cogl/cogl-pipeline-progend-glsl.c     |  139 +++++++++
 clutter/cogl/cogl/cogl-vertex-attribute-private.h  |    3 +
 clutter/cogl/cogl/cogl-vertex-attribute.c          |  311 +++++++++++++++-----
 clutter/cogl/cogl/cogl.c                           |   36 +--
 11 files changed, 451 insertions(+), 134 deletions(-)

commit 1515a8d73a0ea3ad6f6f8719e833bc17bb7c0001
Author: Neil Roberts <neil@linux.intel.com>
Date:   Fri Dec 3 11:31:09 2010 +0000

    cogl-path: Stroke using the vertex attribute API
    
    Previously when stroking a path it was flushing a pipeline and then
    directly calling glDrawArrays to draw the line strip from the path
    nodes array. This patch changes it to build a CoglVertexArray and a
    series of attributes to paint with instead. The vertex array and
    attributes are attached to the CoglPath so it can be reused later. The
    old vertex array for filling has been renamed to fill_vbo.

 clutter/cogl/cogl/cogl-path-private.h |   12 ++-
 clutter/cogl/cogl/cogl2-path.c        |  201 ++++++++++++++++++++++-----------
 2 files changed, 143 insertions(+), 70 deletions(-)

commit 3c5fa0cf9042827d205f90ac98c2eac9494707e9
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Dec 2 22:19:44 2010 +0000

    cogl: Move COGL_DEBUG=show-source into cogl-shader.c
    
    The code to display the source when the show-source debug option is
    given has been moved to _cogl_shader_set_source_with_boilerplate so
    that it will show both user shaders and generated shaders. It also
    shows the code with the full boilerplate. To make it the same for
    ARBfp, cogl_shader_compile_real now also dumps user ARBfp shaders.

 clutter/cogl/cogl/cogl-pipeline-fragend-glsl.c |    5 -----
 clutter/cogl/cogl/cogl-pipeline-vertend-glsl.c |    5 -----
 clutter/cogl/cogl/cogl-shader.c                |   23 +++++++++++++++++++++++
 3 files changed, 23 insertions(+), 10 deletions(-)

commit 8764a0d4874949c12d6c0e6af863d81a39bc4991
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Dec 2 20:48:45 2010 +0000

    cogl: Add a vertend to generate GLSL
    
    The GLSL vertend is mostly only useful for GLES2. The fixed function
    vertend is kept at higher priority than the GLSL vertend so it is
    unlikely to be used in any other circumstances.

 clutter/cogl/cogl/Makefile.am                      |    2 +
 clutter/cogl/cogl/cogl-context.c                   |    3 +-
 clutter/cogl/cogl/cogl-context.h                   |    3 +-
 clutter/cogl/cogl/cogl-pipeline-fragend-arbfp.c    |    3 +-
 clutter/cogl/cogl/cogl-pipeline-fragend-fixed.c    |   10 +-
 clutter/cogl/cogl/cogl-pipeline-fragend-glsl.c     |   13 +-
 clutter/cogl/cogl/cogl-pipeline-opengl.c           |  130 +++++--
 clutter/cogl/cogl/cogl-pipeline-private.h          |   30 ++-
 clutter/cogl/cogl/cogl-pipeline-progend-glsl.c     |   83 +++--
 clutter/cogl/cogl/cogl-pipeline-vertend-fixed.c    |   28 ++
 .../cogl/cogl/cogl-pipeline-vertend-glsl-private.h |   39 ++
 clutter/cogl/cogl/cogl-pipeline-vertend-glsl.c     |  396 ++++++++++++++++++++
 clutter/cogl/cogl/cogl-pipeline.c                  |    7 +
 clutter/cogl/cogl/driver/gles/cogl-gles2-wrapper.c |   19 +-
 14 files changed, 679 insertions(+), 87 deletions(-)

commit 6c34fb7232f3d82a6f5720fc9e07a41d997e643b
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Dec 7 12:33:39 2010 +0000

    cogl-shader-boilerplate: Don't put the color attrib in location 0
    
    Due to Mesa bug 28585 calling glVertexAttrib with attrib location 0
    doesn't appear to work. This patch just reorders the vertex and color
    attributes in the shader in the hope that Mesa will assign the color
    attribute to a different location.

 clutter/cogl/cogl/cogl-shader-boilerplate.h |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit cf0ded1361bd639f7143aef02f37f17f01bdcf04
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Dec 2 22:08:51 2010 +0000

    cogl-shader-boilerplate: Add more builtins for GLES2
    
    Some builtin attributes such as the matrix uniforms and some varyings
    were missing from the boilerplate for GLES2. This also moves the
    texture matrix and texture coord attribute declarations to
    cogl-shader.c so that they can be dynamically defined depending on the
    number of texture coord arrays enabled.

 clutter/cogl/cogl/cogl-shader-boilerplate.h |   23 ++++++++++++++++++--
 clutter/cogl/cogl/cogl-shader.c             |   30 +++++++++++++++++++++-----
 2 files changed, 44 insertions(+), 9 deletions(-)

commit 17d689f79480f9d08c1ef8e62b990db0cdb6a36d
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Dec 2 18:05:22 2010 +0000

    cogl-pipeline: Rename the fragment_{source,header}_buffer to codegen
    
    We want to reuse the same buffers for vertends so calling them
    fragment_* doesn't make sense.

 clutter/cogl/cogl/cogl-context.c                |    4 ++--
 clutter/cogl/cogl/cogl-context.h                |    4 ++--
 clutter/cogl/cogl/cogl-pipeline-fragend-arbfp.c |    4 ++--
 clutter/cogl/cogl/cogl-pipeline-fragend-glsl.c  |    8 ++++----
 clutter/cogl/cogl/cogl-pipeline-progend-glsl.c  |   12 ++++++------
 5 files changed, 16 insertions(+), 16 deletions(-)

commit a3e53dd029632166a51333249baa49b5e97644c9
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon Nov 29 18:32:21 2010 +0000

    cogl: Add a fixed function vertend
    
    The vertends are intended to flush state that would be represented in
    a vertex program. Code to handle the layer matrix, lighting and
    point size has now been moved from the common cogl-pipeline-opengl
    backend to the fixed vertend.

 clutter/cogl/cogl/Makefile.am                      |    2 +
 clutter/cogl/cogl/cogl-pipeline-opengl.c           |  109 ++++++++++++++-----
 clutter/cogl/cogl/cogl-pipeline-private.h          |   34 ++++++-
 .../cogl/cogl-pipeline-vertend-fixed-private.h     |   36 ++++++
 clutter/cogl/cogl/cogl-pipeline-vertend-fixed.c    |  114 ++++++++++++++++++++
 clutter/cogl/cogl/cogl-pipeline.c                  |   80 +++++++++++++-
 6 files changed, 342 insertions(+), 33 deletions(-)

commit 313adc7bdf9c8a0d61cedf7e34d1cd3e961a7ea2
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Dec 2 14:00:46 2010 +0000

    cogl: Add a GLSL 'progend'
    
    'progend' is short for 'program backend'. The progend is intended to
    operate on combined state from a fragment backend and a vertex
    backend. The progend has an 'end' function which is run whenever the
    pipeline is flushed and the two pipeline change notification
    functions. All of the progends are run whenever the pipeline is
    flushed instead of selecting a single one because it is possible that
    multiple progends may be in use for example if the vertends and
    fragends are different. The GLSL progend will take the shaders
    generated by the fragend and vertend and link them into a single
    program. The fragend code has been changed to only generate the shader
    and not the program. The idea is that pipelines can share fragment
    shader objects even if their vertex state is different. The authority
    for the progend needs to be the combined authority on the vertend and
    fragend state.

 clutter/cogl/cogl/Makefile.am                      |    2 +
 .../cogl/cogl/cogl-pipeline-fragend-glsl-private.h |    3 +
 clutter/cogl/cogl/cogl-pipeline-fragend-glsl.c     |  725 +++++---------------
 clutter/cogl/cogl/cogl-pipeline-opengl.c           |    5 +
 clutter/cogl/cogl/cogl-pipeline-private.h          |   29 +
 .../cogl/cogl/cogl-pipeline-progend-glsl-private.h |   36 +
 clutter/cogl/cogl/cogl-pipeline-progend-glsl.c     |  542 +++++++++++++++
 clutter/cogl/cogl/cogl-pipeline.c                  |   39 +-
 8 files changed, 839 insertions(+), 542 deletions(-)

commit 1e3cdb60d6a6ad67c4e693687c5c9c64a25d7cec
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Dec 2 13:54:15 2010 +0000

    cogl-program: Add private functions to check if have each shader type
    
    This adds two internal functions:
    
    gboolean
    _cogl_program_has_fragment_shader (CoglHandle handle);
    
    gboolean
    _cogl_program_has_vertex_shader (CoglHandle handle);
    
    They just check whether any of the contained shaders are of that type.

 clutter/cogl/cogl/cogl-program-private.h |    6 ++++++
 clutter/cogl/cogl/cogl-program.c         |   29 +++++++++++++++++++++++++++++
 2 files changed, 35 insertions(+), 0 deletions(-)

commit 31f0eb4f715a3622260965b0b0a3be132cde8d23
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Dec 1 17:06:18 2010 +0000

    cogl-pipeline: Make find codegen authority more general
    
    The pipeline function _cogl_pipeline_find_codegen_authority has been
    renamed to _cogl_pipeline_find_equivalent_parent and it now takes a
    set of flags for the pipeline and layer state that affects the
    authority. This is needed so that we can reuse the same code in the
    vertend and progends.

 clutter/cogl/cogl/cogl-pipeline-fragend-arbfp.c |   47 ++------
 clutter/cogl/cogl/cogl-pipeline-fragend-glsl.c  |    9 +-
 clutter/cogl/cogl/cogl-pipeline-private.h       |   39 ++++++-
 clutter/cogl/cogl/cogl-pipeline.c               |  137 ++++++++++------------
 4 files changed, 116 insertions(+), 116 deletions(-)

commit a1996706a293458221bce7a4126f82f64e4ca3c3
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Nov 30 12:48:27 2010 +0000

    cogl-pipeline: Move texture enabling/disabling to fixed fragend
    
    Previously enabling and disabling textures was done whatever the
    backend in cogl-pipeline-opengl. However enabling and disabling
    texture targets only has any meaning if no fragment shaders are being
    used so this patch moves the code to cogl-pipeline-fragend-fixed.
    
    The GLES2 wrapper has also been changed to ignore enabledness when
    deciding whether to update texture coordinate attribute pointers.

 clutter/cogl/cogl/cogl-pipeline-fragend-arbfp.c    |    7 --
 clutter/cogl/cogl/cogl-pipeline-fragend-fixed.c    |  107 +++++++++++++++++++-
 clutter/cogl/cogl/cogl-pipeline-fragend-glsl.c     |    7 --
 clutter/cogl/cogl/cogl-pipeline-opengl-private.h   |   16 ++--
 clutter/cogl/cogl/cogl-pipeline-opengl.c           |   95 +++---------------
 clutter/cogl/cogl/cogl-pipeline-private.h          |    2 -
 clutter/cogl/cogl/driver/gles/cogl-gles2-wrapper.c |   67 ++++++-------
 7 files changed, 157 insertions(+), 144 deletions(-)

commit 952878aab1d0610b09d048495295fd84499b70e9
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon Nov 29 16:56:41 2010 +0000

    Rename CoglPipelineBackend to CoglPipelineFragend
    
    The current Cogl pipeline backends are entirely concerned with the
    fragment processing state. We also want to eventually have separate
    backends to generate shaders for the vertex processing state so we
    need to rename the fragment backends. 'Fragend' is a somewhat weird
    name but we wanted to avoid ending up with illegible symbols like
    CoglPipelineFragmentBackendGlslPrivate.

 clutter/cogl/cogl/Makefile.am                      |   12 +-
 clutter/cogl/cogl/cogl-context.c                   |    6 +-
 clutter/cogl/cogl/cogl-pipeline-arbfp-private.h    |   42 -
 clutter/cogl/cogl/cogl-pipeline-arbfp.c            | 1133 ------------------
 clutter/cogl/cogl/cogl-pipeline-fixed-private.h    |   36 -
 clutter/cogl/cogl/cogl-pipeline-fixed.c            |  260 ----
 .../cogl/cogl-pipeline-fragend-arbfp-private.h     |   43 +
 clutter/cogl/cogl/cogl-pipeline-fragend-arbfp.c    | 1133 ++++++++++++++++++
 .../cogl/cogl-pipeline-fragend-fixed-private.h     |   36 +
 clutter/cogl/cogl/cogl-pipeline-fragend-fixed.c    |  260 ++++
 .../cogl/cogl/cogl-pipeline-fragend-glsl-private.h |   36 +
 clutter/cogl/cogl/cogl-pipeline-fragend-glsl.c     | 1263 ++++++++++++++++++++
 clutter/cogl/cogl/cogl-pipeline-glsl-private.h     |   36 -
 clutter/cogl/cogl/cogl-pipeline-glsl.c             | 1263 --------------------
 clutter/cogl/cogl/cogl-pipeline-opengl.c           |   66 +-
 clutter/cogl/cogl/cogl-pipeline-private.h          |   48 +-
 clutter/cogl/cogl/cogl-pipeline.c                  |  100 +-
 17 files changed, 2887 insertions(+), 2886 deletions(-)

commit dc61d58c0df9dde51472bae17b1997c82cfcddb1
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Dec 2 15:37:53 2010 +0000

    cogl-pipeline-opengl: Remove the includes for the various backends
    
    Nothing in cogl-pipeline-opengl needs to know about the actual backend
    implementations, instead it just accesses then through the vtables.

 clutter/cogl/cogl/cogl-pipeline-opengl.c |   10 ----------
 1 files changed, 0 insertions(+), 10 deletions(-)

commit 54db48dfd1e1b151a3b92e160181f44305e21089
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Sat Dec 11 17:40:52 2010 +0000

    animation: Allow transforming values in bind()
    
    While we do check for compatibility and transformability of a GValue
    with the GParamSpec value type, we are actually failing really badly
    at it.
    
    First of all, we bail out on the wrong conditions.
    
    Then we use the type of the value passed instead of using the type
    of the property itself.
    
    This makes it impossible to actually use transformation functions for
    GValue types - even those that have been registered by GLib itself -
    when using the Animation API directly, instead of going through the
    clutter_actor_animate() wrappers.

 clutter/clutter-animation.c |   28 +++++++++++++++++++++++-----
 1 files changed, 23 insertions(+), 5 deletions(-)

commit ae4e06d8c4ca2bd93a12e4ace38c0c888edcddf1
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Dec 10 17:15:39 2010 +0000

    introspection: Skip some C-only structures
    
    The ParamSpec sub-classes we define are meant to be used only from the C
    API, as high-level languages completely ignore them.
    
    The ClutterStageWindow interface is an internal type that escaped into
    the public headers; all its methods are private, but we cannot remove
    the type until we break for 2.0.

 clutter/clutter-color.h        |   16 ++++++++--------
 clutter/clutter-fixed.h        |    2 +-
 clutter/clutter-stage-window.h |    4 ++--
 clutter/clutter-units.h        |    2 +-
 4 files changed, 12 insertions(+), 12 deletions(-)

commit d5a418304712e38c7055114fa5b13a904fae9883
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Dec 10 17:15:23 2010 +0000

    introspection: Add cairo-1.0 to the dependencies

 clutter/Makefile.am |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit 49a43a0772d749d280a7fc6ceb561c6452dc859f
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Fri Dec 10 16:03:10 2010 +0000

    Remove unnecessary duplicate name for private enumerations

 clutter/clutter-actor-private.h |    6 ++----
 1 files changed, 2 insertions(+), 4 deletions(-)

commit b91c1ec21c80e99949a19865be2c44c53063d09e
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 9 16:05:55 2010 +0000

    docs: Update NEWS

 NEWS |   27 +++++++++++++++++++++++++++
 1 files changed, 27 insertions(+), 0 deletions(-)

commit bc58de4658a206f07d51ddbb9b8c06f37c4cf841
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 9 15:52:04 2010 +0000

    docs: Add 1.6 index to the API references

 doc/reference/cally/cally-docs.xml.in     |    5 +++++
 doc/reference/clutter/clutter-docs.xml.in |    5 +++++
 doc/reference/cogl/cogl-docs.xml.in       |    5 +++++
 3 files changed, 15 insertions(+), 0 deletions(-)

commit 36c3fc82c5c3eee50878f964f09939b9b169fd82
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 9 15:42:19 2010 +0000

    Use G_STRFUNC correctly
    
    It cannot be chained up via the pre-processor.

 clutter/egl/clutter-backend-egl.c       |    2 +-
 clutter/fruity/clutter-backend-fruity.c |    2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

commit 24133ddadcd71af74f52b009b178e0ffa9e51374
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 9 15:11:37 2010 +0000

    Rename the EGLDisplay accessors
    
    The accessor for the EGL display should be namespaced for the correct
    backend-specific API.

 clutter/egl/clutter-backend-egl.c          |   19 ++++++++++++----
 clutter/egl/clutter-egl.h                  |   28 ++++++++++++++++++------
 clutter/fruity/clutter-backend-fruity.c    |   32 ++++++++++++++++++++++++++++
 clutter/fruity/clutter-fruity.h            |    9 ++++++-
 clutter/fruity/clutter-stage-fruity.c      |    3 +-
 clutter/wayland/clutter-backend-wayland.c  |   24 +++++++++-----------
 clutter/wayland/clutter-stage-wayland.c    |    4 +-
 clutter/wayland/clutter-wayland.h          |    7 +++--
 doc/reference/clutter/clutter-sections.txt |    3 +-
 9 files changed, 95 insertions(+), 34 deletions(-)

commit f5b51a2428cb3575ca4cfba98926f4906e6aba8e
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 9 15:06:12 2010 +0000

    docs: Documentation fixes

 clutter/clutter-actor-private.h   |   30 ++++++++++++++++--------------
 doc/reference/clutter/Makefile.am |    1 +
 2 files changed, 17 insertions(+), 14 deletions(-)

commit ab0eb0a12b9cc05c417b49832b50b88a7cdb0958
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 9 13:59:08 2010 +0000

    docs: Documentation fixes

 clutter/cally/cally-group.c                        |    2 +-
 clutter/clutter-main.c                             |    2 +-
 clutter/clutter-units.c                            |    4 ++--
 .../clutter/clutter-animation-tutorial.xml         |    2 +-
 4 files changed, 5 insertions(+), 5 deletions(-)

commit 8c7298b0c11df3690a8eb5afdd9226af87b4d76f
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 9 13:49:01 2010 +0000

    build: Check NEWS file during release, not distcheck
    
    The check-news option in configure.ac conflicts with the idea of using a
    buildbot to do a distcheck.
    
    Since we're doing some validation on the state of the build during the
    release-check phase we should add the NEWS file check there.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2468

 build/autotools/Makefile.am.release |   11 ++++++++++-
 configure.ac                        |    2 +-
 2 files changed, 11 insertions(+), 2 deletions(-)

commit 88f7579a9d4dd7b290216b5943d87c8143cceb04
Author: Elliot Smith <elliot.smith@intel.com>
Date:   Thu Dec 9 11:40:27 2010 +0000

    cookbook: Remove bold on emphasis inside programlisting
    
    If an <emphasis> element is placed inside a <programlisting> in a cookbook
    recipe, the result is bold italic text in the HTML output. This isn't
    particularly readable.
    
    Fix is to style emphasis elements inside programlistings
    so the font weight is not bold but is still italicised.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2475

 doc/common/style.css |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

commit ca42ec1a7a3a7b219477d6c16a0aff30d64efb1a
Author: Jussi Kukkonen <jku@linux.intel.com>
Date:   Thu Dec 2 16:08:10 2010 +0200

    tests: Add test for clutter_model_get_iter_at_row()
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2460

 tests/conform/test-model.c |   17 +++++++++++++++++
 1 files changed, 17 insertions(+), 0 deletions(-)

commit d8515bf4290bfece33fd41d356e86e74c0728067
Author: Jussi Kukkonen <jku@linux.intel.com>
Date:   Thu Dec 2 16:27:36 2010 +0200

    Fix clutter_list_model_get_iter_at_row() when filtered
    
    Currently clutter_list_model_get_iter_at_row() always returns an
    iterator to the last non-filtered row  when asking for row [1-N].
    
    Patch makes the function return an iterator to the Nth non-filtered
    row or NULL.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2460

 clutter/clutter-list-model.c |   58 ++++++++++++-----------------------------
 1 files changed, 17 insertions(+), 41 deletions(-)

commit e7f62bc936995c5d998f7c8dc4b2b1b7254ea97d
Author: nobled <nobled@dreamwidth.org>
Date:   Tue Dec 7 07:10:59 2010 +0000

    wayland: Update to current api
    
    Adapt to changes from these wayland commits:
    35fd2a8cc68c42d90756330535de04cbbb4d2613
    2bb3ebe1e437acf836449f0a63f3264ad29566f2
    f8fc08f77187f6a5723281dab66841e5f3c24320
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2474

 clutter/wayland/clutter-backend-wayland.c |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

commit d8a544c0f17f5d6550578a426c1ef1c4060ca411
Author: nobled <nobled@dreamwidth.org>
Date:   Tue Dec 7 07:07:40 2010 +0000

    wayland: fix typo
    
    Fixes the build error:
    
    clutter-input-device-wayland.c:154:69:
    error: too few arguments to function call
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2473

 clutter/wayland/clutter-input-device-wayland.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit 3795c9b975d43305c64ed24306736f764ef165bc
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 9 12:37:41 2010 +0000

    build: Do not hardcode --warn-all for g-ir-scanner
    
    It's possible to use --warn-all through the introspection scanner
    options from outside the build environment.

 clutter/Makefile.am |    3 ---
 1 files changed, 0 insertions(+), 3 deletions(-)

commit d229036441b3f0a4f7ab5205de46b5dbc9d9d7a9
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 9 12:36:50 2010 +0000

    Reduce the amount of g-ir-scanner warnings
    
    As much as we can; the remaining warnings are mostly valid things that
    the introspection scanner still flags as potential issues.

 clutter/clutter-actor.h            |   26 +++++++++++++-------------
 clutter/clutter-container.c        |   16 ++++++++++++----
 clutter/clutter-device-manager.h   |   10 +++++-----
 clutter/clutter-layout-manager.h   |    8 ++++----
 clutter/clutter-offscreen-effect.h |    6 +++---
 clutter/clutter-scriptable.h       |    2 +-
 clutter/x11/clutter-backend-x11.c  |   10 +++++-----
 clutter/x11/clutter-stage-x11.c    |    7 ++++---
 8 files changed, 47 insertions(+), 38 deletions(-)

commit e1f48b15ee92f60f2a84c808ba0d505f38a1bf61
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 9 12:00:29 2010 +0000

    docs: Use :reverse in the Behaviour migration guide
    
    Instead of the ::completed signal flip.

 .../clutter/migrating-ClutterBehaviour.xml         |    8 +++-----
 1 files changed, 3 insertions(+), 5 deletions(-)

commit b16ea099882accbb489d20ef1ea03dc3cb0d2846
Merge: b6318bd 50849ac
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Thu Dec 9 11:58:10 2010 +0000

    Merge remote branch 'elliot/cookbook-animations-looping-new-api'
    
    * elliot/cookbook-animations-looping-new-api:
      cookbook: Use new API to reverse timeline

commit b6318bd8218c021270370d6e8093d38bdabe791d
Author: Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>
Date:   Tue Dec 7 15:29:05 2010 +0100

    Make clutter_shader_effect_set_uniform_value accept G_TYPE_DOUBLE
    
    For users of gobject-introspection that cannot know which
    non-integer type to pass.
    
    http://bugzilla.clutter-project.org/show_bug.cgi?id=2471

 clutter/clutter-shader-effect.c |   12 +++++++++++-
 1 files changed, 11 insertions(+), 1 deletions(-)

commit cf1fced88507e0ccc2fa704d14b3141168a48360
Author: Robert Bragg <robert@linux.intel.com>
Date:   Wed Dec 8 18:57:42 2010 +0000

    pipeline: don't dereference NULL program state
    
    This avoid dereferencing a NULL arbfp program state in
    _cogl_pipeline_backend_arbfp_layer_pre_change_notify for
    _STATE_COMBINE_CONSTANT changes.

 clutter/cogl/cogl/cogl-pipeline-arbfp.c |   12 ++++++++----
 1 files changed, 8 insertions(+), 4 deletions(-)

commit 46295a0dd1c0dcbc130ed9dd3aed900e597c8d42
Author: Robert Bragg <robert@linux.intel.com>
Date:   Wed Dec 8 16:29:37 2010 +0000

    arbfp: Copy pipelines used as cache keys
    
    We are currently using a pipeline as a key into our arbfp program cache
    but because we weren't making a copy of the pipelines used as keys there
    were times when doing a lookup in the cache would end up trying to
    compare a lookup key with an entry key that would point to invalid
    memory.
    
    Note: the current approach isn't ideal from the pov that that key
    pipeline may reference some arbitrarily large user textures will now be
    kept alive indefinitely. The plan to improve on this is that we will
    have a mechanism to create a special "key pipeline" which will derive
    from the default Cogl pipeline (to avoid affecting the lifetime of
    other pipelines) and only copy state from the original pipeline that
    affects the arbfp program and will reference small dummy textures
    instead of potentially large user textures.

 clutter/cogl/cogl/cogl-pipeline-arbfp.c |   34 ++++++++++++++++++++++++++++++-
 1 files changed, 33 insertions(+), 1 deletions(-)

commit 87b2300f98727525267a6849c36c74849ea993fd
Author: Robert Bragg <robert@linux.intel.com>
Date:   Wed Dec 8 16:27:57 2010 +0000

    arbfp: initialize arbfp_program_state->next_constant_id
    
    When allocating a new ArbfpProgramState struct when starting code
    generation we weren't initializing arbfp_program_state->next_constant_id
    to 0.

 clutter/cogl/cogl/cogl-pipeline-arbfp.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

commit bac600b21bcbe13d3259fb7cee9e2b378f807d74
Author: Robert Bragg <robert@linux.intel.com>
Date:   Wed Dec 8 16:23:10 2010 +0000

    pipeline: Clarify stages for finding an arbfp program
    
    In the arbfp backend there is a seqential approach to finding a suitable
    arbfp program to use for a given pipeline; first we see if there's
    already a program associated with the pipeline, 2nd we try and find a
    program associated with the "arbfp-authority" 3rd we try and lookup a
    program in a cache and finally we resort to starting code-generation for
    a new program. This patch slightly reworks the code of these steps to
    hopefully make them a bit clearer.

 clutter/cogl/cogl/cogl-pipeline-arbfp.c |  104 ++++++++++++++++++-------------
 1 files changed, 61 insertions(+), 43 deletions(-)

commit 9606c42c559fefbf397047dad6da3f4f8958b459
Author: Neil Roberts <neil@linux.intel.com>
Date:   Mon Dec 6 21:14:33 2010 +0000

    cogl-pipeline: Fix the layer_has_alpha_cb
    
    _cogl_pipeline_needs_blending_enabled tries to determine whether each
    layer is using the default combine state. However it was using
    argument 0 for both checks so the if-statement would never be true.

 clutter/cogl/cogl/cogl-pipeline.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

commit ab5f394e5aea5a79a0e5d6647e86402ca2ba5e4f
Author: Robert Bragg <robert@linux.intel.com>
Date:   Wed Dec 8 11:38:56 2010 +0000

    pipeline: remove unused HashState member
    
    There was an unused pipeline_differences member as part of the HashState
    struct which this patch remove to avoid confusion.

 clutter/cogl/cogl/cogl-pipeline.c |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

commit 5fd8e9c6083ff17202ceb2cfd2d1c56df0d1da14
Author: Robert Bragg <robert@linux.intel.com>
Date:   Wed Dec 8 11:35:16 2010 +0000

    pipeline: initialize HashState flags member
    
    There are a set of "EvalFlags" that get passed to _cogl_pipeline_hash
    that can tweak the semantics of what state is evaluated for hashing but
    these flags weren't getting passed via the HashState state structure
    so it would be undefined if you would get the correct semantics.

 clutter/cogl/cogl/cogl-pipeline.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

commit ea66156c83dded1536009bbdd02032e5e3114c3a
Author: Robert Bragg <robert@linux.intel.com>
Date:   Wed Dec 8 11:30:00 2010 +0000

    pipeline: don't use near/far symbols
    
    According to 9cc90333473e3 the windows headers #define near as nothing,
    and presumable the same is true for 'far' too. Apparently this define is
    to improve compatibility with code written for Windows 3.1, so it's good
    that people will be able to incorporate such code into their Clutter
    applications.

 clutter/cogl/cogl/cogl-pipeline.c |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

commit acd3d615686f8b10589ac57b7fb16b4f968ae3fb
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Wed Dec 8 14:26:27 2010 +0000

    docs: Fix listitem tag

 clutter/clutter-color.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit c454526bbbd91224ab3fa580d80bf937b912d2cc
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Wed Dec 8 13:59:53 2010 +0000

    docs: Clean up clutter_color_from_string()
    
    Add hsl() and hsla() formats, and clean up the wording.

 clutter/clutter-color.c |   54 ++++++++++++++++++++++++++++++++--------------
 1 files changed, 37 insertions(+), 17 deletions(-)

commit ca7dc2f951f1d5cc59c364a186aa065449c2b85f
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Dec 7 23:32:47 2010 +0000

    cogl-backend-egl: Chain up to the X11 backend init_events
    
    Since c6493885c3f18 when building the EGL backend for eglx there was
    no fallback in the init_events implementation so the X11 backend init
    function would never get called. This was stopping it from receiving
    any X events so a lot of things broke. It now just chains up.

 clutter/egl/clutter-backend-egl.c |    5 +++++
 1 files changed, 5 insertions(+), 0 deletions(-)

commit b0751d234240aa5e7899dedba22c607e75f5ad81
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Tue Dec 7 22:06:07 2010 +0000

    input-device: Downgrade over-zealous warning to note
    
    This warning is really harmless, we just discard the event anyway, let's
    demote it to a CLUTTER_NOTE() so event backend implementers can see it.

 clutter/clutter-input-device.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

commit f8fc194b3b3529bf4f3230cef00d5d0b042673bf
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Dec 7 11:02:21 2010 +0000

    clutter-score: Initialize ClutterScoreEntry::complete_id
    
    When clutter_score_append_at_marker is called instead of
    clutter_score_append the complete_id field of ClutterScoreEntry was
    being left uninitialised. When the entry is eventually freed it would
    sometimes try to disconnect an invalid signal id. This was causing
    conformance test failures for me on GLES2.

 clutter/clutter-score.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

commit 9d836d8ce5d95749e1b3562f1cab77d9ac27cb1e
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Dec 7 16:44:36 2010 +0000

    context: only declare arbfp cache for GL
    
    We were trying to declare and initializing an arbfp program cache for
    GLES but since the prototypes for the _hash and _equal functions were
    only available for GL this broke the GLES builds. By #ifdefing the code
    to conditionally declare/initialize for GL only this should hopefully
    fix GLES builds.

 clutter/cogl/cogl/cogl-context.c |    4 ++++
 clutter/cogl/cogl/cogl-context.h |    2 ++
 2 files changed, 6 insertions(+), 0 deletions(-)

commit 67c2a1b29fa679f3a86b8ee4cae682de8391397b
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Dec 7 16:36:44 2010 +0000

    pipeline: remove spurious use of True instead of TRUE
    
    The constant 'True' is defined by Xlib which isn't used for all clutter
    builds so this replaces occurrences of True with TRUE which is defined
    by glib. This should hopefully fix the win32 builds.

 clutter/cogl/cogl/cogl-pipeline.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

commit 464ed7e6b7c35248c03fd0a03a8e8087e7b5e274
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Dec 3 12:01:18 2010 +0000

    arbfp: Adds an ARBfp program cache
    
    This adds a cache (A GHashTable) of ARBfp programs and before ever
    starting to code-generate a new program we will always first try and
    find an existing program in the cache. This uses _cogl_pipeline_hash and
    _cogl_pipeline_equal to hash and compare the keys for the cache.
    
    There is a new COGL_DEBUG=disable-program-caches option that can disable
    the cache for debugging purposes.

 clutter/cogl/cogl/cogl-context.c                |    6 ++
 clutter/cogl/cogl/cogl-context.h                |    2 +
 clutter/cogl/cogl/cogl-debug-options.h          |    5 +
 clutter/cogl/cogl/cogl-debug.c                  |    8 +-
 clutter/cogl/cogl/cogl-debug.h                  |    3 +-
 clutter/cogl/cogl/cogl-pipeline-arbfp-private.h |    6 ++
 clutter/cogl/cogl/cogl-pipeline-arbfp.c         |  111 +++++++++++++++++++----
 7 files changed, 118 insertions(+), 23 deletions(-)

commit e87c3820ee729930d4a7b84f4737b99eb26ad03d
Author: Robert Bragg <robert@linux.intel.com>
Date:   Thu Nov 4 13:57:36 2010 +0000

    pipeline: Implements _cogl_pipeline_hash function
    
    This allows us to get a hash for a set of state groups for a given
    pipeline. This can be used for example to get a hash of the fragment
    processing state of a pipeline so we can implement a cache for compiled
    arbfp/glsl programs.

 clutter/cogl/cogl/cogl-color-private.h    |    5 +
 clutter/cogl/cogl/cogl-context.c          |    2 +
 clutter/cogl/cogl/cogl-pipeline-private.h |   18 +-
 clutter/cogl/cogl/cogl-pipeline.c         |  520 +++++++++++++++++++++++++++++
 clutter/cogl/cogl/cogl-util.c             |    9 +
 clutter/cogl/cogl/cogl-util.h             |   27 ++
 6 files changed, 580 insertions(+), 1 deletions(-)

commit cc36e49ec5f06f608380fba24682a69e9b0d0a1a
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Dec 3 11:36:49 2010 +0000

    pipeline: generalize _cogl_pipeline_equal
    
    _cogl_pipeline_equal now accepts a mask of pipeline differences and layer
    differences to constrain what state will be compared. In addition a set
    of flags are passed that can tweak the comparison semantics for some
    state groups. For example when comparing layer textures we sometimes
    only need to compare the texture target and can ignore the data itself.
    
    In updating the code this patch also changes it so all required pipeline
    authorities are resolved in one step up-front instead of resolving the
    authority for each state group in turn and repeatedly having to traverse
    the pipeline's ancestry. This adds two new functions
    _cogl_pipeline_resolve_authorities and
    _cogl_pipeline_layer_resolve_authorities to handle resolving a set of
    authorities.

 clutter/cogl/cogl/cogl-journal.c          |    9 +-
 clutter/cogl/cogl/cogl-pipeline-private.h |  155 +++++++++++-----
 clutter/cogl/cogl/cogl-pipeline.c         |  287 ++++++++++++++++++++---------
 3 files changed, 312 insertions(+), 139 deletions(-)

commit 62b051951c80c31ee6874a1d156ce889350ce8be
Author: Robert Bragg <robert@linux.intel.com>
Date:   Tue Dec 7 12:13:10 2010 +0000

    docs: don't dist cogl-2.0 manual if not built
    
    If not configured with --enable-cogl2-reference then don't try and dist
    the doc/references/cogl-2.0 manual. Although this means a tarball built
    this way will not be able to build the experimental cogl-2.0 manual this
    isn't considered a big problem since anyone interested in this would
    hopefully be tracking git for now or we can simply be careful to
    configure with --enable-cogl2-reference for our tarball releases.

 doc/reference/Makefile.am |    7 ++++++-
 1 files changed, 6 insertions(+), 1 deletions(-)

commit ff646b7fc3e4528836f415e4087ee30c6547ad7d
Author: Robert Bragg <robert@linux.intel.com>
Date:   Wed Dec 1 16:53:08 2010 +0000

    pipeline: remove layer->backend_priv[] array
    
    This removes the unused array of per-packend priv data pointers
    associated with every CoglPipelineLayer. This reduces the size of all
    layer allocations and avoids having to zero an array for each
    _cogl_pipeline_layer_copy.

 clutter/cogl/cogl/cogl-pipeline-arbfp.c   |    1 -
 clutter/cogl/cogl/cogl-pipeline-glsl.c    |    3 +--
 clutter/cogl/cogl/cogl-pipeline-private.h |    9 ---------
 clutter/cogl/cogl/cogl-pipeline.c         |   24 ------------------------
 4 files changed, 1 insertions(+), 36 deletions(-)

commit 1180fd159edea9b3907c186d45013348c041b216
Author: Robert Bragg <robert@linux.intel.com>
Date:   Wed Dec 1 16:37:25 2010 +0000

    cogl-object: remove un-used cogl_object_get_type
    
    A non-static function named cogl_object_get_type was inadvertently added
    during the addition of the CoglObject base type, but there is no public
    prototype in the headers and it's only referenced inside cogl-object.c
    to implement cogl_handle_get_type() for compatibility. This removes the
    function since we don't want to commit to CoglObject always simply being
    a boxed type. In the future we may want to register hierarchical
    GTypeInstance based types.

 clutter/cogl/cogl/cogl-object.c |    8 +-------
 1 files changed, 1 insertions(+), 7 deletions(-)

commit ef02cb7ff203b12932697823fbcc59a7bd04ad4d
Author: Robert Bragg <robert@linux.intel.com>
Date:   Mon Nov 29 21:42:06 2010 +0000

    matrix gtype: registers a boxed type for CoglMatrix
    
    To allow us to have gobject properties that accept a CoglMatrix value we
    need to register a GType. This adds a cogl_gtype_matrix_get_type function
    that will register a static boxed type called "CoglMatrix".
    
    This adds a new section to the reference manual for GType integration
    functions.

 clutter/cogl/cogl/Makefile.am            |    1 +
 clutter/cogl/cogl/cogl-gtype-private.h   |   48 ++++++++++++++++++++++++++++++
 clutter/cogl/cogl/cogl-matrix.c          |    7 ++++
 clutter/cogl/cogl/cogl-matrix.h          |   16 ++++++++++
 clutter/cogl/cogl/cogl.h                 |    6 ++++
 doc/reference/cogl-2.0/cogl-docs.xml.in  |    6 ++++
 doc/reference/cogl-2.0/cogl-sections.txt |    6 +++-
 doc/reference/cogl/cogl-docs.xml.in      |    1 +
 doc/reference/cogl/cogl-sections.txt     |    6 ++++
 9 files changed, 96 insertions(+), 1 deletions(-)

commit c29a7526c040209a5ca0bb327f1df6a98c4d88aa
Author: Robert Bragg <robert@linux.intel.com>
Date:   Mon Nov 29 18:47:10 2010 +0000

    matrix: Adds matrix_copy and _free functions
    
    As a pre-requisite for being able to register a boxed GType for
    CoglMatrix (enabling us to define gobject properties that accept a
    CoglMatrix) this adds cogl_matrix_copy and _free functions.

 clutter/cogl/cogl/cogl-matrix.c |   15 +++++++++++++++
 clutter/cogl/cogl/cogl-matrix.h |   27 +++++++++++++++++++++++++++
 2 files changed, 42 insertions(+), 0 deletions(-)

commit 3edd02841b5748bbad0977ba9ccd91d65651f819
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Dec 3 16:59:52 2010 +0000

    pipeline simple optimization for _needs_blending_enabled
    
    In _cogl_pipeline_needs_blending_enabled after first checking whether
    the property most recently changed requires blending we would then
    resort to checking all other properties too in case some other state
    also requires blending. We now avoid checking all other properties in
    the case that blending was previously disabled and checking the property
    recently changed doesn't require blending.
    
    Note: the plan is to improve this further by explicitly keeping track
    of the properties that currently cause blending to be enabled so that we
    never have to resort to checking all other properties we can constrain
    the checks to those masked properties.

 clutter/cogl/cogl/cogl-pipeline.c |   17 +++++++++++++----
 1 files changed, 13 insertions(+), 4 deletions(-)

commit 9ff191bd3bfba0000547c3082e7fe6c57152bbe5
Author: Robert Bragg <robert@linux.intel.com>
Date:   Fri Dec 3 16:56:54 2010 +0000

    pipeline: inline _get_parent and _get_authority
    
    This moves _cogl_pipeline_get_parent and _cogl_pipeline_get_authority
    into cogl-pipeline-private.h so they can be inlined since they have been
    seen to get quite high in profiles. Given that they both contain such
    small amounts of code the function call overhead is significant.

 clutter/cogl/cogl/cogl-pipeline-private.h |   17 +++++++++++++++++
 clutter/cogl/cogl/cogl-pipeline.c         |   17 -----------------
 2 files changed, 17 insertions(+), 17 deletions(-)

commit 3fa91efea84c2c442fcc92e8ed0df711d7e67988
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Nov 10 14:02:31 2010 +0000

    Add a COGL_DEBUG option to disable software clipping
    
    This adds a debug option called disable-software-clipping which causes
    the journal to always log the clip stack state rather than trying to
    manually clip rectangles.

 clutter/cogl/cogl/cogl-debug-options.h |    5 +++++
 clutter/cogl/cogl/cogl-debug.c         |    3 ++-
 clutter/cogl/cogl/cogl-debug.h         |    3 ++-
 clutter/cogl/cogl/cogl-journal.c       |   23 +++++++++++++----------
 4 files changed, 22 insertions(+), 12 deletions(-)

commit 62c893feee386223aebbab781171028db547d7f9
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Nov 9 19:18:37 2010 +0000

    cogl-journal: Attempt to clip manually to avoid breaking up batches
    
    Before flushing the journal there is now a separate iteration that
    will try to determine if the matrix of the clip stack and the matrix
    of the rectangle in each entry are on the same plane. If they are it
    can completely avoid the clip stack and instead manually modify the
    vertex and texture coordinates to implement the clip. The has the
    advantage that it won't break up batching if a single clipped
    rectangle is used in a scene.
    
    The software clip is only used if there is no user program and no
    texture matrices. There is a threshold to the size of the batch where
    it is assumed that it is worth the cost to break up a batch and
    program the GPU to do the clipping. Currently this is set to 8
    although this figure is plucked out of thin air.
    
    To check whether the two matrices are on the same plane it tries to
    determine if one of the matrices is just a simple translation of the
    other. In the process of this it also works out what the translation
    would be. These values can be used to translate the clip rectangle
    into the coordinate space of the rectangle to be logged. Then we can
    do the clip directly in the rectangle's coordinate space.

 clutter/cogl/cogl/cogl-context.c         |    3 +
 clutter/cogl/cogl/cogl-context.h         |    1 +
 clutter/cogl/cogl/cogl-journal-private.h |    2 +
 clutter/cogl/cogl/cogl-journal.c         |  363 +++++++++++++++++++++++++++++-
 4 files changed, 363 insertions(+), 6 deletions(-)

commit be63fcee7ff2ef33d25efd873f9a9b79856e1577
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Nov 9 19:09:25 2010 +0000

    cogl-clip-stack: Move the struct definitions to the header
    
    It will be useful to be able to directly examine the contents of the
    clip stack within the journal code.

 clutter/cogl/cogl/cogl-clip-stack.c |  112 ----------------------------------
 clutter/cogl/cogl/cogl-clip-stack.h |  114 +++++++++++++++++++++++++++++++++++
 2 files changed, 114 insertions(+), 112 deletions(-)

commit dc0506a1649bcea4997a68013927529451131712
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Nov 9 12:01:04 2010 +0000

    cogl-clip-stack: Don't convert rect clips to window clips
    
    Previously in cogl-clip-state.c when it detected that the current
    modelview matrix is screen-aligned it would convert the clip entry to
    a window clip. Instead of doing this cogl-clip-stack.c now contains
    the detection and keeps the entry as a rectangle clip but marks that
    it is entirely described by its scissor rect. When flusing the clip
    stack it doesn't do anything extra for entries that have this mark
    (because the clip will already been setup by the scissor). This is
    needed so that we can still track the original rectangle coordinates
    and modelview matrix to help detect when it would be faster to modify
    the rectangle when adding it to the journal rather than having to
    break up the batch to set the clip state.

 clutter/cogl/cogl/cogl-clip-stack.c |  109 ++++++++++++++++++++++++++--------
 clutter/cogl/cogl/cogl-clip-state.c |   55 ------------------
 2 files changed, 83 insertions(+), 81 deletions(-)

commit 22be07c3b5ec7d8d5e5e0447599425026cbb7bd8
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Nov 25 21:08:45 2010 +0000

    cogl-journal: Defer expanding the vertices until uploading
    
    When logging a quad we now only store the 2 vertices representing the
    top left and bottom right of the quad. The color is only stored once
    per entry. Once we come to upload the data we expand the 2 vertices
    into four and copy the color to each vertex. We do this by mapping the
    buffer and directly expanding into it. We have to copy the data before
    we can render it anyway so it doesn't make much sense to expand the
    vertices before uploading and this way should save some space in the
    size of the journal. It also makes it slightly easier if we later want
    to do pre-processing on the journal entries before uploading such as
    doing software clipping.
    
    The modelview matrix is now always copied to the journal entry whereas
    before it would only be copied if we aren't doing software
    transform. The journal entry struct always has the space for the
    modelview matrix so hopefully it's only a small cost to copy the
    matrix.
    
    The transform for the four entries is now done using
    cogl_matrix_transform_points which may be slightly faster than
    transforming them each individually with a call to
    cogl_matrix_transfom.

 clutter/cogl/cogl/cogl-context.h |    1 +
 clutter/cogl/cogl/cogl-journal.c |  273 ++++++++++++++++++++++++--------------
 2 files changed, 173 insertions(+), 101 deletions(-)

commit a7d88e15270e73025b19f745f21473b832fb1754
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Dec 2 21:08:30 2010 +0000

    Revert "cogl: Remove the generated array size for cogl_tex_coord_in"
    
    This reverts commit 4cfe90bde275dbb952645397aa2ba2d6f6e2f3ba.
    
    GLSL 1.00 on GLES doesn't support unsized arrays so the whole idea
    can't work.
    
    Conflicts:
    
    	clutter/cogl/cogl/cogl-pipeline-glsl.c

 clutter/cogl/cogl/cogl-context.c                 |    2 +-
 clutter/cogl/cogl/cogl-pipeline-arbfp.c          |    3 +-
 clutter/cogl/cogl/cogl-pipeline-fixed.c          |    3 +-
 clutter/cogl/cogl/cogl-pipeline-glsl.c           |   52 +++++-
 clutter/cogl/cogl/cogl-pipeline-opengl-private.h |    3 +-
 clutter/cogl/cogl/cogl-pipeline-opengl.c         |    6 +-
 clutter/cogl/cogl/cogl-pipeline-private.h        |    3 +-
 clutter/cogl/cogl/cogl-shader-boilerplate.h      |    1 -
 clutter/cogl/cogl/cogl-shader-private.h          |    6 +
 clutter/cogl/cogl/cogl-shader.c                  |  229 ++++++++++++++++------
 clutter/cogl/cogl/cogl-vertex-attribute.c        |    4 +-
 clutter/cogl/cogl/cogl.c                         |    9 +-
 clutter/cogl/cogl/cogl2-path.c                   |    4 +-
 13 files changed, 250 insertions(+), 75 deletions(-)

commit e0ce4cee8c6fb8d40d565cf3890942a0bc898bc0
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Thu Dec 2 15:46:40 2010 +0000

    win32: export TARGET and ROOT_DIR in env.sh
    
    So children of the shell sourcing it can use them (eg. buildbot slaves)

 build/mingw/mingw-cross-compile.sh |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

commit c1878316e02dce0ff10c8e81ee3fa3b6ea9bb9cb
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Thu Dec 2 15:41:43 2010 +0000

    win32: Detect the mingw32 cross compiler on Fedora
    
    Fedora mingw32 cross compiler is prefix with i686-pc-mingw32-.

 build/mingw/mingw-cross-compile.sh |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit e73d5b30bbb927eae5ae2cd270df9d79c821c109
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Thu Dec 2 14:03:01 2010 +0000

    win32: Update glib and cairo version in mingw-cross-compile.sh
    
    Clutter has moved on and now depends on glib 2.26 and cairo 1.10
    (for cairo-gobject).

 build/mingw/mingw-cross-compile.sh |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

commit dd5431ef382a59337cfda04bc31cebc28085f17f
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Dec 2 16:30:55 2010 +0000

    cogl-pipeline-glsl: Fix reusing shaders for shared ancestors
    
    The check for whether we can reuse a program we've already generated
    was only being done if the pipeline already had a
    glsl_program_state. When there is no glsl_program_state it then looks
    for the nearest ancestor it can share the program with. It then
    wasn't checking whether that ancestor already had a GL program so it
    would start generating the source again. It wouldn't however compile
    that source again because _cogl_pipeline_backend_glsl_end does check
    whether there is already a program. This patch moves the check until
    after it has found the glsl_program_state, whether or not it was found
    from an ancestor or as its own state.

 clutter/cogl/cogl/cogl-pipeline-glsl.c |   32 +++++++++++++++-----------------
 1 files changed, 15 insertions(+), 17 deletions(-)

commit 4cfe90bde275dbb952645397aa2ba2d6f6e2f3ba
Author: Neil Roberts <neil@linux.intel.com>
Date:   Thu Dec 2 12:27:29 2010 +0000

    cogl: Remove the generated array size for cogl_tex_coord_in
    
    Under GLES2 we were defining the cogl_tex_coord_in varying as an array
    with a size determined by the number of texture coordinate arrays
    enabled whenever the program is used. This meant that we may have to
    regenerate the shader with a different size if the shader is used with
    more texture coord arrays later. However in OpenGL the equivalent
    builtin varying gl_TexCoord is simply defined as:
    
    varying vec4 gl_TexCoord[]; /* <-- no size */
    
    GLSL is documented that if you declare an array with no size then you
    can only access it with a constant index and the size of the array
    will be determined by the highest index used. If you want to access it
    with a non-constant expression you need to redeclare the array
    yourself with a size.
    
    We can replicate the same behaviour in our Cogl shaders by instead
    declaring the cogl_tex_coord_in with no size. That way we don't have
    to pass around the number of tex coord attributes enabled when we
    flush a material. It also means that CoglShader can go back to
    directly uploading the source string to GL when cogl_shader_source is
    called so that we don't have to keep a copy of it around.
    
    If the user wants to access cogl_tex_coord_in with a non-constant
    index then they can simply redeclare the array themself. Hopefully
    developers will expect to have to do this if they are accustomed to
    the gl_TexCoord array.

 clutter/cogl/cogl/cogl-context.c                 |    2 +-
 clutter/cogl/cogl/cogl-pipeline-arbfp.c          |    3 +-
 clutter/cogl/cogl/cogl-pipeline-fixed.c          |    3 +-
 clutter/cogl/cogl/cogl-pipeline-glsl.c           |   46 +----
 clutter/cogl/cogl/cogl-pipeline-opengl-private.h |    3 +-
 clutter/cogl/cogl/cogl-pipeline-opengl.c         |    6 +-
 clutter/cogl/cogl/cogl-pipeline-private.h        |    3 +-
 clutter/cogl/cogl/cogl-shader-boilerplate.h      |    1 +
 clutter/cogl/cogl/cogl-shader-private.h          |    6 -
 clutter/cogl/cogl/cogl-shader.c                  |  229 ++++++----------------
 clutter/cogl/cogl/cogl-vertex-attribute.c        |    4 +-
 clutter/cogl/cogl/cogl.c                         |    9 +-
 clutter/cogl/cogl/cogl2-path.c                   |    4 +-
 13 files changed, 73 insertions(+), 246 deletions(-)

commit 50849ac1fdc7840cced9aa1730b5d3f7fd4d5d02
Author: Elliot Smith <elliot.smith@intel.com>
Date:   Tue Nov 30 16:52:01 2010 +0000

    cookbook: Use new API to reverse timeline
    
    clutter_timeline_set_reverse() can be used to
    automatically reverse a timeline's direction each time
    it completes, so use that in looping animation recipe and
    examples.

 doc/cookbook/animations.xml                        |   25 ++++++++++++++-----
 .../examples/animations-looping-implicit.c         |   24 +------------------
 2 files changed, 19 insertions(+), 30 deletions(-)

commit 4f17bf3bcc5c017ef14a876f172ba3b1c3590317
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Nov 30 18:55:38 2010 +0000

    keysyms: Update the list
    
    Add TouchpadOn and TouchpadOff from the X11 key symbols.

 clutter/clutter-keysyms-compat.h |    2 ++
 clutter/clutter-keysyms.h        |    2 ++
 2 files changed, 4 insertions(+), 0 deletions(-)

commit 87a72d188e7d986686106859a4d4f229b20dfe7a
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Dec 1 15:48:37 2010 +0000

    cogl-pipeline: Fix comparing layer states for finding codgen authority
    
    When compiling for GLES2, the codegen is affected by state other than
    the layers. That means when we find an authority for the codegen state
    we can't directly look at authority->n_layers to determine the number
    of layers because it isn't necessarily the layer state authority. This
    patch changes it to use cogl_pipeline_get_n_layers instead. Once we
    have two authorities that differ in codegen state we then compare all
    of the layers to decide if they would affect codegen. However it was
    ignoring the fact that the authorities might also differ by the other
    codegen state. This path also adds an extra check for whether
    _cogl_pipeline_compare_differences contains any codegen bits other
    than COGL_PIPELINE_STATE_LAYERS.

 clutter/cogl/cogl/cogl-pipeline.c |   11 +++++++++--
 1 files changed, 9 insertions(+), 2 deletions(-)

commit f620d53054e50e4ddcf656794a38d13c21d0dbf6
Author: Neil Roberts <neil@linux.intel.com>
Date:   Wed Dec 1 14:39:28 2010 +0000

    cogl-pipeline: Fix the codgen authority for texture target changes
    
    When determining if a layer would require a different shader to be
    generated it needs to check a certain set of state changes and it
    needs to check whether the texture target is different. However it was
    checking whether texture texture was different only if the other state
    was also different which doesn't make any sense. It also only checked
    the texture difference if that was the only state change which meant
    that effectively the code was impossible to reach. Now it does the
    texture target check indepent of the other state changes.

 clutter/cogl/cogl/cogl-pipeline.c |   29 ++++++++++++++---------------
 1 files changed, 14 insertions(+), 15 deletions(-)

commit a38fa7a2dfc3a169777ba172d145178b9b068d73
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Nov 30 22:28:38 2010 +0000

    cogl-pipeline-fixed: Use the correct state flag for combine constant
    
    The fixed pipeline backend wasn't correctly flushing the combine
    constant because it was using the wrong flag to determine if the
    combine constant has changed since the last flushed material.

 clutter/cogl/cogl/cogl-pipeline-fixed.c |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

commit 499a370ee326ea24fd0fff55466877a6f286d9fd
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Nov 30 22:17:17 2010 +0000

    cogl-pipeline-opengl: Fix enabling previously disabled units
    
    When enabling a unit that was disabled from a previous flush pipeline
    it was forgetting to rebind the right texture unit so it wouldn't
    work. This was causing the redhand to disappear when using the fixed
    function backend in test-cogl-multitexture if anything else is added
    to the scene.

 clutter/cogl/cogl/cogl-pipeline-opengl.c |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

commit 17a98875d33c872800c04c26338427970b88b308
Author: Neil Roberts <neil@linux.intel.com>
Date:   Tue Nov 30 22:15:40 2010 +0000

    cogl-pipeline: Add more ignored state changes for program generation
    
    For shader generation backends we don't need to worry about changes to
    the texture object and changing the user matrix. The missing user
    matrix flag was causing test-cogl-multitexture to regenerate the
    shader every frame.

 clutter/cogl/cogl/cogl-pipeline-arbfp.c |    5 ++++-
 clutter/cogl/cogl/cogl-pipeline-glsl.c  |    5 ++++-
 2 files changed, 8 insertions(+), 2 deletions(-)

commit 1564418b3feb9ab010c225129bc1b79b7c882318
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Tue Nov 30 16:36:56 2010 +0000

    cogl: Revert "build: Remove unused variable"
    
    Having ctx here produces a warning on GLES. However it's needed for Big
    GL as we have at the top of the file:
    
     #ifdef HAVE_COGL_GL
     #define glClientActiveTexture ctx->drv.pf_glClientActiveTexture
     #endif
    
    This reverts commit 27a3a2056a245aca64b8e3a7d82b7976c13e897a.

 clutter/cogl/cogl/cogl.c |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

commit 8ee91794477c82171e0b165fb9e10655798682a0
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Tue Nov 30 16:22:49 2010 +0000

    egl: Fix compilation with EGLX
    
    That what happens when you test things only with 2 configure options
    instead of 3. The 2 tested compile, the third one breaks. Another good
    catch for the eglx bot!

 clutter/egl/clutter-backend-egl.c |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

commit bbbd91e581ca6d7408c1f6fa2f1b6d50d2c4db2b
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Tue Nov 30 16:03:26 2010 +0000

    cogl: Fix unused variable warning with GLES2
    
    This shader variable is only used with big GL.

 clutter/cogl/cogl/cogl-shader.c |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

commit 9ad55edf24f74353c095153e370d6f648f4e5593
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Tue Nov 30 10:06:12 2010 -0500

    egl: Don't try to use stage_x11 with non-X winsys
    
    The access to stage_x11 has to be protected by COGL_HAS_X11_SUPPORT.

 clutter/egl/clutter-stage-egl.c |    7 +++++--
 1 files changed, 5 insertions(+), 2 deletions(-)

commit 4ceb95d2ca5f5a52a77bfcada47d5befc6ab1fd1
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Tue Nov 30 14:50:13 2010 +0000

    evdev: Add a comment to revisit the GSource management with glib 2.28
    
    With glib 2.28, we'll be able to have one GSource per device manager
    with child sources for earch device. Make a note to update the code
    in a few months.

 clutter/evdev/clutter-device-manager-evdev.c |    7 ++++++-
 1 files changed, 6 insertions(+), 1 deletions(-)

commit 27a3a2056a245aca64b8e3a7d82b7976c13e897a
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Fri Nov 19 14:51:39 2010 -0500

    build: Remove unused variable
    
    and be 100% warning free again.

 clutter/cogl/cogl/cogl.c |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

commit 9ba5447c9bbbd93808a56d9968b2e60f20bbd328
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Fri Nov 19 14:31:51 2010 -0500

    evdev: Enable the compilation of the evdev backend for eglnative
    
    Not tested (but checked that it compiles).
    
    There's no reason to only enable the check for the cex100. Hopefully
    should work.
    
    We make sure not to enable both the evdev and the tslib backend at the
    same time as the DeviceManager is a singleton and we can't have both
    subclasses at the same time for now.

 configure.ac |   17 +++++++++++++++--
 1 files changed, 15 insertions(+), 2 deletions(-)

commit bce4c87232bea82560725fa44e079088d75a367f
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Fri Nov 19 14:19:52 2010 -0500

    evdev: Don't oveflow when translating buttons to masks
    
    An array is used to translate the button to its mask. Clutter defines
    the masks for button 1 to 5 but we report BTN_LEFT..BTN_TASK ie
    0x110..0x117. We need to pad the array for the translation not to access
    random data for buttons between 0x115 and 0x117.

 clutter/evdev/clutter-device-manager-evdev.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

commit ac431ac21db043d42fa5b0be604a155503846012
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Thu Nov 11 19:11:27 2010 -0500

    input-device: Warn if the device has no associated stage
    
    Discarding the event without any warning when the device has no
    associated stage makes it hard to find the bug for people implementing
    new event backends. We should really warn for that abnormal condition in
    _clutter_input_device_update().

 clutter/clutter-input-device.c |    8 ++++++--
 1 files changed, 6 insertions(+), 2 deletions(-)

commit c20beabf93a97c3e0d58d8512aa5459ca670d3bf
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Thu Nov 11 19:07:35 2010 -0500

    evdev: Add mouse support
    
    We know support EV_REL events comming from evdev devices. This addition
    is pretty straigthforward, it adds a x,y per GSource listening to a
    evdev device, updates from EL_REL (relative) events and craft new
    ClutterMotionEvents. As for buttons, BTN_LEFT..BTN_TASK are translated
    to ClutterButtonEvents with 1..8 as button number.

 clutter/evdev/clutter-device-manager-evdev.c |  223 +++++++++++++++++++++++---
 tests/interactive/test-events.c              |    8 +-
 2 files changed, 204 insertions(+), 27 deletions(-)

commit 94c2812d720bbdd3db3d779f1f96438b65ae383d
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Tue Nov 9 13:14:37 2010 -0500

    evdev: Only create a xkbcommon mapping for keyboard devices

 clutter/evdev/clutter-device-manager-evdev.c |   44 ++++++++++++++++----------
 1 files changed, 27 insertions(+), 17 deletions(-)

commit 7cd6ba282865491d1e60e830676a363c72f21c25
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Tue Nov 9 13:02:53 2010 -0500

    evdev: Close the device gracefully in case of a read() error
    
    Even with udev, the read fails before udev has a chance to signal the
    change. Hence (and to handle errors gracefully anyway), let's remove the
    device from the device manager in case of a read() error.

 clutter/evdev/clutter-device-manager-evdev.c |   20 +++++++++++++++++++-
 1 files changed, 19 insertions(+), 1 deletions(-)

commit afd279dd7684bfd28b07cf668a1aaf213239cfd4
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Tue Nov 9 12:50:23 2010 -0500

    evdev: Merge clutter-event-evdev.[ch] into the device manager
    
    The device manager now fully owns the GSources corresponding to the
    devices it manages. This will allow not only to remove the source when
    udev signals a device removal but also handle read() errors gracefully
    by removing the faulty device from the manager.

 clutter/Makefile.am                          |    2 -
 clutter/egl/clutter-backend-egl.c            |    1 -
 clutter/evdev/clutter-device-manager-evdev.c |  320 ++++++++++++++++++++++-
 clutter/evdev/clutter-device-manager-evdev.h |    3 +
 clutter/evdev/clutter-event-evdev.c          |  367 --------------------------
 clutter/evdev/clutter-event-evdev.h          |   36 ---
 6 files changed, 321 insertions(+), 408 deletions(-)

commit afee3b009cff5149a1a97aadb3d8009c7b4a26f8
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Tue Nov 9 11:56:26 2010 -0500

    evdev: Support hotplug (addition/removal) of evdev devices
    
    Just connect to the GUdevClient "uevent" signal and deals with
    "add"/"remove" commands. This drives the installation/removal of
    GSource to listen to the device.

 clutter/evdev/clutter-device-manager-evdev.c |   59 ++++++++++++++++++++++++++
 clutter/evdev/clutter-event-evdev.c          |   49 +++++++++++++++++++++
 2 files changed, 108 insertions(+), 0 deletions(-)

commit b83a4813a4fbf6818bed9f15d8fcf1d7c3717c9a
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Mon Nov 8 11:38:16 2010 -0500

    evdev: Make sure we only add evdev devices
    
    Let's use the sysfs path of the device to make sure we only load evdev
    device, not legacy mousedev ones for instance. We rely on the sysfs
    API/ABI guarantees and look for devices finishing by /input%d/event%d.

 clutter/evdev/clutter-device-manager-evdev.c |   35 ++++++++++++++++++++-----
 1 files changed, 28 insertions(+), 7 deletions(-)

commit c6493885c3f18042f39273a2efa4fc3616d932b2
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Thu Nov 4 10:38:32 2010 -0400

    evdev: First stab at an evdev backend
    
    This backend is a event backend that can be enabled for EGL (for now).
    It uses udev (gudev) to query input devices on a linux system, listens to
    keyboard events from input devices and xkbcommon to translate raw key
    codes into key keysyms.
    
    This commit only supports key events, more to follow.

 clutter/Makefile.am                          |   20 ++
 clutter/clutter-device-manager-private.h     |    1 +
 clutter/clutter-input-device.h               |    8 +
 clutter/egl/clutter-backend-egl.c            |   49 +++-
 clutter/egl/clutter-backend-egl.h            |    6 +
 clutter/evdev/clutter-device-manager-evdev.c |  276 ++++++++++++++++++++++
 clutter/evdev/clutter-device-manager-evdev.h |   58 +++++
 clutter/evdev/clutter-event-evdev.c          |  318 ++++++++++++++++++++++++++
 clutter/evdev/clutter-event-evdev.h          |   36 +++
 clutter/evdev/clutter-input-device-evdev.c   |  197 ++++++++++++++++
 clutter/evdev/clutter-input-device-evdev.h   |   66 ++++++
 configure.ac                                 |   12 +-
 12 files changed, 1034 insertions(+), 13 deletions(-)

commit 9f5f62b4b53da3354b35789a8c04b83272252b3b
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Thu Nov 4 10:09:28 2010 -0400

    evdev: Fix the unicode_value for new ClutterEvents
    
    Looking at what the X11 backend does: the unicode value is being
    translated to the unicode codepoint of the symbol if possible. Let's do
    the same then.
    
    Before that, key events for say KEY_Right (0xff53) had the unicode_value
    set to the keysym, which meant "This key event is actually printable and
    is Unicode codepoint is 0xff53", which lead to interesting results.

 clutter/evdev/clutter-xkb-utils.c |   71 ++++++++++++++++++++++++++++++++++++-
 1 files changed, 70 insertions(+), 1 deletions(-)

commit ef5256ec25e6261947e107256ce36ead42fcab88
Author: Damien Lespiau <damien.lespiau@intel.com>
Date:   Thu Nov 4 06:59:22 2010 -0400

    evdev: Factor out the xkbcommon code from the wayland client backend
    
    The wayland client code has support for translating raw linux input
    device key codes coming from the wayland compositor into key symbols
    thanks to libxkbcommon.
    
    A backend directly listening to linux input devices (called evdev, just
    like the Xorg one) could use exactly the same code for the translation,
    so abstract it a bit in a separate file.

 clutter/Makefile.am                            |   11 ++-
 clutter/evdev/clutter-xkb-utils.c              |  111 ++++++++++++++++++++++++
 clutter/evdev/clutter-xkb-utils.h              |   41 +++++++++
 clutter/wayland/clutter-input-device-wayland.c |   46 ++--------
 4 files changed, 169 insertions(+), 40 deletions(-)

commit b5a9de1a23a58c1d52f5a394696a8532dc42befe
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Nov 30 10:35:17 2010 +0000

    moduleset: Add gstreamer and gst-plugins-good

 build/clutter.modules |   26 ++++++++++++++++++++++++++
 1 files changed, 26 insertions(+), 0 deletions(-)

commit 1d153fa860850e4d24df16a64b499a5690fbfeab
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Nov 30 10:34:59 2010 +0000

    moduleset: Disable stand-alone Cally

 build/clutter.modules |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

commit 085962a361d1150f3f59a1e4925e89814a86c931
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Tue Nov 30 10:34:38 2010 +0000

    moduleset: Switch gtk2 to the 2.24 branch

 build/clutter.modules |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

commit 5e085e8d7f26e5191d67657ae4eacf3dab2e9906
Author: Emmanuele Bassi <ebassi@linux.intel.com>
Date:   Mon Nov 29 14:21:21 2010 +0000

    Post-release version bump to 1.5.9

 configure.ac       |    2 +-
 po/clutter-1.0.pot |  408 ++++++++++++++++++++++++++--------------------------
 po/de.po           |  406 ++++++++++++++++++++++++++--------------------------
 po/fr.po           |  406 ++++++++++++++++++++++++++--------------------------
 po/id.po           |  406 ++++++++++++++++++++++++++--------------------------
 po/it.po           |  406 ++++++++++++++++++++++++++--------------------------
 po/pl.po           |  406 ++++++++++++++++++++++++++--------------------------
 po/zh_CN.po        |  406 ++++++++++++++++++++++++++--------------------------
 8 files changed, 1423 insertions(+), 1423 deletions(-)