commit 79bd5e5d9179897583bada4e09d22ba9b4ef0aee
Author: Matthew Barnes <mbarnes@redhat.com>
Date:   Mon Sep 14 16:22:37 2015 -0400

    Update NEWS and README for 0.8.5 release.

 NEWS   | 22 ++++++++++++++++++++++
 README |  4 ++--
 2 files changed, 24 insertions(+), 2 deletions(-)

commit 3fead008a774dc8bdb5d6d41a5f943f88c42e5cc
Author: Matthew Barnes <mbarnes@redhat.com>
Date:   Mon Sep 14 15:30:10 2015 -0400

    mame: Fix handling of $HOME in MAME search paths
    
    MAME configurations often use shell variables like $HOME in "rompath"
    and other search path settings.
    
    These shell variables need to be expanded to be processed correctly,
    but wordexp() doesn't like semicolon-delimited search paths.
    
    In addition to the variable expansion in gva_mame_get_config_value(),
    also feed each search path to wordexp() in gva_mame_get_search_paths().
    
    This was preventing ROM change detection from working in some cases.

 src/gva-mame.c | 76 +++++++++++++++++++++++++++++++++++-----------------------
 1 file changed, 46 insertions(+), 30 deletions(-)

commit abfad01d3be3888e01a71fa9215ee8d209645370
Author: Matthew Barnes <mbarnes@redhat.com>
Date:   Mon Sep 14 14:00:31 2015 -0400

    mame: Fix sound options for recording and play back
    
    Followup to bug #748667.  I had adapted to the new sound options for
    running games, but forgot to update the record and play back commands.

 src/gva-mame.c | 81 ++++++++++++++++++++++++++--------------------------------
 1 file changed, 36 insertions(+), 45 deletions(-)

commit 6086516bed6ca54f9e06dcfd2313f95c29f2b49c
Author: Matthew Barnes <mbarnes@redhat.com>
Date:   Mon Sep 14 13:33:12 2015 -0400

    ui: Convert GvaGameStore back to a list store
    
    MASSIVE performance boost!  Way more than I expected.

 src/gva-columns.c    |  4 ++--
 src/gva-game-store.c | 16 ++++++++--------
 src/gva-game-store.h |  4 ++--
 src/gva-play-back.c  |  8 ++++----
 src/gva-ui.c         | 12 ++++++------
 5 files changed, 22 insertions(+), 22 deletions(-)

commit b4008d46ef7568f9146773cf0e07ad1c840b5c10
Author: Matthew Barnes <mbarnes@redhat.com>
Date:   Mon Sep 14 09:37:07 2015 -0400

    audit: Give the audit window its own tree store
    
    I want to convert GvaGameStore back to a list store.
    
    The audit window was the reason I converted GvaGameStore to a tree store,
    thinking how neat it would be to reuse the same model class for the main
    window and audit window.  But I think it suffered a big performance hit
    as a result.  It was a dumb reason in retrospect.

 data/gnome-video-arcade.builder                | 20 +++++++
 docs/reference/gnome-video-arcade-sections.txt |  1 -
 src/gva-audit.c                                | 83 ++++++++++++--------------
 src/gva-audit.h                                |  1 -
 src/main.c                                     |  1 -
 5 files changed, 59 insertions(+), 47 deletions(-)

commit 8069ce9e45933e49ca5a702143775f15ad09cb86
Author: Matthew Barnes <mbarnes@redhat.com>
Date:   Sun Sep 13 21:53:19 2015 -0400

    db: Exclude devices and mechanical machines
    
    MAME slipped in a couple new XML attributes while I wasn't looking:
    
      isdevice (yes|no)
      ismechanical (yes|no)
    
    Similar to "isbios (yes|no)", update the available games query to
    exclude BIOS ROMs, device ROMs, and ROMs for mechanical games.
    
    https://bugzilla.gnome.org/710222

 src/gva-columns.c    |  2 ++
 src/gva-db.c         | 20 +++++++++++++++++++-
 src/gva-game-store.c |  2 ++
 src/gva-game-store.h |  6 ++++++
 4 files changed, 29 insertions(+), 1 deletion(-)

commit 67b0afd7982fe2ac865a28a4fa4f99d115de9e1c
Author: Matthew Barnes <mbarnes@redhat.com>
Date:   Sun Sep 13 18:04:42 2015 -0400

    ui: Fix progress bar padding

 data/gnome-video-arcade.builder | 2 ++
 1 file changed, 2 insertions(+)

commit d063cdb2b0c68da4b28393a7205527ec8a9e9ca2
Author: Matthew Barnes <mbarnes@redhat.com>
Date:   Sun Sep 13 13:56:19 2015 -0400

    docs: Update man page and doap description
    
    Both are now consistent with the README file.
    
    https://bugzilla.gnome.org/754240

 docs/Makefile.am             |  8 +++++++-
 docs/gnome-video-arcade.1    | 40 ----------------------------------------
 docs/gnome-video-arcade.1.in | 40 ++++++++++++++++++++++++++++++++++++++++
 gnome-video-arcade.doap      | 13 ++++++-------
 4 files changed, 53 insertions(+), 48 deletions(-)

commit a65fcc8e3e3b4c3233848b033e7dea908f493308
Author: Matthew Barnes <mbarnes@redhat.com>
Date:   Sun Sep 13 13:57:46 2015 -0400

    Post-release version bump

 configure.ac | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

commit e24c00919a7742e37ff8dfa2c0b32d11eccf3485
Author: Matthew Barnes <mbarnes@redhat.com>
Date:   Sun Sep 13 13:18:38 2015 -0400

    db: Detect incomplete database content
    
    If GVA terminates during a database rebuild + ROM analysis, it should
    detect this condition on the next launch and automatically rebuild the
    database again.  Otherwise it may incorrectly show no available games.
    
    https://bugzilla.gnome.org/754216

 docs/reference/gnome-video-arcade-sections.txt |  2 +
 src/gva-db.c                                   | 94 ++++++++++++++++++++++++--
 src/gva-db.h                                   |  3 +
 src/main.c                                     |  6 ++
 4 files changed, 99 insertions(+), 6 deletions(-)

commit d5ae0c97dc4305b77d813ca7ad7567d45975deff
Author: Piotr Drąg <piotrdrag@gmail.com>
Date:   Thu Sep 3 02:24:23 2015 +0200

    Updated Polish translation

 po/pl.po | 153 ++++++++++++++++++++++++++++++---------------------------------
 1 file changed, 74 insertions(+), 79 deletions(-)