Cogl 1.11.6 2012-09-17 • List of changes since Cogl 1.11.4 » Support latest libgbm api » Improve error handling for cogl_texture_2d_new_from_foreign » Avoid referencing contexts internally so Android applications can reliably destroy the resources of a context without us needing to introduce api to break internal circular references. » More work to reduce our dependence on a global context internally. » Recognize the latest Mesa GL vendor strings and the "Software Rasterizer" renderer string. » Improved cogl-gles2 support by not depending on drivers allowing multiple vertex shaders in one program which isn't actually meant to be supported in GLES 2.0 anyway. (We were lucky before because Mesa happened to allow this but it doesn't work with other vendor drivers.) • List of bugs fixed since Cogl 1.11.4 #683414 - memory corruption when freeing layer cache #683818 - Need to pick up new Mesa strings #683083 - Fix textures[] index Many thanks to: Robert Bragg Neil Roberts Alban Browaeys Alexander Larsson Bruce Cowan Daniel Stone Gabor Kelemen Ihar Hrachyshka Marek Černocký Piotr Drąg